Fantasistas that attract different worlds - unique in "Limit Breaking Stats," "Cheat Skills," and "A Lot of Creatures (Friends)," but I want to relax and live ~
1067. Mr. Tundere has an amazing skill.
Mr. Hartriel became a member of the "Bond".
Once again, check her basic information.
The biggest point is that it's not definite yet... but it's "Tundere"!
No, I don't care about that.
It seems that the gap is so adorable that I've badly accused myself... of weighing myself, of weighing myself.
She is a neat slender beauty with purple habit hair stretching all the way to her chest.
Tall, too.
The ears are pointed and stretched out to the side, which seems to be the hallmark of the "half elf".
She was the one who teamed up with Okarina and the Labyrinth Controller Party "Hana Festival" 14 years ago.
She was a master of bows and was in the [Long Attacker] position.
In yesterday's defense battle in the Kita area, he used the bow of the [Magic Weapon] to fight the crocodile monster.
The big bow was beautiful and shining blue, and the arrow was also a dedicated blue arrow.
It must be a three-point set with a uniquely shaped quiver like a cartridge.
According to Hartriel, the quiver contained twenty high-performance arrows, and when they were all fired, they activated the magic device to retrieve them.
The auto-retrieved arrows seem to fit into the space of each of the arrowheads.
It looks like I was right about that battle.
It's called "Magic Bow Azure Bow", and "Class" is "Superior (Prime)".
"I think it's the ultimate (Ultimate) or something..."
However, since the function as a magical tool was only a simple one, the arrows returned to the original location of the cartridge, the "class" might not have risen so much.
Heartriel's skill and the materials of his bows and arrows were probably the reason for his high attack.
They say it's made of "Cobolt Blue Steel".
I thought that blue glow was true.
Fourteen years ago, when I was forming a strategist party, I heard that Mr. Bloor of [Kobolt] got it to me.
In Kobolt, no craftsman could make a complex "magic tool (magic item)" or "magic weapon (magic weapon)", but he could make a magic device that recovered a specific object to a specific location.
Originally, it was Mr. Brewer's weapon, but I gave it to Mr. Hartriel, who was good at bowing.
Since then, Mr. Hartriel has been using it very carefully.
I let Hartriel-san say no, and he made it easy for me to do a "wave appraisal".
According to that... [Race] is of course a [Half Elf].
"Half Elf" is the half of the fairy race "Elf" and "Human Race" fixed as a race, it seems that it is not a pure fairy race, but it is called a subfairy.
The level is 55.
It is entirely at the level of the top ranker adventurer.
As I heard before, the adventurers around me called it [Mad Heart Riel] because they would challenge the labyrinth on their own.
I think it's two subtle names... but what do you think?
I'm too scared to ask.
I have a lot of "normal skills".
The five skills I don't possess are: "Wind Magic -- Hurricane", "Water Magic —— Fury", "Fusion Magic —— Hurricane Fury", "Plant Magic —— Power from Plants (Botanical Power)", and "Plant Magic —— Doll from Plants (Botanical Golem)".
Somehow, it's amazing!
I will confirm the contents as soon as possible.
If you look at the detail view...
[Wind Magic —— Cyclonic Wind] is an intermediate wind magic that releases intense and strong winds.
It was the same intermediate wind magic called "Whirlwind", but it emitted a whirlwind-like wind.
This [wind] seems to push out a strong wind.
Isn't it like the wind during a typhoon?
It can be used to slow down enemies or bounce them off.
[Water Magic —— Rage] is an intermediate water magic that releases water like a big wave.
"Fusion Magic - Fury Wind" is a magic that combines "Wind Magic - Fury Wind" and "Water Magic - Fury Wave". It seems to release a lot of water together with a strong wind.
I've never heard of this [fusion magic].
Totally too rare!
From what I've heard from Hartriel, it seems that the Combined Magic combines two kinds of magic after activation, whereas the "Fusion Magic" is a special thing that releases the fused state from the beginning.
And it seems that this magic can be used because it actually uses the [Race Specific Skill] of [Half Elf].
However, "half elves" cannot be used alone, and the concept of "fusion magic" itself already exists, and it seems that thanks to the "unique skills" of "half elves", it is possible to use rare skills that are difficult to express.
"Plant magic —— the power derived from plants (botanical power)" seems to be a skill that can bring out the power of plants and plant-based materials with basic plant magic.
I've never heard of [Plant Magic], but according to Nia, it seems to be a magic that looks like the backward compatibility of [Forest Magic] used by the [Dry Add] franchise in the spiritual domain.
In fact, it seems that the top magic of [Plant Magic] is [Forest Magic].
It may be common in certain fairy tribes, but it's definitely a rare skill.
According to Hartriel, it can increase the efficacy of medicinal herbs and strengthen poisonous herbs.
By the way, Mr. Hartriel uses this skill to make herbal tea blended with a variety of medicinal herbs and drinks them.
He said... "Almost as close to the magic potion as it is, it has a physical (HP) healing effect, a magic power (MP) healing effect, and a stamina healing effect!".
I think that tea is amazing!
It's just... I've drunk it before... and I hear it's "not good."
They say it's a punitive game level.
That's interesting, though.
Maybe we should incorporate it as a punishment game at some event next time.
Even though it's punishment, you can be healthy... but it's not punishment anymore.
Your skill level is still down to 3, but the higher your skill level, the more you can do.
Interesting skill.