Elysion Online - Dragon Newt and Summoner

# 425 Reap Ring Tournament Group A

Have dinner and log in. There were Princess Silfi, Princess Sarah, Princess Henri, Mr. Garou, Liese, Mr. Olivier, Mr. Cain, Mr. Aura and Mr. Nefi on the doorstep when they took us underground for a quick tournament. A lot!

"Sorry to bother you. I'm here to tour the tournament!

Princess Silfi answers that with a smile. I turn my protest to Mr. Garou.

"I'm a victim of the princess's selfishness... don't look at me like that"

No, let's do our best there. Princess Silfi, you're still sick, aren't you? Next I see Mr. Cain.

"We just happened to be in the castle and we just heard. As Guild Master of the Beast Demon Alliance, I want to confirm your Summoners' serious battle."

"... what's the real deal?

"I want to see a slime and a girl fight!

The air dropped to freezing. See Reese at the end.

"Don't let the concubine alone!

"I'm an escort"

You want to see it anyway... ha. I can't get this face back now.

That's why I came to the basement arena.

"It's finally happening! Reapling's Greatest Summoner Tournament! This is Silfi Freetier in the commentary."

"It's also Kane in the commentary."

It's not Aura or Nephi.

"They took it... ha... I wanted to explain Lily and the others..."

"I think we'll probably be taking turns. I don't think those two can do it."

Really?

"Sylphi, I think your sister will have a description of how cute the subpoena is or something."

"There's no way that cat can explain a girl."

Why are you explaining this? Those two...

So, shall we start the tournament? It's Princess Sarah because I can't judge her.

Then the first game of Group A is a duel between White Night and Farida.

"Game one, here we go!

"Magic liberation!

"Gaaaa!"

Reinforce each other first. That's where the problem starts.

"Magic jamming!

Now the skill of using magic was sealed during the day and night. You won't want to get magic vegetables no matter how many white nights. For the hands of day and night...

The appearance of day and night disappears.

"That's what you're coming for! Focus... there!

Farida puts out her fists to accommodate the shrinkage, but jumps in the day and night. Further shrinkage is utilized to stir the farida and follow the gap. This is a white night op win.

"There's a battle! Winner Day Night!"

"Gaaaa!"

White nights give you the roar of victory.

"Mr. White Night, that was cool!

"Dancer costume... great!

No... these two. Farida is coming back.

"I lost... I thought if we decided on a magic vegetable, we'd have a chance"

"I thought you chose a safe fight during the day and night, didn't you? There are other minds in the day and night."

"Oh... I forgot."

If I had attacked the movement I had been thinking about after using magic jamming, I would have had a chance to strike during the day and night. Farida kept thinking about defense after that, too. I know it's fundamentally a big level difference, but it was an interesting fight inside.

Then it's game two. Opponents are Luna and Wah Fox. It's a tough fight.

"Game two. Begin!"

"Blackflame!

The Japanese fox strikes first. Then Luna blackflames and disappears. And make a magic attack from the sky. Well, you're coming.

The Japanese fox perceives, casts all of Luna's magic attacks, and the Japanese fox sets them up.

"Rice Bowl!"

A tube fox out of a bamboo barrel tracks down a loona whose figure disappears. Luna desperately intercepts, but is light magic, so she can't do damage to the pipe fox. The situation is overwhelmingly unfavourable to Luna.

"Fantasy!"

"Nah."

Luna used her new skills. Then the movement of the Japanese fox stops.

There was a lot of tact in the view Wafox was looking at, gently stroking his head and tail as he called the Wafox's name.

"Now!

"Caaaa!?

When the Japanese fox is irresistible, Luna's magic attack strikes the Japanese fox. The Japanese fox has undergone magic, but it is safe.

"Ku... what we did... but it doesn't work anymore!

In the end, this fantasy looks like a skill to show illusions to your opponent. Similar to illusion, illusion is narrow in scope and cannot be deceived unless there are more than one people involved in deceiving the landscape.

But this fantasy skill doesn't need numbers because it shows illusions to the other person himself, and it was a very difficult skill to see through the unnaturalness between reality and illusion.

Anyway, it's a move that interferes with the other person's image, so it's quite impossible to feel unnatural about your image. It's a really nasty skill because all you can see from me watching is the Japanese fox being defenseless.

Weaknesses will be about to be lifted when damaged. That and what I learned later, but the sensation touched doesn't exist because it's an illusion. I see no other weaknesses.

A Japanese fox with a slightly reddish face attacks Luna with a black flame, but Luna keeps dodging, jumping around.

"Boundary! Enchanted scaly powder is no use."

Will you seal Luna's trump card too... her face is red, but the Japanese fox is calm. This also sealed the magic. Water flow manipulation is also used, but the connection is not frightening.

"Ku... then it's the last battle!

Luna jumps in with a Japanese fox hanging.

"Blackflame!

Japanese fox emits black flames in the direction of misunderstanding. You're dreaming again. Nice hand...

"... Fox moves! Hermit Tail!"

A Japanese fox's tail captures a loona looming from behind. But Luna becomes water. You're moisturized here!

"It was dangerous... ugh!?

I thought I'd escaped the difficulties, Luna, but I forgot the pipe fox. A pipe fox possesses Luna, and Luna falls.

"... end it. Fox moves! Hermit taylor!

"Ugh... shu, guard! Caaaaaa!?"

He tried to defend himself with his guardian, but only one tail could defend him. The rest of the tail hits Luna and Luna falls.

"There's a battle! Winner and fox!

When he gets the declaration of victory, Wafox rushes over to Luna.

"It's okay. Let it go? Luna."

"Eh heh... I'm fine. Wafox sister... thank you so much for fighting for me. I won't lose next time."

"That's the Tact Han Summoner."

We applaud.

"The Girl's Unconceivable Fight... I'm impressed by the two people who gave it all!

"Witch girl... you're a hard guard"

"Mr. Cain... you are exiting"

"Yeah!? Why!?"

That's why the commentator turned to Mr. Nephi. Luna is coming.

"I lost... Dad"

"This is also my responsibility. I should have let you use more magic."

If strong magic could have been used, Luna might have had a chance. Especially not remembering the sacred magic was huge. I've been entrusting support with the harp my whole life. It's my mistake.

"Do you want to take this opportunity to play the magician?

"Yes! I want to!

Yeah. Nice face. Because of that, by the rules I had in mind, there was a tactic to beat Luna as well. I went as far as I could spare.

Next will probably be the biggest battle of the day. Game three is Gail and Spica.

"This has been an interesting battle! Looking forward to it! Mr. Nephi!"

"Yep... speed and power bumps are mandatory. The focus is on how to attack the Nemea iron wall and the unicorn phantom."

It was the first time I heard a narrative that seemed commentary. That's Mr. Nephi.

"Game three, here we go!

Gail and Spica bump into each other at the same time, at the corners. The spiker's rotational angle appears to be pushing, but the golden aura is inhibiting the rotational angle.

When we distance ourselves from each other, we bump into each other again. We bump into each other over and over, but we can't settle. That's a hot battle!

And the battle moved. Gail was the first one to set me up. Let them discharge when bumping into each other, dealing damage to the spica. Then Spica takes the distance and shoots the laser of concentration.

Gayle hits the spiker, but when he is struck by a phantom, the spiker's angle of rotation hits Gayle's belly, but once in a while, the golden aura gets in the way.

Gail nearly bit me, and Spica got a laser and lightning strike from there when she left.

"Beautiful."

"But there's no time left. Unicorns are now at a disadvantage... we'll set them up."

Mr. Olivier is right, Spica uses madness warriorization. By contrast, I don't use Gail. Crazy warriors don't specialize in attacks. I guess Gail prioritized protection. How do we get this decision?

When Gail jumps in, Spica smiles with a phantom and once again targets Gail's belly. Gail knows, uses discharge but doesn't pull the spica. And Spica's angle of rotation pierced Gail.

Have you made up your mind? No! Gail moves his body, scratches the spiker with both hands, and hits the spiker's neck with his rotational angle stabbed.

I don't have time… what happens. The two stay together and fall to the ground. Two left at that time.

"That's it! The winner is... Spica!

"Hiheen!"

"Yikes! Spica! It's amazing!"

This was a brilliant fight. And I saw exactly what I decided to win or lose. That goes for Mr. Nephi too.

"You had no ability to recover when you decided to win or lose… you left the unicorn the last time you fell to the ground. That's where the battle broke up."

"Right. Spica aimed at it was a boulder brainchild! It's a theory of results, but if Mr. Gail had also used madness warriorization, you would have cut Spica's life force. A little too confident in my defense was the cause of my defeat."

Explained from Princess Silfi!?

Spica was balancing during the fall, hitting Gail first on the ground. Just a little offense, a quick judgment. You've decided to win or lose.

"Isn't this battle exactly what Lord Tact was after?

"What do you mean? No?"

"By the rules, it means that those who are resilient will be in their favor. It can be reversed at the end, like this one."

"But doing that can also be dangerous. 'Cause we all know about this one."

If you think Lily and the others are happy, you're worried. My aim is there.

"It's a mean setup."

"The draw will be a loss for both. I can't even just protect or run away. But Lord Tact wants to see how the Summoners think and fight in this situation."

"Yes. I'm going to make it a rule that anyone has a chance to win as I do."

If he had escaped while poisoning the Japanese fox in the previous Luna match, he might have been able to beat the Japanese fox. Because no matter how much poison you cure, the damage goes in while you cure it.

At least I didn't have to force myself into it. If you're going to battle, Theory will be the one after time criticism.

Well, there's a problem with the Japanese fox allowing that.

Last battle of the day, game four is Darley and Safi. It's an unpredictable game for me.

That's how Darley will deal with Safi's water. If I drown, there shouldn't be a single clump.

"Game four, here we go!

Darley rolls his hegemony and releases the pale flame to Safi. Then Safi hits across the street with a wave.

Safi wins and loses. Even pale flames can't beat the water that pushes… Darley rushes through the sky and attacks. Then Safi leaps, and a giant tail hits Darley as he spins.

Darley screams hard. You can't hit that tail with a boulder... it's water down there.

Safi diving in the water gets the next one. Target Darley from underwater with a tidal wave. Darley is untouchable. A desperate darley, but he gets cornered on the edge. You're totally invited.

Safi uses the wave again, and the wave approaches Darley. Darley then uses the shock wave to drill a hole in the wave and escape. You're good.

Darley also uses discharge. But the thunder is drawn to the corner of Safi. Safi strikes out a corner in return, and Darley is electrocuted when the corner is stabbed.

And Safi never came out of the water after that. Safi is still smart.

"There's a battle! Winner! Safi!

"Kah! Safi! Excellent!"

"You've glowed your brain play. has rushed the attack"

Darley is depressed. Well, the incompatibility came true. If we had hit the tail attack first and done more damage than Safi, we could have beaten Darley as well.

But I wonder if it was tough on Safi opponents who had been attacking dominance all the way from underwater.

That's it for today and I look forward to tomorrow's tournament.

Name Wafox Hermit Beast LV2

Vitality 164

Magic Power 264

Muscle Strength 131

Defense 106

Agility 210

Dexterity value 209

Skills

Fan Lv14 Kagura Lv14 Throw Operation Lv10 Black Flame Lv17 Lv18 Holy Fire Lv20

Flame Operated Lv3 Days Ear Pass Lv20 Otherheart Pass Lv4 Kamipo Pass Lv3 Hazard Detection Lv20

Sealed Magic Lv17 Phantom Lv14 Flaming Magic Lv7 Holy Magic Lv10 Shinto Magic Lv25 Lv26

Witchcraft Lv12 Spiritual Charm Lv3 Style God Lv1 Protector Lv3 Immortal Qi Lv3 Lv4

Immortal Lv4 Rice Bowl Lv3 Lv4 Sewing Lv23 Leather Finishing Lv12 Cuisine Lv23

Blood Awakening Lv5 Hermit Brace Lv6 Fox moves Lv5 Lv7 Divine Down Lv2 Veterization Lv5

Name Farida Demon LV9

Vitality 58

Magic 86

Muscle Strength 109

Defense 47

Agility 82

Dexterity value 77

Skills

Axe Lv10 Demon Fist Lv21 Lv22 Dance Lv10 Throw Lv12 Demon Lv23 Lv24 Dark Magic Lv10

Spacetime Magic Lv13 Concentration Lv22 Lv23 Seduction Lv14 Physical Destruction Lv20 Magic Disruption Lv18 Lv19

Demon Bullet Lv20 Lv22 Magic Liberation Lv9 Lv10

Name Gayle Nemea LV3

Vitality 82

Magic 142

Muscle strength 120

Defense 80

Agility 168

Dexterity value 80

Skills

Chewing Up Lv22 Lv23 Disease Lv17 Lv18 Square Strike Lv20 Lv23 Thunder Magnetic Armor Lv9 Gold Armor Lv5 Lv8

Physical Destruction Lv5 Lv7 Thunderclaw Lv27 Lv28 Intimidation Lv14 Dark Vision Lv22 Taunting Lv18

Thunder Magic Lv25 Lv28 Ground Magic Lv1 Electromagnetic Operation Lv9 Ground Vessel Operation Lv2 Charging Lv9

Discharge Lv16 Lv18 Lightning Lv18 Lv20 Thunder Tooth Lv9 Lv10 Thunder Needle Lv3 Madness Warrior Lv3

Lightning Lv10 Gold Protection Lv3 Lv5

Name White Tiger White Night LV3

Vitality 84

Magic 115

muscle strength 134

Defense 76

Agility 168

Dexterity value 94

Skills

Biting Lv25 Windclaw Lv24 Lv26 OtherHeartLink Lv11 Lv13 Kamikaze Lv22 Lv24 Leap Lv16 Lv18

Heavenly Ear Channel Lv5 Defense Disabled Lv10 Dark Vision Lv20 Intimidation Lv11 Wind Magic Lv23

Earth Magic Lv1 Thunder Magic Lv12 Forest Manipulation Lv2 Context Manipulation Lv1 Xianqi Lv23 Lv25

Spiritual Power Lv17 Spiritualization Lv11 Holy Wave Lv6 Storm Lv10 Roar Lv15 Shrink Lv25 Lv28

Desolate LV 3

Name Darley LV1

Vitality 90

Magic Power 110

Muscle strength 100

Defense 64

Agility 200

Dexterity value 122

Skills

Kicking Technique Lv7 Clash Lv15 Burning Lv12 Flame Operated Lv21 Riding Lv29

Disease Drive Lv21 Lv22 Defense Disabled Lv3 Physical Destruction Lv3 Horseman Enhanced Lv27 Serial Strike Lv10

English Qi Lv12 Practice Qi Lv15 Ha Qi Lv3 Pale Flame Lv3 Lv4 Discharge Lv1 Lv2

Shockwave Lv1 Lv2 Assignment Lv8 Collaboration Lv1 Protecting the Hegemony Lv13

Name Luna Vivian LV1

Vitality 114

Magic Power 210

Muscle Strength 76

Defense 60

Agility 185

Dexterity value 140

Skills

Flying Lv31 Lv32 Harp Lv22 Dance Lv29 Signs Blocked Lv5 Lv7 Future Predictions Lv10 Lv12

Swimming Behavior Lv1 Charming Scale Powder Lv9 Lv10 Continuous Chanting Lv1 Lv3 Chanting Discard Lv1 Lv3 Concurrent Chanting Lv1 Lv3

Water flow operation Lv1 Lv2 moisture body Lv1 Lv2 wind magic Lv20 water magic Lv7 Lv10 lightning magic Lv20 Lv21

Wood Magic Lv14 Ice Magic Lv20 Lv21 Light Magic Lv8 Assignment Lv6 Blessing Lv7

Guardian Lv6 Lv7 Fantasy Lv4 Lv6 Holy Sword Liberation Lv1 Fairy Ring Lv1 Lake Protection Lv1

Name Spica Unicorn LV8

Vitality 95

Magic 135

Muscle strength 150

Defense 52

Agility 188

Dexterity value 86

Skills

Rotation Angle Lv23 Lv25 Clash Lv21 Lv23 Physical Destruction Lv21 Lv23 Concentration Lv16 Lv18 Horseback Riding Lv22

Water Driving Lv15 Hazard Prediction Lv20 Signal Blocking Lv10 Whirlwind Lv18 Lv20 Disease Driving Lv24 Lv26

Rider Enhanced Lv21 Purified Lv12 Phantom Lv25 Lv26 Wood Magic Lv12 Sea Magic Lv3

Holy Magic Lv7 Lv8 Madness Warrior Lv1 Lv2 Resurrection Lv1 Assignment Lv3 Conservation of the Holy Beast Lv9 Lv10

Name Safi Ickak LV5

Vitality 60

Magic 76

Muscle Strength 88

Defense 52

Agility 84

Dexterity value 54

Skills

Rotation Angle Lv3 Swimming Behavior Lv24 Lv26 Flight Lv1 Leap Lv5 Lv6 Hydrated Fang Lv9

Penetration Lv16 Assault Lv11 Lv12 Physical Destruction Lv1 Robust Lv1 Acoustic Detection Lv17 Lv18

jamming sound wave Lv6 water blade Lv9 disease Lv16 horseback riding Lv16 lightning rod Lv1 Lv2

Wave Wake Lv2 Lv4 Wave Lv1 Lv4 Physical Change Lv3