Dungeons for the Devil, Dungeons for the Core (Book Version Title: A Different World Dungeon Made with the Devil)

Chapter 104: Creating a Hobby Dungeon 3. New Dungeon Design Conference (Part 2)

'... we'll see what we can use as bait later. How do you want me to pull you in?

"How to attract and draw, is it?

"Ah. Whatever the bait is, what do we do to make it known and invite more people to the back, or gather more?"

"You're starting to look like a dungeon master..."

Leave me alone.

"Is that it? But, Master. Didn't you say you were going to build a dungeon where people wouldn't come?

"Nah, the place has the army staring at the place alone, and it interferes with the adventurer entering, right? Isn't it great to harass a dungeon that you can't let in even if you want to?

'Wow...'

"That's Master Crowe..."

"Um... in that case, Marcus would be under the same stress..."

"... because of my neighbor (Theodoram), I get extra stress. Let me exquisitely solicit my opposition to Theodoram '

"I'm sorry."

... Yeah... I think so a little too.

"So, it's a way of attracting customers?

When I told him that, everyone thought about it like it was a mum. I'll think about it with you... this is, in short, a game design and promotional concept decision, right?

Think about what an addictive game is like... something that rewards you with a relatively simple task and gradually increases in difficulty and reward and achieves as you progress...? Like mole tapping, elements that fail in due course would also be essential. If you know the reason for the failure, you can also re-challenge… yes. Being able to re-challenge, or at least make you think so, is important in securing repeaters. I'm getting it. The key is repeater.

Next to Crowe figuring out how to attract from a slightly off point of view, the submissive demons are moving forward with this and another point of view.

"... ah, do it when the parent bird pulls the enemy away from the nest, is that it?

"Sooo. Pretending to be weak, little by little."

"You're the one who pretends to be hurt and unable to fly, and keeps the long distance from reaching and not reaching, and attracts natural enemies to himself."

"It's called" the "."

"It could be an effective way..."

The Dungeon Cores and Christmas City are also discussing spiritual trees in their conversations.

In short, just looking at it draws the attention of adventurers, and that's what we need.

'I still feel like gold is the best...'

"You need to let them bring back the" bait "one time, not later, whether the gold is appropriate, right?"

'I mean, it has to be relatively easy to take home'

"Do you have a condition for this to be known at first sight..."

In a slightly remote position, Davar and Peter are discussing it orally.

"... I hear there is quite a dungeon where gold and silver treasures are obtained. However, there are few examples of states attempting to monopolize it, so I don't think it would be a dispute between states if only quantities were taken into account..."

"In this case, the problem would be on the border between the two countries. Sometimes you have to move more in terms of country than in terms of profit."

"In other words, Ning would have done harm to his country's adventurers. Both sides, if you know that, aren't you going to try to avoid decisive things?

"How much the adventurer moves driven by greed... is the key around it"

"Mmm... Sure, gold is very appealing..."

"Do you want to mix the gold? There was a metal called" Fool's Gold, "right?

"Oh, you mean the yellow iron ore. Glitter, but not worth it as much as it looks. … I see a mixture of authentic gold and seemingly confusing yellow iron ore…"

"While stirring up desire, overheating might be avoided..."

Looking back at Crowe again, he was sometime in the process of considering a specific design proposal.

(Theodoram's people have little magic. I don't know about Marcus' adventurer, but assuming he had as much magic as Illustria, in a dungeon where the presence or absence of magic would be the key to the offense, there would be a difference in the progress of the offense between Theodoram and Marcus.... It could be a spark. Do you want to remove the gimmicks that are related to magic?)

(And... you won't have to think about military intrusion this time. If only adventurers are eligible, they won't be that large, and even if there are numbers, you can't expect organized movements. Then... there's no point in gimmicks like trying to split the troops...)

"Oh, is the story roughly over? Well, then, announce each squad."

"" "Is ~ I" "

With the participation of a large number of brains, the design of the dungeon became slightly shaped.