Oh, oh? Probably good. You're here. Was it worth the effort? Wait, what are you doing, my arm! Where did you take that meat... I don't think you'd eat it! I think...... you won't stop.

... Oh, your taste is dead, too. I don't particularly like it.

Oh, the < princess's mummy > disappeared to collapse.

The introduction of royal flesh has added an evolvable species.

Ooh... but I can't evolve yet. I need to level up.

In the meantime, why don't we leave because we don't have any more use in this room? The announcement returned the right to manipulate the body.

... nothing else in the coffin.

My cloudy vision of getting out of the room and wondering what to do with that sword... was showing a sword flying this way.

Oops.

... a familiar ceiling. Yes, I was gutted. With that one that says it hurts even though it doesn't hurt. The voice speaks.

It's troublesome to get out of the zuli room, and I can't live dead when I get out. So let's just say it's good. Do you hunt zombies?

That sword, even the royal flesh intake, came to pierce me relentlessly. Shall we go again when we become an evolving species?

It's only six levees, so you're on par with each other. Let's take it down from one end. Stats drop during Despena, but it would be an error if it was already a species of this.

How to defeat an enemy is really easy.

I'll slack to the side to give way to the zombies walking this way.

Zombies go by the side.

Hit yourself in the arm as much as you want towards the back of the zombie's head at that moment.

The zombie then hits hard in the face, so he stays on top and rarely hits the back of the head.

That was the zombie winning method.

Damage to the back of the head. Even more damage with facial battery. All you have to do is beat him to death. Zombie's AI doesn't seem good enough to do something about this. I know you have Physical Resistance, but it's not Physical Invalidity... All you have to do is beat him up enough to outperform HP Auto Recovery. I mean, I don't have MP either, so I can't use magic. Because I just have to hit him.

By the way, I can also kill a second layer of high zombies in this way. It just takes a lot of time, so hunting is stable on one layer up to 10 levees.

Let's kill him.

Previous actions have opened up Surprise.

The race level has risen.

Now that we have 10 race levels, we can evolve.

... Yep, it was an honest task.

But it was much easier mentally. The sword was too spicy. Looks like the Surprise skill opened up along the way, but the status quo is through.

Time is... um... evolve for dinner.

Uh, to evolve...... oh, the fiercely self-assertive future. I did it at the end of my sight and it was shiny.

Select an Evolution Destination

High Zombie

Corpse Princess (Ex Race)

With that said, I can generally observe the extra race, but what is it correct?

Help...... Extra Race...... all the time. Oh, you've been properly added to the help.

* What is Extra Race?

It's about the so-called unique race, mutant species, and the people who are called unique monsters.

A variety of conditions exist in order to become, such as a specific status, or a specific skill possession.

There are also races that need a key item, and if you take one, the item may disappear.

The first of its kind will have some different abilities. Some races seem to only be able to be one in the first place.

Some of the races have been poorly run, but that's adorable.

I see......

< Princess's Mummy > disappeared to collapse, but you seem to have pulled a pattern where you can't get key items anymore.

Surely, if the royal family was gobbled up, would there be no harm in it? It's not strange because royalty is also a role to keep blood... well, let's put aside the details.

It's like you don't have a choice. You'll be an extra race, naturally.

But can you see the information?

High Zombie

The way zombies evolved.

Muscle strength and strength will grow further, but others will remain the same.

Corpse Princess

A species evolved by zombies that took in special royal flesh into their bodies.

Classified as a high-ranking immortal, but now intrigued, just a rotten corpse.

High zombies are purely zombie enhancement types...... and well, as expected.

The princess says higher immortality or something, but you're dropping it at the end...... 'Now' means work hard and evolve even further?

Yeah, I knew I didn't have a choice.

"Extra Race, Corpse Princess (Corpse Princess) has been selected. It becomes inactive for a while during evolution. Do you want to start evolving?

Oh, wait. I'm going into the bunk.

Return to Mosomoso and his Rispon point and evolve again.

We will begin our evolution into an extra race, a corpse princess.

The character's vision closes on its own and gets dark.

In the dark, the only thing that shows is the UI of the game. The log starts flowing there.

The royal flesh that you take into your body changes your body.

"Evolving from Zombie of the Low Immortal to Princess of the High Immortal Body (Corpse Princess)..."

I'm changing my body. Are you sure it's not eroded? Are you all right, sir?

Race skills will be changed………………………….

Low Undead to High Undead

"Pedigree skills will be added..."

"Physical void" … Retrieved

"Aura of Darkness"... Get

"The Royal Family of the Immortal"... Retrieved

"……… evolution is complete"

"Because of the low race level, we are unable to exert all our power. Partially restricted.

It looks like the evolution is over, but there's still Rotten Body, so it's all dead.

Anyway, check your skills. Does the fact that the rebuild hasn't come mean there hasn't been such a big change in status?

It's suddenly a high-ranking immortal, whatever it is about 'Partially Restricted', so I guess it has a balanced treatment in it. So I don't particularly care.

What changed is...

Low Undead.

Continuous damage when it hits the sun. Decrease in shade.

By light, four times the sacred attribute.

Bonus to all stats when hit by moonlight: Small

Dark System Magic Enhancement: Small

Dark Magic Resistance: Small

Critical Resistance: Small

Increased Effectiveness of HP AutoRecovery System Skills: Small

Dark vision.

Nullify state abnormalities in the physical and mental systems.

No need to eat or sleep.

The High Undead.

Continuous damage when it hits the sun. Decrease in shade.

By light, four times the sacred attribute.

Bonus to all stats when hit by moonlight: large

Purification resistance: Medium

Dark System Magic Enhancement: Greater

Dark Attribute Resistance: Large

Critical resistance: large

Increased Effectiveness of HP AutoRecovery System Skills: Large

Dark vision.

Nullify state abnormalities in the physical and mental systems.

No need to eat or sleep.

Erm...... 'Purification resistance: Medium' was added. Looks like the correction went from small to large after that. No other changes.

Perhaps there should be a restriction on this correction. I can't see it though.

Purification resistance.

Resistance to anti-undead effects that reduce all stats and automatic recovery speed.

Yeah, it's really convenient.

Other new skills are…….

Physical Disabled

Deactivate Physical Damage if the target's Attack Ability Level is less than or equal to half of this Ability Level.

Um... if the void is LV10, does that mean the opponent's physical attack skills are all voided below LV5...?

Conversely, if it's more than that, I usually eat it, and it's separate from resistance. I mean, you've got more skills to cancer ignore the underside.

The Royal Family of the Immortal.

Strengthens all stats according to skill level for Immortals in PT.

Damage taken from Immortal enemies is reduced according to skill level.

Aura of Darkness

Conditional anomaly granting: poison, curse, debilitation.

Conditional abnormality probability increased according to skill level: poison, curse, debilitation.

Conditional anomaly intensity increased every 10 levels: currently 1 max 6

Hmm.

There's nothing in particular to say about "The Royal Family of the Immortal." It will stay that way.

The Aura of Darkness is... it's out of my body from now on. It would have effects like black moya.

Uh, help... condition abnormal...

* Condition abnormality

It is basically classified as physical, mental, and other.

There are many objects that represent abnormal characters and enemies.

Please note that some items do not have recovery items.

* About state abnormal intensity

Conditional anomalies have strength…… strength.

This is represented by the state anomaly name (number). The upper limit of intensity for a state anomaly is usually 5.

The increase in intensity shall be multiplied by the same state anomaly continuously.

Poison accumulates in your body and increases in strength if attacked multiple times by enemies with poison (1). It can be poison (2).

Strength effects vary depending on the condition abnormality, but if poison, poison damage increases. Stun incidence increases if you pass out.

It is very dangerous when the intensity increases. Let's fix this as soon as possible.

I see.

In other words, if you increase the skill level of Aura of Darkness, you have a high chance of making a state anomaly and the strength of the state anomaly that you give. Besides, is the upper limit of 6 special?

I don't know the median because it's a racial skill, but the high ground must have this skill, right? Sounds like a tough time when you start coming out in the second half. I'm undead, too, and although the condition anomaly is largely invalid, it's other personnel.

Whatever it is, poison, curse and debilitation can all be at the same time? It doesn't look like I'm going to make a choice... Hell, huh?

All right, confirmation's over. Let's make it dinner.

Will it take a little longer to get out there? and logged in as I told my sister.

It fits inside. Even though it's an MMO, I haven't seen anyone yet! Even though it's an MMO!

Exactly a resident of Catacombe.

Let's take it to the next level. Aim, Destroy the Rotten Body... No, really. It's time to get out of Catacombe. It's been a whole week since the service started, but it's a catacomb life...

Get off to the second floor quickly and bog the high zombies in the same way as the zombies......? That's bad. Maybe this princess fleshman. Strong punch. It's getting pretty fast.

I thought we'd keep going... but you forgot about the sword. It's evolved, and let's go.

You mean there's a trial for extra race openings, right? Break through that sword. Target. Now that I have evolved and become royal, I wonder what that will do.

So let's go to the third hidden room first.

Push some of the gutter and break into the hidden room.

Challenge!

Fluffy......

Oh, isn't that a no?

Oops.

It's a familiar ceiling...

... let's hunt high zombies. Sword? Think when The Rotten Body disappears.

With that said, you've got ten levels, so there's a possibility of a deficiency. Are you no longer able to return to death with ease? No, I'm not dying because I want to.

Strike the back of the head of a high zombie trying to go through the side. Stay on top of a high zombie who hits the ground face to face, rarely hitting the back of the head.

Exactly the outer road. But I won't stop it.

'Cause this is still enemy level LV 15-19, right? At least five levees, at most nine levees. You can knock it down no good, so we'll do it, right?

By the way, I don't feel any particular change except the damage I do.

"The Royal Family of the Immortal" doesn't make sense because we don't have a PT group.

The Aura of Darkness also doesn't make sense to an undead opponent.

Well, I'm not particularly dissatisfied with being able to defeat the high zombies a lot quicker.

Hit him.

Ride.

Hit me all over.

Experience is delicious in the loop. It should be noted that the skill level seems to grow just fist. I just haven't had a decent fight, and I just don't see anyone else growing up. But there's no way we can do a decent fight. Is it because of the sword that Physical Resistance is growing subtly?

But it still looks so unpopular that there are so many good hunting grounds. At least as far as this catacombe goes, it sounds like Zombie - High Zombie - Living Dead confirmed...... At least I don't have a dream that far. Early rattling from start point.

Where will this race of mine go......

I was poking around high zombies while I was thinking about it, but it's time to go to bed before evolution.

Finish the bathroom and stretch and go to bed.