Dungeons for the Devil, Dungeons for the Core (Book Version Title: A Different World Dungeon Made with the Devil)

Chapter 174 Ancient Wine Disturbance - Act II - 4. From Ancient Wine to Aged Wine

In response to Sir Holbeck's request, I instructed the Horns to reply that there was little left of the ancient liquor. It's not a lie or an error in itself...

(... in view of the fact that ancient liquor is becoming a good handkerchief, it's a shame how (or not) this is cut...)

Unfortunately, there are only a limited number of depressions (in the first place), such as ancient liquor, that survive on ships in shipwreck. Yet the non-fumes, starting with Dwarves, are not hesitant to drink up, so it is inevitable that the stock will be small. If we were to add ancient liquor in that situation...

(I just have to concentrate on salvage more than I've ever done... but I feel like it's time I ran out of routes in the northwest of the continent. It's not impossible to travel further... but it's also possible that the Dungeon Master leaves the continent and raises his bloodpath to salvage...)

Whatever the fact that the sitting Christmas City and Unsheen themselves are "dungeons," I still feel somewhere wrong.

(... and then... as the kites say, should we build this place ourselves?

Crowe is referring to the blur - or cry - with Zero (spilled) by Kite and Bart of Swallow when he heard it was time for the ancient liquor to pound the bottom.

"Huh...? It's gonna be gone, huh? Ancient wine

"You can build it with your husband's alchemy or something, right?"

"Bert... don't think you can do anything with alchemy, do you? I can't figure out how to handle it... First of all, the alcohol made up by alchemy won't taste bad.

"No... I can just drink enough."

The ancient liquor of the ancient liquor has a taste that has matured over time. According to the theory of modern brewing science, the aging of alcohol involves two major things: (1) the loss of clutter components during storage, and (2) the smaller chunks (clusters) of alcohol and water molecules and the ability to structure water molecules around alcohol molecules. And as a way of accelerating these changes, ultrasound and sinking liquor containers to the bottom of the sea (...) and lake are being explored.

"- In short, a sinking ship is a great environment for advancing liquor aging if you like the conditions. Alchemy or brewing, but not so easy to reproduce the taste of ancient liquor aged over time in such an environment.

"" Huh... "

The two seemed to rely on the [aging] in Crowe's alchemy, but were disappointed but convinced when asked how the reaction worked as if it were different.

But there's no reason why the Dwarves shouldn't pull back because of their obsession with alcohol...

"... but, Master, if you can't make ancient liquor, you can make it if it's" aged liquor "?"

It was an inner tongue-in-cheek crow who noticed what was needed, but, as they both said, it was certainly not that difficult to mature alcohol in itself. All you have to do is store it for a long time with little temperature change. Yo (more), what you two are talking about is a technique that accelerates aging.

"- That's why...

"Here's one thing your husband can do..."

"Kite! Burt! Come on!

Just out of sight, it was Maria who came to interrupt with a voice of reprimand.

"Your husband is not a liquor maker! For once, you're a Dungeon Master, so make sure you say something thick!

("... no..." for once "...")

("Well, it's not a legitimate evaluation.")

It's time to understand that you're out of the ordinary Dungeon Master category. Crowe.)

Though I cannot forbid my thoughts on the inside, I was grateful that Maria broke in. Persistent drinking opponents are just troublesome.

… but it's not like you don't like alcohol with a crow. I can understand how you both feel. I simply don't like to get myself into trouble. In other words, if it's other than me (...) that gets involved, I don't really care...

"Ahhh... have you ever taught non-fumes about aging techniques?"

Regardless of ultrasound aging, as of February last year, the horns were told that there would be no such thing as lake bottom aging.... or I became the wingman to disclose at the end of my silence.

When I heard about it, they were the two swallowing soldiers who stood up.

"Oh, wait, wait. The Horns - or the liaison council, they told Doran about the concept of distillery and aging, but for the time being, they wanted him to focus on beer and refrigerator, and he hasn't told them about the technology of lake bottom aging yet.

"I don't know..."

(... Well, that's what happened to the ancient liquor, and the value of the aged liquor as an alternative is going to be considerable, so why don't you tell them to look at the fold and disclose it...)

Though it was Crowe who had conceived it, apparently the liaison meeting was thinking the same thing, and I have reported that I told Mr. (Ji) Doran's Du about the lake bottom aging technique. Naturally, they can't be excited...

A series of moves around the ancient liquor set the stage for a new one.

It was three days before Crowe made the decision to have the Spirit Gate installed in some dungeons.