Fake Saint Of The Year

Observers after the end

[Elise]

The characters of "Eternal Scattered Flowers". Non-Attacking Characters.

...... was thought to have been around for four years after the launch, but a certain RTA live video revealed that it was an attackable character.

A witch and a pair of beings called saints.

At a young age, I was myself, but one day I woke up to the awareness of the saintly lady and started to work for 'someone' like people changed.

With overwhelming magic power and swordsmanship skills in the name of the Saintess, its combat power was the strongest in the production.

A symbol of darkness, a symbol of light paired with a witch, sometimes appears in front of the player to help.

At the beginning of the story, he appeared in front of the 14-year-old protagonist to help him control his dark powers, and deposited a pendant to give him a big turning point in his life.

After that, when the main character was seventeen years old, he fulfilled the reunion, but his appearance remained the appearance of fourteen years old in the memory of the main character.

The saintly woman will not die until she is murdered, just like the witch, and will stop aging in her young form.

It is said that in her case it was earlier than the other saints.

As a saintess, she will not be injured except by the power of witches and saints, and she will not suffer a single graft injury even if she receives the sword with her bare hands.

You can also work on the power of witches to purify them.

If any place is attacked by monsters, they will not abandon any small village and spawn on their own, and if anyone is injured, they will heal separately.

Before her appearance, it was a magic realm where she encountered monsters just by walking a few steps from the walls. However, at the time of the main part, the monsters were almost eliminated from the "Giardino Continent", which was already the stage of the story, so they could come and go safely.

This made it easier for merchants to move, and the logistics flow became smooth, which greatly improved the overall living environment.

She is also energetic in reviving the earth and nature destroyed by the witches and monsters of past generations, and her crops are always more abundant than before her appearance, which was ten thousand years ago.

She also spread crops that grow in thin lands such as potatoes and soybeans, and the number of starvation deaths has decreased dramatically.

Therefore, besides the face of the saint who defeats monsters and witches, it seems that it has the face of a rich saint who was not a saint in the past, and is respected by the people.

It can also be seen that, unlike other saints, only her birthday is celebrated as a birthday festival.

For some reason, he also seems to have high culinary skills, and the "cloud" of cakes that occasionally behave to the kings seems to be exquisite.

"It's a girl with no limit, just like the one who wrote the picture of the Saintess, but in fact..."

[Elise's identity]

Elise is not a real saint.

She was just an ordinary person who was mistaken for Eterna when she was a baby, and naturally she didn't have the power to defeat witches.

The reason for not getting older was due to the power of the witch who sucked the hero out so that she could control him, which made her appearance unchanged.

However, in reality, the life span had shrunk because of this.

The reason I was able to purify the witch's power was because I was using the witch's power I had acquired at that time, and I simply stopped the sword with my bare hands and guarded it with enormous magic power.

However, no one, including the witch, thought her fake because of her unfinished act as a saintess.

However, it seems that Elise herself knew about it, and she revealed that one day she was advancing for the day when she would return her seat to Eterna, the real Saintess.

[Activity in the main part]

• Elleese Route

Four years of unexpected discovery.

The way to enter her route is to "With CG collection 100%", "Play the first round without playing around", "Memory Pendant", an accessory that can be automatically obtained at the start of the game, without ever removing it from the beginning of the game, and consume all free movement until the evening of the seventeenth day after entering the school.

(To be precise, do not increase the likelihood of all heroin)

Then, on the night of the seventeenth day, Elise, worried about the protagonist who doesn't make friends, could visit the protagonist's room and increase her liking.

(If you do not step on this event, no matter what you do, it will not become an attackable character, and the likelihood itself will not be displayed.)

As a result of willing verification, the data shows that the probability of Elise visiting the room is around 0.3%.

There is some information that the probability of not having a heart increases if you are constantly trembling, but this has not been verified.

So let's spend the night of the seventeenth day doing autonomous trees, save the data before doing autonomous trees in the evening, and then repeat the loading.

Then, on the evening of the 18th, Farah abducts the protagonists Eterna, Fiora, and John (and a few Mobs).

Then Fara asked me to come without an escort, and I really came alone.

Here, we go into battle with the monsters that Fara sent us to take her down, but what an event battle to manipulate Elise in this battle.

For the first time in this battle, the player must see her tremendous strength as a figure.

The other routes showed overwhelming strength in the event, but I was convinced by this status.

Originally, it would be a series of battles with 30 level monsters that could finally be defeated on the second lap, but it would kick them all away.

No matter what you do wrong, you won't lose first.

After completing this event, two days later, I will be transferred to school as a transfer student.

With the exception of Eterna's suicide attempt event, it progresses along the same route as the common route, but you can receive weapons at the end of the tournament in the exclusive Elise route.

This weapon will give you the same type of weapon as the main character's, but it won't give you anything if you use your bare hands.

After verification, it turned out that the strongest weapon you can get at this time is the "Super Long Negative Blade" you can get when you are equipped with "Onion".

However, since [Onion] is a fake weapon with 1 attack power, it can't even beat John in the semi-finals, much less Marie, and it doesn't fit the price because you have to sacrifice the ranking in the tournament.

After the Diaz Rebellion Event, you will enter this Loot's own development in earnest.

After the battle, I told Diaz something to stop him from resisting, but he probably told me who he was.

Near the winter break, he returns temporarily to the Castle of Our Lady for a meal with the kings of the nations, but is locked away in the castle by the kings who wanted to prolong the era of Elise, and the knights who feared that she would die in the battle with the witches.

Leila was taken hostage and did not escape, but she escaped on her own as the protagonists rushed in, and then rushed to the crisis of King Bilberry's capital to scatter the monsters.

In addition, they are doing a detachment to revive the protagonist who died at this time.

I'm doing something that even a real saintly woman can't do... this fake saintly lady.

At this time, if the favorable sensitivity of Elise is less than 50, the CG cannot be recovered.

During the winter holidays, he encountered the prophet "Propheta", who did not appear only because the existence of other routes was talked about, and made a pond next to the school to inhabit the Propheta.

After Eterna's awakening, she was taken to Fugten for special training of the protagonists, where she heard the voice of the first Saintess Alfrea and went to Alfrea's grave.

After I met her, I broke the seal of the first witch and released Alfrea.

At this time, the relationship between the first witch Eve and Alfrea and the past that is not talked about in other routes is talked about.

At the end of the story, he finally revealed to the main character that he was a false Saintess.

Even though the protagonist confesses that he doesn't mind, he refuses to accept the protagonist's thoughts on the grounds that his life span is very little.

This event will definitely shake without altering, even with Elise's high sensitivity.

And......

[Spoiler caution]







After the showdown with Alexia, I took on the power of a witch to replace the main character.

As death approached, he revealed that he was a false Saintess and apologized to Leila and the protagonists. He told them that Eterna was a true Saintess, and he fell asleep forever in Leila's arms.

The "never withering flower" on his head seemed to wither and fall, strongly impressing the main character and the player that Elise's life had died, and the player was hopeless that the eternal scattering flower was still the eternal scattering flower as the staff roll flowed.

From now on, it's your time.

[Below is a note of further misunderstanding]







"I won't forgive you" is my line.

[Grand Route]

The staff roll flows, and when the screen dims, the final showdown begins by leaving it for five minutes.

Finally, the "Witch", the true culprit of the millennium tragedy, emerges and begins to act to destroy Elise's body.

Bernell and his team will try to resist death, but this fight is an event battle and cannot be defeated.

The battle was first fought against the [Witch] with Alfrea, Eterna, and Profeta. If these three were defeated, it would be a triple fight against Supplements, then Bernell, and Alexia.

If you can hold out for a total of 20 turns in this triple battle, the event will progress.

On the 20th turn, Elise resurrected in response to people's voices, and the last battle to stop the chain of tragedy began.

The battle was a real battle by manipulating Elise, and the five-digit and six-digit damage jumped out.

However, even with Elise, the [Witch] could not be defeated, and it seemed that it was no longer possible. At that time, people decided to fight themselves, and the situation was reversed by the gathering of the light of their hearts in Elise.

By hitting the "witch", a collection of negative emotions, with the "light of the human heart", it disappeared, and a thousand years of tragedy set the curtain here.

Ending the tragedy was not the saintly choice of the world, but the hope of every living person.

Elise, who had exhausted her powers after the battle, was on the verge of dying again, but her life was saved when Profeta gave her life and the Prophet's seat.

After that, she got off the throne and chose to live quietly with Layla in the forest where Profeta lived.

At the end, Leyla and Bernell end up smiling in the woods.

There was a true happy ending that everyone laughed at as the player waited.

[After the Grand Route]

Other routes give you the option to take over some of your levels and inventory after the end, but the Grand Route doesn't.

After one picture of the ending is displayed, it is returned to the start screen without a choice. If you start the data of the Elleese route again, you can play the world after clearing it.

There is no such event, but it is worthwhile to see how the characters who have appeared so far spend their time after clearing it.

After completing it, Elise was officially part of the party, and she was able to walk with Elise.

There were no monsters, but I could fully appreciate the strength of Elleese by fighting an opponent of my choice in the training ground.

You can also fight characters that weren't in the main part of the game, such as Alfrea and Supplements, in the training ground after completion.

“The Grand Route is done with the chain of tragedies, so I didn't dare go around in the sense that I don't have to repeat them anymore,” he says of the official reason why I don't want to go into the new game.



[Talking about Eternal Scattered Flowers, 214th Circle]

522: Knights of the Unnamed.

You've finally completed the Grand Loot!

Good... there was a happy ending...

523: Knights of the Unnamed.

You're clear!

524: Knights of the Unnamed.

Congratulations!

525: Knights of the Unnamed.

Congratulation! Congratulation!

(clicks)

526: Knights of the Unnamed.

That doesn't make a happy ending while you're happy with the real Las Boss or Alexia.

527: Knights of the Unnamed.

Since only Elleese can fight it, there's only one way to solve it: to put out a "witch" while Elleese is alive.

528: Knights of the Unnamed.

If it's any other route, all I have to fear is what's going on after I'm done.

529: the knight of the nameless.

On the other route, Lord Elise died before the showdown with Alexia, so it's packed.

530: Knights without names.

Why won't Elise come back from another route?

531: Knights of the Unnamed.

Alfre is not present cannot preserve the body cremation

532: the knight of the nameless.

A Profeta is required for Elise to survive after the showdown, and a settlement with King Eyes is required to meet that Profeta...

533: Knights of the Unnamed.

Miss Eyes, I didn't think it was that important.

If it's another route, it's just a villain.....

534: the knight of the nameless.

Eterna, who's the main heroine and decorates the center of the package and loses on the Grand Route, can cry.

535: Knights of the Unnamed.

because it's the only survival route...... (trembling voice)

536: the knight of the nameless.

Pussy's Heroine Loot is ready for implementation!

537: Knights of the Unnamed.

Who the hell are you?

538: Knights of the Unnamed.

It's about Alfrere, right?

539: the knight of the nameless.

(Alfre route) I don't have one.

540: the knight of the nameless.

None.

541: the knight of the nameless.

None.

542: the knight of the nameless.

I don't have one.

543: the knight of the nameless.

You seem to have quite a few unusual characters on the Grand Route.

All Alexia ever imagined was a pathetic witch, but in the last battle, she changed her image a lot.

544: a knight without a name.

Alexia the Grand Route is too unaware to cry.

The four powerful protagonists of false saints (the strongest), modern saints, first saints, and saints are really terrible.

545: Knights of the Unnamed.

Supplements. I don't know what they're up to. I don't know what they're up to.

546: the knight of the nameless.

I didn't think it would be weird to have a unique standing picture of a believer in Elise, or a staff role with a name after a heroin for some reason.

547: the knight of the nameless.

The Elleese Loot has turned you into an interesting person all at once.....

548: Knights of the Unnamed.

What do you care? The [Witch] is cheating on me to hold on by herself.

549: the knight of the nameless.

Last Battle's Elise VS "The Witch" is a real event battle, so the real last battle for players is the triple battle against "The Witch"

And since it's difficult to clear [Witch] without earning at least 10 turns in the supplement, can I say that this is already the protagonist...?

550: Knights of the Unnamed.

I don't care about strength for any reason. This perverted pair of glasses is the worst.

551: the knight of the nameless.

He's not as dark as Bernell, he's not a saintly lady, he's not a hypercirculatory disease.

A pervert who doesn't understand the meaning of breaking through the limit just by loving Elise.

552: the knight of the nameless.

The formula that made it difficult to discover such a route and gave no information at all was C's head.

553: the knight of the nameless.

I just don't think they really wanted to be discovered.

554: Knights without names.

Well, the answer to the question "Why don't you give me two?" that has been asked for many years.

555: Knights of the Unnamed.

I don't think it will last because it is completed by the Elleese route.

556: the knight of the nameless.

Boy's daughter, girl's dress, female shota, TS, twin... after all, all the places are fags.

There was a time when I thought so.

557: the knight of the nameless.

> > 556

I'm sorry, I blew up by mistake.

558: Knights of the Unnamed.

> > 556

What the hell...? Teme...

559: the knight of the nameless.

> > 558, it's squeaky!!



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The debate continues unabated after this.