"Hmmm... is this mountain north side such a terrible rocky place"

'Yeah. There are many large and small rocks buried in the ground as well as on the surface, totally unsuitable for farming. Well, I think it's the same on the south side.'

"On the other hand, the sprawling rock has the effect of horse-riding killing. You dare forbid me to open it in order to use it as a stop line. Then the failure to include mountainous areas in their own territory is also to remain an obstacle to hindering the march?

'That's what I'm asking. If you include it in your own territory, you will find out what firewood is and who is going to steal it.'

"There is a way out of Voldaban into Theodoram in the mountains (or so-so), but it is too narrow to be used to move large armies. While the forest remains an obstacle, the invasion from Voldaban - at least not in this place - doesn't have to be considered, you know. '

Just convinced that it will be done, ask them to guide you to the site of the dungeon in question. Bert is standing on the road according to information I've been purchasing from the Adventurer Guild...

"What? You don't know where?

'Excuse me.... the one on the map is way too old...'

"When's the map?

"Heh. It was when the dungeon was first discovered... about a hundred and twenty years ago..."

'Well... things will be different...'

I was worried about what was going on, and Slay and Winn put out a helpship for me. They used earthly magic to find places like caves stretched out into the earth.

'Oh... you sure do. Slay, Winn, thank God. "

"No, about this."

"It's easy."

I'll explore the signs in the cave just in case, but it seemed there were no bandits. So the Crows go in to see what's going on in the cave, and the Peters and the kites will test out what's going on around them.

"Oh no... this is a little..."

"Ah. No doubt about it. (Right) Yeah. The road on the map was blocked, and a new intersection was created. '

'That's not all. There are several other loopholes that are made so that you don't know. I guess the escape route in case.'

"Suppose... it's disguised, but is that area a lookout place?"

"You're doing pretty good for a bandit's lair."

"I guess it's taken me nearly a hundred years to develop it one by one. Sufficient construction as a simple position. If you let two platoons lurk here, you won't get out that easily. '

'What the... isn't that a hit?

'Right. If we build a few loopholes for movement, we'll be able to use them soon. "

As the kites narrated their story, the crows appeared that they had finished their internal inspection.

"How you doing over there? The interior is surprisingly shallow. We're going to need to expand the pit by adding some hierarchies. '

"Ah, your husband."

'An above-ground facility… or a way out, etc., is more than you'd expect. With a few hands, I think we can protect it with about two platoons.'

'Ho... that's good news. If that's what you decide, we'll get a dungeon in place as soon as possible, and feed on the bandits who've done the scarecrow...... yeah? What is this?'

When I wondered if two little fuzzy things had flown in beside the talking crow, I eventually stuck to the crow. Sometimes it doesn't feel dangerous. It was just a crow that looked weird, but I was surprised by Ness's dialogue.

'Ho... it's been a while since I've seen you... what is a dungeon seed...'

"What? You think it's dungeon seed?

'Yes. Look for places where magic and magic gather and fly away like this. I hear there's not a thousand things that can be traced back to the right place. "

'I will. Are these kids attracted to magic?

"Ah... am I the cause...?

'There's a possibility. Because your husband's magic is out of standard'

"Dungeon seeds are as sensitive to magic as gate flags."

"The magic of the Lord would be just as good as it leaks."

Crowe, who had a rather unpleasant feeling about it, asked Ness who seemed familiar with it.

'Ness... what happens to this dungeon seed after this?

'Right...... isn't it germinating more than judging your husband the ideal place?

"... you mean parasitize me?

Like a little bit, Crowe didn't ask.

'No, that's not it... if you're going to dungeon this place anyway, wouldn't planting it save you the trouble?

'That's true too... there are two seeds, but can I plant them in the same dungeon?

'No… indeed, it should be a competition and only one or the other will remain'

'I mean... if you want to keep them both alive, you need to build another dungeon, right away...'