"Then again..." The Temple of the Great Spirit "has another thing to protect, along with the statue. It's a special magic metal mine. There's a point in protecting it, and we can't reveal the location of each temple. Since the most magical metallic mineral veins are not found only in the four Temples of the Great Spirit, it is possible to obtain them elsewhere. In this day and age, it's pretty tough..."

I didn't even ask you if you were having fun talking to me, but Non told me to rap.

I don't think we should talk about that information... but I think we should stop it...

You got that idea on my face... non kept on niggling.

"It's okay. Don't worry about it. Grimm, I'm talking to you and your people. Besides, just getting this much information doesn't help. We can't find a place. Grimm, I'm not just giving you knowledge, so you have nothing to worry about. It says on your face that you want to know what kind of magic metal it is, so tell me!

That's what Non said and told me a little bit about magic metal even though he hadn't even asked me yet.

That was just the fantasy metals I knew in games, comics, etc. in the original world!

In the temple of the "Great Spirit Salamander" of the fire, "Hihirokane"; in the temple of the "Great Spirit Undine" of the water, "Adamantite"; in the temple of the "Great Spirit Silf" of the wind, "Orihalcon"; and here in the temple of the "Great Spirit Gnome" of the earth, they protect the mineral vein of "Mithril".

Thank you for building the four temples, considering the location of the magic metal mineral veins.

Of course that's not all, but I guess I made a comprehensive decision about spiritual veins, demonic veins, etc.

So do the Dwarves here, by the way, and the guardians of the other temples and the fairy tribes on earth seem to worship all of the four great spirits.

That's why the Dwarves here also worship Salamander and Undine and Silf, although they protect the Temple of Gnome.

And magic metals don't just process' misrills' either, but they can if they want to process other magic metals.

It seems that the mineral vein of magic metal protected in each temple is the mineral vein of the main material used to make each magic metal, and this mineral vein alone is not immediately capable of refining the magic metal.

Extracting material from ore that can be mined from the ore vein is called 'refining', increasing the purity of 'smelted' material is called 'refining', and combining other materials with it is called 'refining'.

And they call this' refining ',' refining 'and' refining 'all at once with the power of skills, magic and magic tools.

And 'alchemy' seems to make it even more into the processed product.

However, they say that 'smelting' or 'alchemy' may be used in different ways, rather than in one sense of the word.

Even if we find these magic metal minerals, 'refining' seems to be difficult to 'refine' and requires considerable training.

And even if you can "refine," you have to have all the other materials you need to "refine," and synthesizing them with it requires a lot of skill.

However, if you have the skills of this pedigree, you may be able to make it all at once.

By the way, the Dwarves have the skill of 'mineral smelting' as' pedigree-specific skills', which makes them able to 'refine', 'refine' and 'refine' all at once.

They can't do anything good without the highest skill level, so those with the lowest skill level go through one process at a time according to normal procedure.

I got pretty excited to hear the names of these four magic metals...

I had gotten the Ingod of "Orihalcon" (a "refined" chunk) in "First Treasure Library" of "Tester Labyrinth" so I knew that "Orihalcon" existed, the representative of magic metal......

Looks like there was something else.

According to Nong, the main characteristics of each magic metal are…

"Hihirokane" is a hard, light metal that looks shaky and red.

They are cold to the touch but have an abnormally high thermal conductivity, and can also produce flames through magic.

It also seems to be able to disable or block magnetic forces.

"Adamantite" looks like the hardest but heaviest metal. They say it's glossy blue.

And they can manipulate magnetic forces.

It's hard to pass magic through, but on the contrary, it can block magic.

"Orihalcon" is a hard, light metal, white golden color.

They are hard but easy to process themselves and can be used for a variety of applications.

The magic also seems to pass very well.

"Mithril" seems to be a hard, light metal, shimmering silver color.

It also seems to be able to conduct magic well and deform it according to magic.

Sometimes the "Temple of the Great Spirit" in this earthly "Great Spirit Gnome" protects the mineral veins of "Mithril," and the Dwarves here also make magic tools, weapons, etc. using "Mithril".

Non proper, Soyle, the chief of the Dwarf, told me a little more about the Mithril Mine that he is protecting in this temple… the magic metal 'Mithril'.

When you "smelt," "refine," and "refine" Mithril Ore mined from the Mithril Ore, you can create a magic metal called "Mithril Silver" or "Mithril (Pure) Mithril".

"Mithrilled Silver" will be able to be made with some training, but "Mithrilled (Pure Mithril)" seems to be quite difficult to do without masterclass arms.

Even when using "mineral smelting" in "Pedigree Specific Skills," they can't make it without a skill level of 8 or higher.

Thank you. The difference between "Mithrilled Silver" and "Mithrilled (Pure Mithril)" seems to be the difference between purity and completion.

What is commonly referred to as' misrills' seems to mean 'misrills silver'.

And they say 'Mithrilled Silver' is enough to make regular magic tools and weapons.

Both "Mithrilled Silver" and "Mithrilled (Pure Mithrill)", as we heard earlier, are very strong and light metals, characterized by a beautiful silver twinkle.

Even if it gets dirty, as soon as it passes through the magic, it will be clean and it will always stay in pristine condition.

And by incorporating magic formations and magic ceremonies, it seems like a cheat metal that can also be adapted and shaped just in case.

Is it like a kind of shape memory alloy......

By the way, the 'Dwarf Silver' that the Dwarves are making seems to have properties quite similar to the 'Mithrill Silver' in that it's not pure magic metal, but it's durable, unspoilt, and dirty but falls right off.

And this' Dwarf Silver ', they say, has a special effect on vampires.

I think that's great material...

Before that... I was mildly shocked that there were vampires...

But well... because it's a different world... you're here... everything...

Conversely, "Mithrill Silver," which performs better than "Dwarf Silver," and is a magic metal, does not seem to have any special effect on vampires.

So "Mithrilled Silver" can even be worn by vampires, and some anecdotes about vampires say they wore the "Mithrilled Silver" clasp to prevent the special effects of "Dwarf Silver".

Rarity and performance are in order of "silver," "dwarf silver," "misrilled silver," and "misrilled (pure misrillic)."

There are only a few people in this room who can refine "Mithril (Pure Mithril)", including Saul, the chief.