Let's start with 'Normal Skills'.

< skill > "Tame LV.10," "Spirit Users LV.10," "Spirit Users LV.10," "Limit Breaking LV.10," "Ten Thousand Times a Grain LV.10," "Encouragement Cultivation LV.10," "Treasure Excavation LV.10," "Naming LV.1"

There is a growing new skill called 'naming'.

Same later, but they all have 10 skill levels.

Even though I have a 9 level myself, I wonder if I have a 10 skill level......

Well, maybe two levels up at once......

Well for the expensive part... let's not think deeply here.

Focus on 'Tame' and think of it as details.

'Tame' - the skill of using organisms. Success rates fluctuate depending on level differences and skill levels. It is possible to force them to comply against the other party's will. If you serve freely, regardless of coercion, the ability of that organism is increased.

Command Occurrence - [CommandTree]

I see, does that mean that level differences affect organisms that are considerably more difficult to tame than I am...

And free will... it's like when you keep Lynn company, isn't it?

I knew you could show your ability to move voluntarily rather than being forced. People and animals together.

In the future, if there's ever a time to tame, I'll try to talk to him first.

It feels like soliciting you to the team.

And they're experiencing a level-up effect or something called "command”.

Try to focus on the "command tree”.

- intraskill command 'collective taim' - a special command that allows you to taime a particular population at once

Is “in-skill command” a derivative or something...

I can't really imagine a situation in which to taste a population, but I wonder if catching a whole bunch of wildlife or something like that...

Well, fine now...

Well, next up, 'Spirit Man'...

"Spirit Users" - Special Skills by Spirit Protection. Coverage has taken shape and there is no stereotype in skill. It can be created with the Spirit.

Um, I'm not sure, but I guess you mean the skills granted because of the spiritual protection......

You mean there's no such thing as a specific command right now...

What can I do to make it up with the Spirit?

You mean we have spirits and we can talk...

Well, this is a challenge for the future, too.

Next, "The Spiritual Man"...

"The Spiritual User" - a special skill by reason (proverb) of the world. Skills that draw and use the power of words. Skills are not stereotypical. It can be created by free thinking.

Um, I'm not sure about this again.

You want it to be a little more friendly.

Well, this, too, means come on.

Next, 'One Hundred Thousand Times' …

'One grain multiples' - a skill that allows a greater harvest to be achieved by a single species. The yield depends on the skill level. Skill Level 1 is 10 times more effective. 10,000 times at skill level 10. The harvest multiplier can be adjusted at will. The skill level increases the scope of application of the skill.

I'm not sure about this either, but it looks like a basic agrarian skill.

My job before I came to this world was agriculture, and it's a delightful skill for farmers, isn't it?

Wow if it applied to any crop......

That's cheat...... well maybe it's a production cheat skill.

Perhaps it can be used for other things because when the scope of application is expanded...

I used to buy lottery lottery lottery lottery on an auspicious day called One Hundred Thousand Days, but I wonder if it would work for the Golden Luck system or something...

I wish it would work in battle too...

Next, 'Breaking the Limits' …

"Breaking the Limits" - Skills to Break the Limits.

Oh, that's all......

He's not willing to explain this skill at all......

Well, I guess it means read it and do it word by word.

Can you push your limits like a warrior defending an animated goddess and even face a mighty enemy... very unwilling to try it though.

Let's go next.

'Fostering Cultivation' - Skills to speed up the growth of plants, livestock. Skill Level 1 is 1.2 times more effective. 3x at skill level 10. The growth rate can be adjusted at will. —— Currently, the scope of application has been extended to service creatures, demons, family members, family members, party members, team members, ability (...) power (...) due to skill levels exceeding 8.

Ooh, this looks like it could use!

This also seems to be fundamentally an agricultural based skill, but the extended scope of application is amazing!!

Of course, as someone who was farming, it's a dream skill just to triple crop growth, but I can't believe my abilities and membership growth triple... too awesome!

Isn't this just a growth cheat!

It's pretty amazing to triple it, isn't it?

All right! Sounds good!

Looks like we can expect more next time.

"Treasure Excavation" - Skill in detecting signs of treasure. Scope and accuracy depend on skill level. - The scope of application has now been extended to minerals, sites, human resources and other beneficial items in general due to skill levels exceeding 8.

This is an exciting skill.

Treasure hunting, “Treasure Hunter” could be fun......

However, this has also been extended due to higher skill levels.

If you find a mineral vein, millionaires aren't dreaming either, are they?

It is also interesting that the scope of application is extended to human resources.

People are property, right?

In the previous world, when I was a businessman before farming, I remember struggling with talent.

I wish I had this ability...

It's the last time.

'naming' - a skill that allows you to name a particular organism or thing. ability of the subject can be drawn. Effectiveness depends on skill level.

Well, don't conform to what Nia said before.

You mean you can't level up or anything extreme, but you can give him some ability bottom up by naming him.

I know you got it because you gave Lynn a name, but is it something you get skills for just doing it once?

Well, thank you for what you get, okay.

That's 'Normal Skills'.

Looking closely, you had skills that seemed surprisingly usable.

Perhaps, but "Limit Breaking" and "Treasure Excavation" are “Always Active” skills, while others are “Arbitrary Active". Produced Cultivation may be a "combination type".

Before I went into the status check, Nia said, "I can't use my skills unless I know what they are, and my skills mean nothing if I can't use them".

Certainly would be right.

For me, not even half of the functionality of the smartphone was available, earache words.

I didn't like reading the manual, and it's pretty hard to check the content of your skills like this.

Except for "Tame," you haven't used it once, and you still don't feel like it's your skill.

I didn't just read it with the instructions...... hey......

I think it's okay to talk about it if you're usually skilled, and I told Nia later that, except for 'Tame', I've hardly heard of any of them.

I was asked if it was a rare skill.

By the way, 'Tame' sounds like a detachment skill.

Not many Tamers, either.

Like a famous animated monster trainer, I think if you take advantage of the demon, it would be very useful......

I got interested, so I asked for more information...

They say demons in this world can't be taemed because they're not in a calm, normal state of thought.

Tame himself should be able to force him to serve, regardless of his opponent's will, but the demon seems to play Tame.

Already, he said it said on something that it might be in the same condition as being taemed by someone at the top.

Or they also think that the power of a strong resist is working.

When I asked him if he was in a runaway state, he said he wasn't in that state, and when he was really in a runaway state, he would bring a catastrophe around called stampede.

When such demons are also purified with special powers, they can also Tame, but they don't even know if their purifying powers are in themselves legendary forces and real.

What a handful of Tamers do is they tame slime and dispose of garbage, tame and sell wild cows, horses, and dragon horses (like two-legged lizards used like horses) that are servant animals.

They say dragon horses can be a little rich because they are popular and traded at high prices.

In this class, as a Tamer, I mean first-rate.

Slime seems to have a lot of beginner Tamers in the introductory part.

Well, it's perfect for me, isn't it?

When you become a superior Tamer, you become a valuable dragon rider (a small size flying dragon that people can ride.

They're not like the dragon itself...) and then they can make a huge appearance at once.

They say the nobles will take it.

It also seems from this class that you will be able to participate in the battle.

It would mean fighting with a dragon rider.

That means regular Tamer is a job title that is not suitable for combat.

But smartphones... for me as a novice in skills, I'm already over-informed... I'm already a pain in the ass...

I knew it was impossible to read the instruction at once......

"Inherent Skills"... there's something I don't know more about...

Do I have to see it...

You can't... I knew you would... Yes, I get it...