Dungeons for the Devil, Dungeons for the Core (Book Version Title: A Different World Dungeon Made with the Devil)
Chapter 191 Shipwrecking Island 3. Landing
All right, here we are.... Hans, are you okay?
"Hah... hah... somehow..."
I landed on the island with Crowe's flying technique, but since Crowe didn't have a hobby to hold a princess with a man, it was a hanging flight... even for a short time, it seems that Hans could fly at a high speed without his feet on the ground. She was already dying of breath.
Well, once you create a dungeon, don't worry, the return is a moment of dungeon transition.
"... please..."
With a breathless hang on his ass, Crowe takes the clear ball out of his pocket and releases it slowly. And the subordinates appeared in a small ball.
In fact, this ball is still a clean dungeon. Crowe has previously developed it for the exercise and recreation of subordinates, and it is a substitute for the dungeon of products commercially available for exercise such as hamsters after adding space magic. So even if it was so small as to be portable, it was just before breakfast to accommodate the servants - including the big wings.
Incidentally, storing everyone, including Win, would weigh quite a bit, but Crowe was a dungeon road power and was able to carry it without any problems.
I wish Hans had come in with me.
"... from now on... I will..."
It wasn't that I didn't like to go in with the subordinates, but it seemed that I couldn't help but settle down to enter a small ball that I was about to get on... Now that I had experienced the transport of Crowe hanging from space, it seemed that I often regretted it. It is a later festival.
Hans, if you're feeling better, lead the way.
"Ha... yes... um... this way."
Hans, who seemed to have rebooted somehow, stood up with the feeling of coming back, and walked out in one hand to the compass - a supply from Crowe. Crowe and the others then follow Zorosolo.
Observations from the sky suggest there's an empty spot ahead.
Probably a place of residence, huh?
"Perhaps it would have been more convenient to have a place like a square if there had been a certain number of people living there."
But Mr. Hans, I saw it in the master's book, what about a treehouse?
This island doesn't seem to have that many trees.
"Ahh... I see..."
I tend to lose my mind, but we and humans have different physique.
Ah, there seems to be an open place.
― ― In investigating this island, it was also discussed what kind of location is suitable as a candidate base, in other words, what kind of base should be built. What became clear was that there was no need to focus on the coast in particular.
It is also strange to say that there is no need to face the ocean as a base that should consider operating a nautical dungeon called Christmas City or Ancient - a very uncomfortable feeling, but there is no other appropriate expression - but Crowe's dungeon magic has a code breaking function of accommodating dungeons in different spaces. In addition, since Christmas City and Anthem are equipped with the ability to fly - as soon as they are aboard the ship - there is no problem with the launch itself. Either way, it was more important to have a base by the sea, and to be able to save travel time through dungeon transfer.
Crowe and Keen were just thinking about something like a Nazi U-boat base (booker) in Nazi Germany, which was a bit unfortunate… it was a matter of necessity and hobbies in a different dimension.
Now, from the examination of the location conditions, we talked about whether it would be better to find a place that is not unnatural for people to enter or exit than a landing or an entrance canal flight. Even if it is a deserted island today, it is unlikely that people will stop by in the future. You can disguise as many entrances and exits as you want.
... some people made noise that the coconut tree fell flat.
As soon as it arrived, Crowe and the others were searching for the roots of the wreckage that would have inhabited the island.