Once again, we gave farewell greetings to everyone at Dwarf and Nong from "The Great Spirit of the Earth Gnome," and we moved to the Chamber of Commerce headquarters in the Territory Capital on the transfer of Saya.
And I headed right to the Castle.
It's still early in the morning, but it looks like the Anna Frontier Birds are already gathered in the conference room.
"Good morning. We're back now."
I greeted him and gave him a report of an additional investigation into Azito's "Righteous Claw Marks".
Of course, the "Temple of the Great Spirit" and the Dwarves remain on the ground.
He presented the items that 'Doctor of Medicine' had hidden that he seized in an additional investigation.
"Secret Container (Secret Box)" from "Superior (Prime)", "Magic Bag" from "Superior (Prime)" as well, "Doctor of Medicine" thick research notes stored there, eight large crates, three types of medicines in a crate (pill-type conventional "Death Pills", capsule-type improved "Death Pills", five colored "Recognition Inhibitors" like donut-shaped troches), and some prototype medicines.
The breakdown of the eight large chests consists of five coins, such as gold coins, with the remaining two being jewellery and one being tools.
The five large chest coins amount to about two and a half billion golls.
Gems include diamonds, emeralds, rubies, sapphires, garnets, aquamarines, opals, and topaz.
The main items of tools do not seem to be particularly magical tools, such as the fine tools used for experimentation.
It may just be for protection, but it contained five pieces of 'Shoot-Out Arrows'.
Uncle Anna told me that magic tools and treasures other than the "Doctor of Medicine" research notes and special medicines would be given as rewards for my achievements.
Gems and such will also help Carla from "The Stone Man," and I decided to thank her.
Then he moved to the unused large hall of Territorial Castle, where he also took the large quantities of food he had confiscated from the warehouse in Azit.
Wheat, potatoes, pumpkins, urine based vegetables, apples, pineapples, etc.
I was still told that I would give it all as my feat... but I decided to only get rare vegetables, fruits and seeds.
It would be better if you could help with the food in general.
That's what I was like, and I made a brief report.
Now there was an explanation from the inquisitor, Cristia, of what had been found by the interrogation at the moment.
The two doctors, who are executives, were at a fairly high level, but the effect of their 'forced interrogation' skills seemed to have allowed them to draw information without problems. The fact that my skills will be resisted doesn't mean I didn't.
Again, that Azito was a 'Doctor of Medicine' Azito, and the constituents there seemed to be a direct assault unit called 'Drug One'.
"The Doctor of Arms" seems to have lost his immediate unit's "Sword One" when he last raided "The City of Nanne" and was temporarily leaning on himself.
"The Doctor of Tools" died in a suicide bombing way when I stormed the "Itemmer's Labyrinth," which was becoming Azito, but in fact it became clear that the disciples and ancient ginseng assistants continued their research elsewhere. And they also have a direct assault unit named 'Item One', which they're protecting.
The assistants caught in the "Doctor of Tools" aside were the new assistants, and they didn't seem to know the most about the disciples and ancient ginseng assistants.
So even in the interrogation, I guess I didn't get any information.
And in what is said to be the Fourth Doctor, the information of the last one, the Doctor, was also revealed.
Unlike the three previous doctors, even the constituents of "Righteous Claw Marks" are said to have little information, mysterious doctors, etc.
Apparently, the official street name is' The Doctor of Blood ', but also known as' The Doctor of the Devil's Guide '.
It is said that only the smallest number of executives are involved and that they do not normally engage in prominent activities.
A new finding is that 'Righteous Claw Marks' has a leader on top of Dr. Four.
And "Dr. Blood" is number two, and essentially, this "Dr. Blood" seems to be partitioning everything.
Most of the extraordinary technical skills of "Righteous Claw Marks" are also provided by "Dr. Blood", he said.
And this' Doctor of Blood '... he's not a person.
Oh my... vampires... they say it's also the 'Vampire Road' of advanced vampires.
And...... I have a direct assault unit named 'Blood One' and they all look like vampires.
Vampires are... quite a few weaknesses in me, I imagine...
I asked Uncle Anna and Kristia about the vampire traits.
It is left in a lot of literature about vampires, and the characteristics seem to be grasped in considerable detail.
Common vampire...... officially looks like a junior vampire, but this junior vampire seems to be purified and burned out if he keeps in the light of day.
Just being an advanced vampire, they can normally work under the sun.
It's 'silver' that works for the whole vampire, but it seems to have a special effect on 'dwarf silver', which can also be considered its top compatibility.
This information is almost identical to what I heard in the Dwarf.
When hurt by 'Dwarf Silver', they take a lot of damage and inhibit the superhuman regeneration of vampires.
And when I stab him in the heart, he can put him in a state of provisional death and seal it.
I checked to see if they would all turn into vampires when they suck blood, and it doesn't seem to be the case.
Just because a vampire sucked my blood doesn't seem to make me a vampire.
Though it seems that if the most irreducible vampires or vampires mad at killing suck blood, they lose a lot of blood and die of blood loss.
After three repetitions of taking in the same amount of vampire blood as the vampire sucked at him, he said he would resuscitate as a vampire once his heart stopped.
It still looks like a kind of undead.
Apparently, the lower vampire "Vampire" becomes the intermediate vampire "Vampire Night" or the advanced vampire "Vampire Road" when the level rises and the class changes.
He didn't even seem to know the location of the senior vampire "Vampire Road", "Dr. Blood" Azit, or the latent location of the organization's leader, nor did he know the executives, "Doctor of Medicine" or "Doctor of Weapons".
I guess you really don't know, even if you use Mr. Christia's 'forced interrogation' skills, because he won't tell you.
It's still a horrible organization.
Even the executives have perfect information control.
When something happened, they said there was an old aside where executives gathered, and they registered it as a destination in the magic tools of the transfer.
It seems to be in Count Helsing territory.
Perhaps that's where the two doctors are collectively registered to transfer to.
They're also supposed to use it as an emergency shelter in times of need.
Cristia didn't have to ask me, she even asked me about the destination she had registered for the magic tool of the transfer.
Too good as always.
The magic tool of "The Doctor of Medicine" had another destination registered, but it is an azito in the territory of the Duke of Seyburn, which seems to be where the most disciples of the dead "The Doctor of Tools" and the ancient ginseng assistants are still doing their research.
Other than this, I couldn't seem to get word out of Azito's running.