Next, let's check Nana's status.

[Basic Status]

"Bereavement Spirit House"

Nana

Female

Unknown

< Occupation > ———

Grimm's Fellow Behavior (Party) Members

< Level > 50

< Health (HP) > 500

500

500

< Magic (MP) > 500

[Substatus]

47

52

47

50

53

53

47

Nana has a slightly lower number of attack systems and speeds, but basically a balanced status.

[Special Status]

< title >

"Demon Killer (Lower)"

Protect

None

Normal Skills

"Jujitsu LV.10"

"Archery LV.10"

"Maneuvering LV.10"

"Equestrian LV.10"

"Dismantling LV.10"

"Bone Crafting LV.10"

"Weapon Creation LV.10"

"Arithmetic LV.10"

Race Specific Skills

"Strong House (Strong House) LV.10" -- Increases endurance for physics, magic, and all things.

The rate of increase depends on the skill level.

"Family Guild LV.10" -- Increase all stats of yourself and those within your sphere of influence.

Influence range and uptake rate depend on skill level.

"Safe Spaces LV.10" -- natural resilience increases for themselves and those within their sphere of influence.

Scope of influence and rate of increase depend on skill level.

< Unique Skills >

"LV.8" -- A battle form integrated with a carriage, a skill to materialize. Weapons can also be materialized. The duration of a skill depends on the skill level.

Saya's 'Pedigree Specific Skills' were defensive, supportive and unsuitable for combat, but her ability to fight is enhanced immensely by acquiring this skill as' Unique Skills'.

Shared Skills

Omit because they are all common.

Nana's gear...

The guard handed over the 'Magne Set of Standard Equipment' but basically didn't seem to be using it.

The weapon uses the Magic Sword as its main weapon.

It's one of the romantic weapons I got in "Fairy Martial Arts" and the rank is "Advanced".

It is an excellent choice for use as a ranged gun or as a spear for ranged attacks.

It's a structure that fires magic bullets one shot at a time, but it's a magic bullet, so if you pass magic, it's loaded immediately.

Continuous firing is also possible.

Saab's weapon is the spear that Saya originally used.

It's a Saya handmade product, and they don't give it a name. Let's call it 'Saya's Spear'.

The rank seems to be 'intermediate'.

As a spare arm, he also has the 'crossbow' of the first commercial item he gave away.

The rank is "inferior (Easy)."

He has also given away the "Serial Crossbow," which he confiscated when he defeated Sword One, the assault unit of "Righteous Claw Marks". The rank is Advanced.

Next up is Fou's status.

[Basic Status]

Spirit Blonde Horse

Fou

Female

Unknown

< Occupation > ———

Grimm's Fellow Behavior (Party) Members

< Level > 50

< Health (HP) > 530

< Stamina Power > 580

510

< Magic (MP) > 450

Fu has an extremely high 'stamina power'.

[Substatus]

< Attack > 53

53

< Magic Attack > 45

< Magic Defense > 45

49

50

58

Fu, as always, has a high 'speed'.

And with the status of the physical subject, the magic system is low.

[Special Status]

< title >

"Demon Killer (Lower)"

Protect

None

Normal Skills

"Transient Feet LV.10"

Race Specific Skills

"Golden Road (Blonde Road) LV.10" -- Becomes a bullet of light that holds energy together and knocks down enemies by the body.

Shared Skills

Omit because they are all common.

Fu's gear is the magic tool Tianxiang (Amaka) Hitsumi (Hitsumi).

You can run in the sky when you put it on four legs.

A magic tool obtained in the treasure trove of the Ibiller Labyrinth, where "class" is a delicacy called "Ultimate".

Milky's next.

[Basic Status]

subspecies

Milky

Female

Fifteen.

< Occupation > ———

Grimm's Fellow Behavior (Party) Members

< Level > 50

< Health (HP) > 520

500

490

< Magic (MP) > 480

[Substatus]

52

50

47

47

50

51

55

Milky is balanced too, but the magic system is a little low.

Speed is a pretty high number.

[Special Status]

< title >

"Demon Killer (Lower)"

Protect

None

Normal Skills

"Archery LV.10"

"Transient Feet LV.10"

"Dismantling LV.10"

"Collection LV.10"

< Unique Skills >

None

Shared Skills

Omit because they are all common.

Milky's gear...

The protective equipment is fitted with "Magne Set Inner" and "Magne Set Leather Armor" of the "Magne Set Standard Equipment".

I have also given "Magne Set Round Shield" and "Magne Set Helm" from "Magne Set Standard Equipment," but they don't seem to use them basically as well as the Lillies.

"Magne Set of Standard Equipment" is all ranked as "Advanced (High)".

The weapon is "Magic Bow" for Ranged Attacks and "Advanced" for Class.

This "Magic Bow" was acquired in the treasure trove of the "Tester Labyrinth" and is used to form and fire magic arrows through magic.

You don't need an arrow, so if you have magic, you can shoot infinitely.

For close-range attacks, "Rank" becomes "Advanced" in "Demon Steel Three-Pole".

This three-knuckle stick is a striking weapon that allows a long stick to bend in three places and attack in a free orbit.

It's the weapon that came out of Sichimi's "Treasure Summon".

Magic adjustment allows you to change your weight, so you can increase your weight and increase your destructive power when hitting.

As a spare arm, he also has the 'crossbow' of the first commercial item he gave away.

The rank is "inferior (Easy)."

He has also given away the "Serial Crossbow," which he confiscated when he defeated Sword One, the assault unit of "Righteous Claw Marks". The rank is Advanced.

Other gear includes a stylish pochette-shaped magic bag obtained in the treasure trove of The Ibiller Labyrinth.

Saya, Archie, Yucky, but Milky's pochette is blue.

The class is' advanced 'and has a pretty large capacity.

Next up, Archie.

[Basic Status]

subspecies

Archie

Female

Thirteen.

< Occupation > ———

Grimm's Fellow Behavior (Party) Members

< Level > 50

< Health (HP) > 500

480

510

< Magic (MP) > 500

[Substatus]

50

52

< Magic Attack > 48

< Magic Defense > 48

50

51

52

Archie is also balanced, but has a slightly lower magic system.

[Special Status]

< title >

"Demon Killer (Lower)"

Protect

None

Normal Skills

"Cooking LV.10"

"Leather Finishing LV.10"

"Education LV.2"

Archie developed 'education' skills for people who work in 'Fairy Food' processing plants and so on because they teach jobs.

You seem to be better at teaching people things.

< Unique Skills >

None

Shared Skills

Omit because they are all common.

Archie's gear...

The protective equipment is fitted with "Magne Set Inner" and "Magne Set Leather Armor" of the "Magne Set Standard Equipment".

I have also given "Magne Set Round Shield" and "Magne Set Helm" from "Magne Set Standard Equipment" but basically I don't seem to be using them.

"Magne Set of Standard Equipment" is all ranked as "Advanced (High)".

The weapon uses "Nunchak of Demon Steel" for melee warfare.

"Class" is "Advanced" and the magic adjustment allows you to increase the weight and increase the destructive power at the moment of blow.

This nunchuck was also in Sichimi's "Summoning Treasure".

For ranged attacks, I use the "Double Snake Bow" from the "Magne Set" series I made. The rank is' advanced '.

As a spare arm, he also has the 'crossbow' of the first commercial item he gave away.

The rank is "inferior (Easy)."

He has also given away the "Serial Crossbow," which he confiscated when he defeated Sword One, the assault unit of "Righteous Claw Marks". The rank is Advanced.

Other gear includes a stylish pochette-shaped magic bag obtained in the treasure trove of The Ibiller Labyrinth.

Saya, Milky, Yucky, but Archie's pochette is red.

The class is' advanced 'and has a pretty large capacity.

Next up is Yucky.

[Basic Status]

subspecies

Yucky

Female

Eleven.

< Occupation > ———

Grimm's Fellow Behavior (Party) Members

< Level > 50

< Health (HP) > 490

480

510

< Magic (MP) > 510

[Substatus]

48

48

51

51

53

Dexterity 52

48

Yucky is also balanced, but has a slightly higher magic system and 'intelligence' and 'clever'.

[Special Status]

< title >

"Demon Killer (Lower)"

Protect

None

Normal Skills

"Throw LV.10"

"Archery LV.10"

"Management LV.2"

Yucky had acquired 'management' skills.

He worked hard for me at the 'Fairy Chamber of Commerce' while I was young, but I can't believe I got this skill...

Looks like he'll definitely be a big business owner in the future. Looking forward to it.

< Unique Skills >

None

Shared Skills

Omit because they are all common.

Yucky's gear...

The protective equipment is fitted with "Magne Set Inner" and "Magne Set Leather Armor" of the "Magne Set Standard Equipment".

I have also given "Magne Set Round Shield" and "Magne Set Helm" from "Magne Set Standard Equipment" but basically I don't seem to be using them.

"Magne Set of Standard Equipment" is all ranked as "Advanced (High)".

Weapons use the Demon Steel Chain Iron Ball as a medium range and melee battle.

Class is Advanced.

You can change the weight by adjusting the magic, so if you can adjust it well, you can swing it gently.

If used, it can only increase mass and increase attack power when impacted.

This is one of the Roman weapons obtained in Fairy Armor.

For ranged attacks, I use the "Double Snake Bow" from the "Magne Set" series I made. The rank is' advanced '.

As a spare arm, he also has the 'crossbow' of the first commercial item he gave away.

The rank is "inferior (Easy)."

He has also given away the "Serial Crossbow," which he confiscated when he defeated Sword One, the assault unit of "Righteous Claw Marks". The rank is Advanced.

Other gear includes a stylish pochette-shaped magic bag obtained in the treasure trove of The Ibiller Labyrinth.

Saya, Milky, Archie and I are in line, but Yucky's pochette is white.

The class is' advanced 'and has a pretty large capacity.

Wacky next.

[Basic Status]

subspecies

Wacky

Male

Nine.

< Occupation > ———

Grimm's Fellow Behavior (Party) Members

< Level > 50

< Health (HP) > 510

510

470

< Magic (MP) > 480

[Substatus]

52

52

< Magic Attack > 48

< Magic Defense > 48

47

48

52

Wacky is also balanced, but has a slightly lower magic system and 'intelligence' and 'dexterity'.

[Special Status]

< title >

"Demon Killer (Lower)"

Protect

None

Normal Skills

"Kick LV.2"

Wacky was developing 'kicking' skills.

Is it because I'm utilizing 'Magic Ball' and I was practicing kicking in physical surgery......

< Unique Skills >

"Fast Mowing Nails LV.10" -- A ten-finger nail becomes a sharp blade that can be mowed at high speeds by shaking it to the left or right. Excellent cut.

Shared Skills

Omit because they are all common.

Wacky's gear...

The protective equipment is fitted with "Magne Set Inner" and "Magne Set Leather Armor" of the "Magne Set Standard Equipment".

I have also given "Magne Set Round Shield" and "Magne Set Helm" from "Magne Set Standard Equipment" but basically I don't seem to be using them.

"Magne Set of Standard Equipment" is all ranked as "Advanced (High)".

Weapons use the Magic Ball as a medium range match.

Class is Advanced.

When you use magic, it comes back to you.

It was obtained in the treasure trove of the Ibiller Labyrinth.

For ranged attacks, I use the "Double Snake Bow" from the "Magne Set" series I made. The rank is' advanced '.

As a spare arm, he also has the 'crossbow' of the first commercial item he gave away.

The rank is "inferior (Easy)."

He has also given away the "Serial Crossbow," which he confiscated when he defeated Sword One, the assault unit of "Righteous Claw Marks". The rank is Advanced.

Other pieces of equipment include the same 'intermediate' magic bag I gave Lilli and Chappie.

Wacky's are marked with a silhouette on their face.

There is a set of magic bags that you may need, such as various restorative medicines.

That completes everyone's confirmation, but I pasted the 'disguise status' so that it would be a level and status as difficult as usual.

I tweaked it to levels 30-40 or so.

Children in particular are adjusted for lower levels.

Naturally, "race-specific skills" and "shared skills" are all disguised as not being displayed.

The "Normal Skills" displayed are also adjusted to about 6 skill levels.

Thanks to everyone's hard work this time, 'Normal Skills' has grown considerably.

These can be shared with everyone as' shared skills', so they have increased the power of all my people.

I'm not so hard trained because it's hard for me to get to the next level.

However, quite a few fights took place to refine moves and gain a sense of battle.

And I was happy to raise the level of my 'ask yourself' skills by one thing, although I wouldn't get to the level.

And what a... 3 skill level enables Navy in the "Navigator" command to communicate directly with my people using the "Bond" skill.

So I told my colleagues to explain my 'ask yourself' skills and the presence of Navy, and to communicate with them in a mindset if necessary in the future.

Now, as I thought before, it looks like Saya and Navy could do amazing things like move forward with the Chamber of Commerce operation while having a direct conversation.

I wonder what will happen when I get more skill levels......

I was wondering if Navy could show up as an entity...

I've heard this before, but according to Navy, if you increase your skill level, it's possible.

Or... 'Inherent Skills' is my soul's desire, so it might come true if I strongly hope so...

That way you could really hug Navy... as soon as you thought so...

(Please stop sexually harassing me!)

Navy scolded me...... tohoho.

Something... an increased skill level seems to have allowed me to scratch, even if not after I threw the question... toho.