I came up with the groundbreaking idea of using "Magic Bamboo" to make a bamboo cannon to heal the wounded during the battle.

Load up your existing magic potion so you can fire it.

I'm thinking of making it right away.

And since magic drugs include not only [HP], but also [MP] and [antidote], it would be very helpful to set these magic drugs as well.

Instead of consuming the magic potion, the person in the "Healer" position recovers by using a bamboo cannon.

I think it's pretty good!

I think the problem with the tools used in the "Healer" position has been solved.

If you could use all kinds of magic drugs in an ad hoc manner, it might be more effective than an ordinary [Healer].

... mufufu.

I don't need to get magic tools to recover anymore... but I'm planning to go to the magic tool store tomorrow as planned.

And if I were to sell it, I would buy it.

It's, it's, it's, it's!

Let's find the excavation!

Aside from that... a bamboo cannon with [Magic Bamboo]... maybe it will be a big hit!

I think we should sell it to ordinary adventurers.

Even if you're not an adventurer for my clan, I want you to survive.

"Magic Bamboo" is an unusual material, but the bamboo cannon is not a magic tool, so it may be a cheap price.

Maybe I can make a special case and sell it as a set of 5 or a set of 10.

I think it would be useful if I could put it on my shoulder and take it to the labyrinth.

Of course, I'll sell them one at a time.

Every Adventurer Party uses healing pills, so you can fill them up with bamboo cannons.

That's all we need to do.

And of course, the bamboo cannon can be used as many times as you want, so even if it costs money first, you can still get enough.

Well, life is more important than anything.

If this spreads... I think each party will be able to make up a normal [Healer] position.

Well, I'm not using healing magic, so it's more of a manipulative position than a "healer" position.

You can use various items such as magic pills to set up a position called "Item Usage" or "Eitemer" to help your friends.

It may be interesting to establish this position by selecting and mastering a variety of other items that will give you an advantage in the fight.

As a new position that Treehouse Krane thought of, I would be a little glad to stay in the history of the Adventurer's Guild...... mufu.

After hearing my explanation, Housie looks a little relieved.

At first, I was surprised to hear that the [Healer] position could not be used with healing magic, but I was able to imagine exactly what to do.

I just need her... to spend a lot of time practicing water cannons, especially among the members.

"I feel sorry for you subtly..."

The rest of the team will be training, so of course we'll need a water cannon.

I don't think it's going to be much of a water cannon practice situation with only one Hazy, so that's fine.

Housie said, "I'll do my best to make sure the water cannon works!”he declared cheerfully.

Once again, summarizing the position of No. 1 Nurturing Adventurer's [Branch of Hope], it is as follows.

○[Tank] position... Amada-kun and Uraki-kun.

○The [Attack Tank] position... Ray and Bidan.

○[Scout] position... sister Serena.

○The [Attacker] position... Turish-chan.

○[Long Attacker] Position... Exe-chan, sister of the werewolf sisters.

○[Wizard] position...... Porcelain the Raccoon.

○"Healer" ("Aitemer") position...... Howsey.

Let's get our gear ready and make our debut soon.

These girls are the number one party, so let's go with a quick debut with a super special treatment!

All the children have motivated eyes.

I want you to do your best in your full-scale training from tomorrow.

I don't think there's a problem with power leveling until about level 20, so I'm going to take you to the labyrinth and raise your level.

It's a special treatment.

Speaking of which... I made robes and belts to show that I was a member of the "Treehouse Clan", but I didn't make standard equipment for adventurer members.

I don't think it's necessary for Nyamsung and other mid-level adventurers to have their own gear, but if you're a new adventurer, you might want to provide some gear.

Because that's what leads directly to life.

Rushing adventurers often die in the labyrinth without enough money and gear.

The Guild Leader said it before.

He said that he would be glad if there were a few more clans to support such an adventurer.

Overprotection may not be a good idea... but it's a life-threatening thing to do, so I'll have to give you some gear.

The easiest is the "Magne Set Standard Equipment", which is also a product, but... it's not very interesting.

Let's make something new here!

Create gear that is not too luxurious, but still robust and highly secure.

I don't plan to use the same light armor, shields for defense, shields for attack tanks, standard swords for everyone, bows for long attackers, and members of the "Branches of Hope", but I think it would be better to make a spear...

Let's take advantage of the monster materials we've crushed in this Labyrinth City!

Light armor with the crocodile monster skin as the main material, a large shield and regular shield with the crocodile monster skin as the main material, a sword and spear with the boar monster fang as the main material, and a bow with the buffalo monster horn as the main material... let's make original equipment like this!