We were working on putting the "Fish Arrow" into the sea monster and using our skills with George, the "Fisherman", but... a new fact was discovered along the way.

It was... two of my geniuses... Lily and Chappie used their "Tame" skill to make friends with a monster who knocked down the "Fishmaking Arrow".

I was surprised at this, but I tested it again, and it turns out that even if it wasn't for me, if it was a subtle monster with a large level difference, I could be one of them with Tame skills.

Of course, it's a big premise to hit the "Fish Arrow".

It is very large that this fact has come to light.

Lily and Chappie's big Venus.

When Lily and Chappie tried to play the "Fish Whistle," and reminded them to be friends, they realized that they could be friends in that way.

In other words, it turns out that the way to be one of the people I'm working with can be one of them.

And it turns out that the point is the level difference.

Lili and Chappie were friends because they were strong, or if they had about 20 levels below them.

Other members seem to be able to tell their allies that there is a level difference of roughly 30.

To make sure, I had a lower level monster thrown in the "Fish Arrow" and had everyone experiment with it.

This confirms the importance of the level difference, and confirms that monsters with lower levels can be allies.

This will increase the number of allies you can make at once.

It would be pretty easy for me and George to be friends with only high levels of monsters.

This is a breakthrough!

Honestly, I thought it was a distracting task, so I felt lighter all at once.

The highest level of my associates is level 89 for Dracule, the true vampire and ancestor, and level 80 for Mana Armor Jellyfish.

The Mana Armor Jellyfish will be able to make friends by "taming" most monsters with "Fish Arrows".

The number of tentacles is amazing, and you can throw "Fish Arrows" at once and "Tame" them all together.

It should be pretty efficient.

If this happens again... all I have to do is throw a round at the Mana Armor Jellyfish, except for the high level monsters.

We look forward to working with the Kragettis in the future!

At the end of this great seas, the monsters in the sea monster realm "Megalodon realm", where the nearby "Mana Megalodons" live even more, will be able to get Kragetti to join them.

It will trigger a "round throw" that I am good at, but I think it would be more fun for the Jeggies to do something about it.

The experiment to make the monster a companion was finished, and for today, it is finished.

Before I left, I asked the Scylla Curriculum one thing that bothered me.

Since this is a magical area and the land part is also thick with magic elements, I wanted to see if there is an artificial labyrinth of the "Masimagna Fourth Empire".

But the Curraries responded that they were not sure.

It seems that everyone was not very interested in the shore area and was not aware of it.

However, there was no memory that the people had entered the land area.

Maybe... there's no artificial labyrinth.

Whatever you think... it's too unrealistic to create such a large number of monsters in the Sea Magic Zone.

It's too far from land to create a labyrinth because visiting itself is quite difficult.

Well, it seems that the "Machimagna Fourth Empire" had the technology to make a flying "man-made golem", so I think I could have visited it myself.

"Dear Lord, I don't think there is a labyrinth created by the human race, but there is a natural labyrinth in this area.I just don't know where the entrance is.Probably... on one of the islands... "

Currari gave me that information.

As I normally say... I think it's quite shocking information...

The natural labyrinth... it's kind of exciting!

Probably... an undiscovered natural labyrinth.

Personally... I'd love to find the entrance and go exploring... but it's not a high priority at the moment.

What I should be looking for is an artificial labyrinth created by the Fourth Masimagna Empire.

There are likely to be powerful items there, such as the Warrior's Armor Series.

Well... that said, if it's easy to find, I want to find it.

No, I'm going to use Wave Detection to explore the signs of the labyrinth--

……………………

No... I can't feel it.

Because the magic elements are too thick... including the signs of the labyrinth and its entrance... everything feels rough and I can't feel it well.

Well... when I searched for the artificial labyrinth, I wasn't able to find it directly in Wave Detection.

Something intuitive was big.

So this time, you might want to rely on your instincts.

This intuition... I'm not sure if it's true intuition or whether the "Sixth intuition" skills or the "Treasure Discovery" skills are influencing it, but somehow I think so.

In that intuitive sense... I think the entrance to the labyrinth is somewhere in the middle of this island...

This central island is the largest of the islands in this large sea area.

I think it's about twice the size of the Spiritual Zone north of the Great Forest.

The "Spiritual Zone" should have been about the area inside the Yamanote Line in Tokyo, so it would be quite large twice that size.

Incidentally, the large forest is about the size of the Tokyo metropolitan area, and the large sea area is more than twice that size.

While exploring this island, I'm willing to look for it.

It feels like a treasure hunt, so you can enjoy it.

Exploring the remaining six islands and about fifteen islands looks fun.

In the realm of just monsters, monsters may just attack, but there may be rare monsters, and valuable things may be obtained as monster materials.

And after all, there may be some new amazing plants in the plants that grow with lots of magic elements.

I would particularly like to hope for a delicious fruit system.

This ocean area may be interesting to my people as some sort of attraction area.

For ordinary people, it's a terrible area that doesn't feel like stepping into a monster's nest, but for my people today, it might feel really adventurous and attractive.