Elysion Online - Dragon Newt and Summoner

# 432 Reapling Tournament Top 16A Groups

Have breakfast and then log in to the game. Then I received a report by Mr. Ruin via email that the guild was complete. It was officially decided this afternoon that the guild Reapling would be born.

The members everyone chose will also gather in the guild in the afternoon, so we were to give a description of the guild around the greeting. I'm not quite sure, but let's just say I'll do my best to be a good guild at all.

Lily jumped in when I opened the door to the room. Stop poking your head in my stomach.

"Tact! Look, look! Lily's hair decoration!

Oh, you had Setia do the engraving... which one.

Cherry Blossom Decoration: Rarity 4 Accessories Quality D

Engraving Effect: Protection

Hair decoration made of Japanese country cherry blossoms.

Guardianship. You've got pretty good skills.

"Good for you. Lily."

"Yeah! Ah, the princesses are here. Tact."

Seriously... I was really there when I went to the reception room. Then they celebrate the establishment of the guild. You can't do it in a castle. I just feel like I'm finding out a lot.

Order Farida's Axe from Paistos before starting the tournament. You won't be able to make a good one because production isn't on track yet, but I think it makes sense that there's an axe for now.

Let's continue with the tournament. The referee is me, and the commentary is Princess Silfi and Mr. Brass. The audience is Princess Henri, Mr. Hands, Liese and Mr. Olivier.

Shall we go then? Top 16 The first game is against Aerie and the Japanese-Fox. It became a rivalry between those who use each other's boundaries.

"Game one, here we go!

"Ve ~"

"Rice Bowl!"

Airy uses a columnar seal, and Wafox uses rice noodles. The Japanese fox flies and escapes before the collision seal is activated, and Aerie repels the tube fox with a horn. The rice noodles don't work for an airy with star protection.

Then Aerie grounded the rock raised with a collision seal, leaping and hitting the Japanese fox. You're good.

"Blackflame!

The Japanese fox was burned with black flames by Aerie, but Aerie did not stop, and suffered horn blow clashes. You couldn't avoid it because of the clash.

"Ugh... ku. Still out of the way! Flame circle!

While falling, the chanted flame circle accurately captures the airy about to land and the airy is defeated. In the meantime, the Japanese fox recovers.

Resurrected Airy stands up and uses madness warriorization. Come on, what about the Japanese fox?

"Xianqi! Blood awake!"

This is unexpected. What are you gonna do?

Airy comes in. But Wafox was calm.

"Fox moves, hermit-tails!

I sealed the movement with the tail of the airy that was coming with me. You used Xianqi and Blood Awakening for this. Airy's attacks can only be subjected to the effects of a clash. Then you decided it was a good idea to strengthen your muscles and seal your movements.

And the Japanese fox breathes in.

"Hermit braces!"

Japanese-fox hermit brace hits Aerie directly. Still, Aerie barely lived. And go in again. The Japanese fox has already solved the blood awakening. Looks like it's stuffed.

"Flame Circle!"

Aerie as she penetrated collapsed after being burned by Flame Circle.

"That's it! Winner, and fox!

"Oh, it was dangerous..."

The Japanese fox looks horrible. Two of the commentaries were also surprised by this.

"You've had an unexpected power battle"

"Mr. Aerie should have fought more carefully. If the seal had sealed the moves and magic, I think Mr. Wafox would have been quite pushed."

I guess Princess Silfi is right. I think Aerie would have prevailed had she sealed Flame Circle and Hermit Tail. Too bad.

The next second game will be between Spica and Safi. That's a tough fight for Princess Silfi.

"Uh... good luck with both!

Well, here's what happens... well, let's go.

"Game two, start!

"Hoe ~"

First, Safi makes waves, but Spica almost swallowed up by the waves, but ran flat through the tunnels in the waves. What a big idiot I am! With waves and water walking, you could have experienced tube brides!

Shit... I want to try!

"Wow! Sounds good!

"Hmm! I'd love to get on and experience that."

"You can't do this because it's dangerous."

"Mmmm... your father is an asshole..."

I'll ride, even if I'm in danger! Make surfer dreams come true and show them! I've never surfed because of it.

Safi spins the corner to the runaway spica and hits it with a giant. In contrast, Spica also intercepts. Sounds like Spica would never want to lose in a corner. And it runs.

Spica is holding back the angle of rotation using Safi's giant.

When this happens, Safi has to keep pushing and drop the spica into the water. When I pull it, they pierce my body with the corner of the spica.

As the sparks scattered from each other's angles of rotation, it was still Safi who took the limit.

The angle of rotation is crushed, the spica pierces Safi's body at once, and there is a battle.

"That's it! Winner, Spica!

"Hiheen!"

This is already a simple story.

"The level difference has come true."

"Yes... I'll still give Safi the hard work!

Don't let it go... Princess Silfi.

Next up is a battle of personal attention. The third game is between Dean and Nowa. How will Nowa attack Dean, who defeated the love fire? The point is how the Deans will attack Nowa, who specializes in hand-me-downs.

"The match between Hydra and Dragonut, this is a highlight! Nowa! It's a fight!

"Princess... you can't say that in the commentary."

It's still Nova in popularity... shall we go then?

"Game three, here we go!

"Sher!"

Again, at first, a water brace flies from all of Dean's necks. The opposing Nowa flies through the sky and defies the attack. Again... what's Nowa going to do?

Nowa continues to blame Dean for his attacks. The attack I thought would hit will pass with spirituality and also defend with black fog. I really think Nova is diverse. That doesn't make the attack weak.

But the dueling field will be flooded because of all the time. Diving into the shadows is tough with this. Water also prevails over Dean. He also understood it and used a water brace.

And it was the moment Dean tried to dive into the water. Nowa sets it up.

"... Demon Eye!

"Sha!?

Dean's movements and skills are sealed. Nowa was waiting for the attack to stop the moment Dean dived.

"... Dragon moves! Dragon Absolute!"

"... Dragon Magic! Dragonic Prison!"

And convoluted. You stuffed this... Dean's trying to scratch it, but it's not scratched at all. In the end Nowa keeps Dean moving and damaging and wins judgment.

"That's it! Winner, Nowa!

"... Buy"

Dean is dented as Nowa gives him a win. It's entirely the result of my mistakes.

"Lord Nova was totally after you."

"Right. With water, it makes sense that you want to dive, but Nowa aiming there is amazing. Besides, I had the guts to continue my judgment winning aim all the time without any attack, and no other Dragoneworth had the guts. It was a unique operational win for Nowa! will give you a nagging!

Again... but this time I showed a completely different fight than the previous one. The breadth of this strategy is arguably Nova's biggest weapon. I look forward to fighting after this.

At the end of the day, it's a game between Roccomo and Setia. This is unpredictable. So, why don't you go?

"Game four, start"

"Arrow Rain!"

"Me!"

It started with Setia's Arrow Rain, but Locomoco ran away… to see Setia releasing bows and arrows for a while and Locomoco running away. This is terrible... but when Setia reached for the arrow barrel, there were no bows and arrows there.

"Shit..."

"Me ~"

Locomoco watches from the sky as Setia regains her wand. Why don't you hurry up and attack... Rocco's a big shot. And the magic rush of Sethia continues, but the whole thing escapes, Rocco Moko.

"Ku... shudder! Spirit kingdom!"

"Me!"

Locomoco escapes even if he affixes a bond. But Sethia was calculating it. By pasting the junction, Locomoco lost a lot of escape.

"There it is! Blossom Storm!"

"Me!"

Defend with protection... don't do it ~. But I guess that's it.

"That's it!

Sethia's full burst of magic strikes Rocco. But Loco Moko was safe.

"Liar... ah"

"Me!"

Locomoco makes a recovery. It's unknown because it's barely damaged, but the fact is that Rocco is the next strongest force in life is defense.

"I won't let you!

Setia strikes desperately. But it doesn't strike a locomotive that's fled wide open.

"Ku... forest manipulation!

Rocco mockingjay at an impending but usually unimaginable speed of trees. And time up.

"Time up! That's it! Setia."

"Ah... yes..."

Confirm vitality.

"Winner... Setia!

"... ahhh"

Sethia leaks back to me.

"That was a smiling battle!

"Oh, really? In the end, the division of the battle was the ability to recover… Gold Sheep couldn't recover satisfactorily from Lord Sethia's repeated attacks."

I guess so. Locomoco couldn't heal the damage by concentrating on healing.

"I want a normal fight..."

Because fighting continues against opponents who are incompatible with the magic for Setia... the next opponent of Setia like that is Nova... I look forward to seeing if Setia's wishes ever come true.

Name Sethia Holly Elf LV3

Vitality 140

Magic Power 288

Muscle Strength 122

Defense 93

Agility 116

Dexterity value 266

Skills

Wand Lv22 Magic Bow Lv32 Lv34 Eagle Eye Lv26 Lv28 Shooting Lv25 Lv27 Woodworking Lv24

Collection Lv36 Dispensing Lv20 Engraving Lv11 Lv12 Gemstone Magic Lv5 Gemstone Finishing Lv5

Sealed Magic Lv10 Continuous Chanting Lv11 Lv13 Concurrent Chanting Lv11 Lv13 Magic Operation Lv10 Lv12 Wind Magic Lv14 Lv16

Fire Magic Lv25 Lv26 Water Magic Lv28 Earth Magic Lv22 Dark Magic Lv13 Lv15 Holy Magic Lv10

Thunder Magic Lv17 Lv18 Explosion Magic Lv17 Lv18 Wood Magic Lv23 Lv24 Ice Magic Lv12 Lv14 Tree Magic Lv20 Lv22

Trap Installation Lv5 Forest Manipulation Lv7 Knowledge of Holy Elves Lv26 Spirit Summoning Lv8

Spirit Junction Lv4 Lv5 Spirit Magic Lv2 Column Stone Junction Lv4 Serving Lv9 Culinary Lv20

Name Nova Drago Newt Dipendence LV2

Vitality 140

Magic Power 252

Muscle Strength 122

Defense 97

Agility 140

Dexterity value 207

Skills

Shadow Operation Lv18 Flying Lv15 Lv17 Curse Strike Lv12 Shadow Detection Lv16 Shadow Move Lv9

Shadow Needle Lv3 Shadow Latent Lv22 Shadow Curse Lv21 Shadow Summon Lv9 Signs Blocked Lv14

Virtual Lv8 Dark Vision Lv25 Demonic Eye Lv12 Lv14 Underworld Wave Lv10 Dark Magic Lv2

Super Playback Lv3 Black Flame Lv3 Focus Lv3 Evil Lv3 Lv5 Resuscitation Lv3

Black Fog Lv6 Lv8 Spiritualized Lv3 Lv5 Instead Lv3 Super Sensory Lv4 Lv5 Reverse Scale Lv1

Dragon Arts Lv6 Lv7 Dragon Breath Lv6 Dragon Magic Lv2 Lv4 Dragonization Lv6 Cuisine Lv1

Evil Dragon Protection Lv11 Lv13

Name Wafox Hermit Beast LV2

Vitality 164

Magic Power 264

Muscle Strength 131

Defense 106

Agility 210

Dexterity value 209

Skills

Fan Lv14 Kagura Lv14 Throw Operation Lv10 Black Flame Lv18 Holy Fire Lv20

Flame Operated Lv3 Days Ear Pass Lv20 Otherheart Pass Lv4 Kamipo Pass Lv3 Lv5 Hazard Detection Lv20

Sealed Magic Lv17 Phantom Lv14 Flaming Magic Lv7 Lv8 Holy Magic Lv10 Shinto Magic Lv26

Witchcraft Lv12 Spiritual Charm Lv3 Style God Lv1 Protector Lv3 Immortal Qi Lv4 Lv5

Immortal Arts Lv4 Lv5 Rice Bowl Lv4 Lv5 Sewing Lv23 Leatherwork Lv12 Cuisine Lv23

Blood Awakening Lv5 Lv6 Hermit Breath Lv6 Lv7 Fox Moving Lv7 Lv8 Divine Down Lv2 Veterization Lv5

Name Loco Moco Gold Sheep LV2

Vitality 164

Magic 136

Muscle strength 40

Defense 160

Agility 102

Dexterity value 92

Skills

Flying Lv19 Lv21 Clash Lv4 Hazard Prediction Lv19 Escape Lv8 Lv12 Hair Growth Lv21

Milking Lv21 Cold Resistant Lv1 Happiness Lv11 Blessing Lv11 Protective Lv10 Lv11

Discharge Lv3 Thunder Magic Lv10 Light Magic Lv8 Lv10 Purification Lv1 Natural Punishment Lv3

Thundering Lv3 Light Glow Lv1 Heaven's Protection Lv12 Golden Protection Lv2 Lv4

Name Airy Hayes Rune LV1

Vitality 150

Magic 118

muscle strength 118

Defense 80

Agility 134

Dexterity value 110

Skills

Square Strike Lv25 Lv26 Clash Lv2 Lv4 Climb Lv4 Hazard Detection Lv16 Leap Lv10 Lv12

Walking Lv18 Lv19 Wood Magic Lv5 Light Magic Lv20 Tree Planting Lv5 Milking Lv19

Guardian Lv7 Blessing Lv8 Rich Lv10 Resurrection Lv2 Lv3 Madness Warrior Lv2 Lv3

Sealed Magic Lv12 Column Stone Boundary Lv12 Lv13 Forest Manipulation Lv5 Heavenly Strike Lv1 Star Protection Lv1 Lv2

Name Dean Hydra LV15

Vitality 114

Magic 146

muscle strength 144

Defense 76

Agility 96

Dexterity value 96

Skills

Biting Lv30 Winding Lv17 Swimming Behavior Lv23 Toxic Dragon Scale Lv23

Multiple Strikes Lv30 Lv32 Terror Lv9 Lethal Poison Lv28 Ultra Playback Lv18 Lv21 Curse Lv14

Violent Breath Lv26 Lv27 Water Breath Lv11 Lv14 Thermal Detection Lv20 Virtual Lv5 Resurrection Lv16

Name Spica Unicorn LV8

Vitality 95

Magic 135

Muscle strength 150

Defense 52

Agility 188

Dexterity value 86

Skills

Rotation Angle Lv25 Lv27 Clash Lv23 Lv25 Physical Destruction Lv23 Lv25 Concentration Lv18 Horseback Riding Lv22

Water Driving Lv15 Lv17 Hazard Prediction Lv20 Lv21 Signal Blocking Lv10 Whirlwind Lv20 Lv21 Disease Driving Lv26

Horseman Enhanced Lv21 Purified Lv12 Phantom Lv26 Wood Magic Lv12 Sea Magic Lv3

Holy Magic Lv8 Madness Warriorization Lv2 Resurrection Lv1 Assignment Lv3 Conservation of the Holy Beast Lv10

Name Safi Ickak LV5

Vitality 60

Magic 76

Muscle Strength 88

Defense 52

Agility 84

Dexterity value 54

Skills

Rotation Angle Lv3 Lv6 Swimming Behavior Lv26 Flight Lv1 Lv3 Leap Lv6 Lv7 Hydrated Tooth Lv9

Propulsion Lv16 Lv17 Assault Lv12 Lv13 Physical Destruction Lv1 Lv3 Robust Lv1 Lv3 Acoustic Detection Lv18

jamming sound wave Lv6 water blade Lv9 disease Lv16 horseback riding Lv16 lightning rod Lv2

Wave Wake Lv4 Lv5 Wave Lv4 Physical Change Lv3 Lv4