The scene of the prelude is the central operational headquarters of the Royal Theodoram Army.

"The scouts who let you go to the dungeon will not return?

"Yes, the final report sent me no abnormalities and kept it..."

"The last time I sent you a report... it was about five minutes from here or the dungeon."

"If we were on schedule, we would have heard from the dungeon again about two minutes away."

"I guess something happened in those three minutes. Five of my Theodoram scouts have never heard from me..."

"Do you want to send scouts again?

"No, we just play two dances, even if we send scouts without even thinking about countermeasures"

"So you want me to leave you like this?

"Nothing. We Royal Army wouldn't have to work alone, would we? I'll make a request to Nil's Adventurer Guild."

The second scene is the northern part of the kingdom of Theodoram, the Adventurer's Guild in the town of Nil.

"You think it's a request from the Royal Army?

"Yes, under the name of Central Operations, investigate Pitt."

"Idiot! It's this way you reported it as dangerous over there! You want me to wipe the asses of incompetent soldiers!

"No, to be exact, it's an investigation into Pitt's monsters. There are two contents. First of all, they want data on the monsters that have appeared around the pit so far. The type of monster, the date, time and place you checked, the aggressiveness and danger."

"... if that's about it, it's in our hands"

"Secondly, this is basically the same thing, but if you get close to the pit, they only want you to find out what monsters appear in which places. He told me to retreat as soon as I saw the monster."

"... just checking out the monsters that appear"

"Apparently, in the military, you want to know how close the monster becomes active."

"Hmm... isn't that so dangerous?"

"Do you take the request?

"Well... let's check the contents again and announce the request if there seems to be no problem"

Damn, always a soldier is impossible to blow a challenge... The Alliance Master, who lost many adventurers to the outrageous mention of a fire chase, etc. in the Kingdom of Illustria, was watching the request vote with bitterness.

The third act scene is near the pit.

'Davar, an adventurer has come without sexual punishment. How do you deal with it?

'... wait, Fell. Aren't you a little concerned about the movement?

'If you ask me... it's like a strange escape...'

'... Fell, let's not attack. Apparently those adventurers have come to explore the spread of this territory. If you don't reveal what's in this hand, I can't help you. "

So, what, jamming?

'No... let's not do that either. You will be given information about the distance at which to start jamming. Bring him in and capture him the moment he tries to escape.'

Roger that.

The fourth scene is once again Nil's Adventurer Guild.

"... will the Polka contact remain interrupted?

"Yes... I was last contacted that I could see the opening in pit number one"

"... you seemed to be good at one over there. I figured out this mission was an exploration, and I handled it without giving him any information."

"... the polkas already?

"Oh, I guess not..."