Elysion Online - Dragon Newt and Summoner

# 516 White Rabbit Crusade and the Legendary White Whale

The best way to level the knights would still be to use the island.

I have to sort out the monsters I choose to level before I do. The first candidate is the White Raven of the Cause. Even the Love Fires are such monsters that they have increased their level by 2. I would have the highest level of experience at the moment.

But I didn't actually fight face to face, so I decided to try and see if I could take him down. The members are Konoha, Rokomoko, Hikus, Safi and Zeek. Perhaps if we could defeat him, Safi could evolve.

I'll put up a scarlet ring and serve a white rabbit of karma. Right there!

It moves on shrinkage, slashes and rips... but doesn't respond as well. When I looked at it, there was no blackjack anywhere. Konoha and the others are all decapitated.

Now I want to compliment myself for not calling the knights all of a sudden! I almost embarrassed myself.

But what was that earlier? I think it was a little different from the phantom. There was no rush to escape.

I realized who I was when I tried again and again. He runs away with his metastatic skills. I have no choice... I'll leave it to Konoha.

The perfect assassination of Konoha is decided. It's a boulder. Then the white raspberry is no longer metastasized. This is probably resuscitation or something close to it.

Then call Nowa, a skill sealing genius, by changing her to Konoha.

"... Demon Eye!

Escape the moment you think the Devil's Eye is decided. Other abilities also block Nowa's signs, even if he has a pseudo, he can escape before his moves are decided.

"... thoughtlessly... no, I'm tired"

You're quick to give up. But I'm sure you don't have a hitter... and you have two hands to keep you from escaping... Do you want to try it?

Turn Nova into a spica and try again. If it's a clash, you can't escape!

As I thought, the spinning angle of the Spica captures the White Raven of the Cause. All right, I won! When I thought so, I got up and was transferred. Ugh! Right... can a clash escape because of this skill? We can't make another clash in time because we're so quick to come back to life.

So is the other one correct? Turn it into a spica and call Bran. There's nothing you can do about it if it's coercive. This should be the right thing to do. Final Answer!

"Kew!

"Ha!"

The White Raven of the Cause threw it at Blanc when he made the Heavenly Wheel. Then Bran stopped transferring to that gap when he played it with his shield. But this is the factual correct answer.

"Shh, excuse me. Lord."

"I can't help it now. The first time you let him attack you is a gain. Bran needs to focus on coercion. Rocco, protect Bran. In the meantime, I decide."

That's why I try again. Then what a dive into the earth the next time the White Rabbit of the Cause. Is there even an earthquake? But that's manageable.

"" "" Earthquake!

When an earthquake strikes, the white rabbit of the cause pops up. Got it! Then jump my attack through the air and give Bran a rider kick. You're lying!?

Then when Locomoco received it, the White Rabbit of the Cause, which took the form of a dive into Locomoco's hair, jumped to the ground amicably with both of them.

Then Locomoco used the discharge, and the black-burned white beard of the causal beard. The resuscitation activates, but Blanc uses coercion, and there is no escape to the White Rabbit of the resuscitated Cause in Rocco's hair. He was knocked down by another Loco Moco discharge. And the info comes.

"Safi's level has reached 24. Safi can evolve. '

Info came as expected, but something had a subtle way of ending it. And when I first knocked him out, the resuscitation didn't activate. I wonder why that is? Konoha's assassination seemed entirely decided... mysterious.

"... winning is winning"

"Right. Nice work, Mr. Locomoco."

"Me ~"

I'm proud of Rocco, but I feel like I lost a lot to Rocco. I haven't been able to defeat you in the end because I've been aiming for the White Raven for a long time.

When it was dismantled, it came off. That's the last resistance of the White Raven. Shall we go with the evolution of your Safi? There is one way to evolve.

Moby Dick

Finally, it's a whale. I do remember it was about a giant white McCow wwhale, but I wonder what kind of explanation.

Moby Dick... a giant whale that is white and mysterious. It's inherently a warm personality, but once angry, it exhibits so much ferocity that it's untouchable. A legendary whale called God or nature itself because of its appearance and ability.

That explains something terrific. So let's go evolutionary. Safi glows white and evolution begins. And it gets bigger and bigger. Oh, my God!

"Boo ~"

Huge white whales floating in the sky enough to cover the sky. Where's your face? I can only see the body. Probably bigger than the Sirona gas whale. Then the other players who were on the island panic a lot.

"What is this!

"Enemy Attack - Enemy Attack!"

"Look! There's Gilmouth! You're not going to fight this!

"I'm not fighting you! Safi, turn it down."

Safi got smaller and came to me. Good. They came in their usual size.

"Poop ~"

And is this voice alive... a white affordable whale when it gets smaller? There are also white corners, so I guess there is a proper rotation angle even when it is huge. Okay, let's look at the status.

Name Safi Ickak Lv24 Moby Dick Lv1

Vitality 96 136

Magic 96 126

Muscle strength 130 160

Defense 62 102

Agility 106 126

Dexterity value 76 106

Skills

Rotation Angle Lv14 Swimming Behavior Lv32 Flight Lv9 Swimming Flight Lv9 Leap Lv11 Bleach Lv11 Hydrated Fang Lv9

Rampage Lv22 Clash Lv22 Assault Lv18 Physical Destruction Lv11 Robust Lv7 Acoustic Detection Lv20

Obstructing Sound Wave Lv6 Water Blade Lv9 Ice Blade Lv9 Disease Lv20 Horseback Riding Lv22 Riding Lv22 Holy Magic Lv10

Thunderbolt Needle Lv2 White Mist Lv1 Wave Wake Lv8 Tsunami Lv8 Vortex Lv1 Wave Lv6

Roar Lv1 Sea Breath Lv1 Extreme Cold Breath Lv1 Physical Change Lv9

Bleach is a whale term, isn't it? Say jumping up on the water. I don't know what makes a difference from a leap. But as far as ability goes, it still looks strong. Your first skill is demon fog and vortex.

They showed me their abilities quickly. When Safi uses white fog, white fog occurs around Safi. This was similar to Nowa's black fog. And it turns out, the abilities were the same. But Devil Mist had other abilities. Magic became unusable when wrapped in demonic fog. Possibly the top skill in black fog.

The vortex was the skill of capturing enemies with a swirl of water. Safi became huge from the top when the wagyu beef he called in to try was spinning in the vortex, crushing the wagyu beef upside down. This is bleaching... sounds like you've turned into an offensive skill. If you get crushed by this huge, you won't be able to wait.

But Moby Dick's greatest ability turns out to be braces. Naturally the range is different than other summoners because they are big. It may be more than the advanced dragons who fought in the dragon trials.

As a result, Moby Dick turns out to be a strong summoner against the majority of enemies.

After that, I trained the knights, but Bran suggested that I could train with them.

"What's wrong with you?

"No, since only the Lord will level up if we stay like this, will your sisters think of that a lot?

Everyone who gets angry in my brain looks too much. That's not good... and I need compulsive skills at the moment to defeat the White Raven. Bran, chess, and black iron are the ones I can use on my members. Taunt can be used by Gail, Puh-suke, and Moon Fai Nights.

Suppose you use this member to level up everyone with the Knight.

Name Brand Dominion Lv4 Lv5

Vitality 144

Magic 218 222

Muscle strength 170

Defense 180

Agility 160 162

Dexterity value 154 156

Skills

Flying Lv29 Light Shield Lv31 Spear Lv33 Forced Lv24 Light Magic Lv17

Purification Lv2 Sacred Cabinet Lv2 Barrier Lv5 Magic Obstruction Lv2 Windproof Wall Lv3

Feather Throw Lv2 Shenzhen Lv10 Sealed Magic Lv10 Holy Wave Lv3 Light Glow Lv2

Focused Lv2 Light Rain Lv3 Light Wheel Lv27 Holy Bullet LLv19 Holy Therapy Lv1

Sanctuary Lv2 Guardian Junction Lv11 Divine Punishment Lv12 Magic Manipulation Lv14 Multiple Strikes Lv17

Medium Angel Protection Lv 25 Heaven Ascend Lv 3

Name Loco Moco Gold Sheep Lv3 Lv5

Vitality 167 170

Magic 138 142

Muscle strength 40

Defense 160 163

Agility 102 104

Dexterity value 95

Skills

Flying Lv22 Clash Lv5 Hazard Prediction Lv19 Escape Lv12 Hair Growth Lv22

Milking Lv22 Cold Resistant Lv1 Happiness Lv11 Blessing Lv11 Guardian Lv12

Discharge Lv5 Lv7 Thunder Magic Lv12 Light Magic Lv12 Purification Lv1 Heavenly Punishment Lv4

Thundering Lv4 Light Glow Lv1 Heavenly Protection Lv12 Golden Protection Lv4

Name Hicks Griffon Lv25 Lv27

Vitality 110

Magic 174 176

Muscle strength 200 202

Defense 74 76

Agility 241 247

Dexterity value 116 118

Skills

Flying Lv39 Thunderclaw Lv21 Feather Throw Lv7 Ride Lv29 Storm Lv28

Windproof Wall Lv18 Whirlwind Blade Lv19 Disease Lv22 Discharge Lv9 Remnants Lv26

Wind Magic Lv16 Thunder Magic Lv18 Thunder Brace Lv14 Fire Brace Lv13 Glory Lv5

Horseman Enhanced Lv28 Golden Protection Lv17

Name SiegDragonet Lv10 Lv15

Vitality 36 40

Magic 28 32

Muscle strength 50 55

Defense 30 32

Agility 44 48

Dexterity value 28 32

Skills

Flying Lv2 Biting Lv1 Light Magic Lv2 Howling Lv1 Light Brace Lv2

Escape Lv1 Light Dragon Protection Lv1