After my discussions with Mall came together, I was coming back to that place where I met Arner.

The reason is to build a house… or to tour the assembly.

The fabric houses of the ghosts... called yurts. That was to be done by the hands of the three ghosts... and the assembly work proceeded at a rate that could only be described as awesome.

As soon as it is thought that the grass on the land to be built has been mowed and the floor laid there, the walls begin to be built, and at the same time the skylights with columns are protruded on flat stones placed in the central part of the floor.

Then the skeleton of the skylight and the wall are joined so that the general shape is complete, and work begins on covering the outer cloth to its skeleton while adjusting the fine parts.

"Ha, you're early, it was noon when you started assembling, and the sun hasn't even tilted yet, but you're ready to take shape."

"Easy to assemble, dismantle, and carry are the hallmarks of Yurt.

When there is an inevitable crisis in cover-up magic, we dismantle the yurt and escape the crisis with all of the villages in each yurt… that's why the yurt is here. "

It was Arner who became my caretaker who explained that.

He was Arner, who became my caretaker, unacceptably, but he didn't seem to hate teaching things to anyone in this way in and of itself, telling me all sorts of things between the end of the discussion and now.

In the meadows, it's easy to get sick, so you can take a bath every day to wash away the original disease, shave your beard every day because it builds up the original disease, take good care of your nails, wash your clothes every day, and so on.

The livestock that Mall said he would split up, Maire, taught me with particular enthusiasm along with how to take care of her.

Maire is a livestock that grows two curved horns like twists and twists and covers her whole body with white fluffy body hair, which is an essential part of the life of a ghost family, she said.

The purpose of raising them as livestock is not meat… but their body hair.

They say that the hair is durable and water-resistant, and when woven into a cloth, it can produce a durable, water-resistant, handy, top-quality cloth?

Not only does that work all over my life as a yurt's outer cloth, as a bedding, as well as underwear under fur, but it also seems to be a valuable source of income for ghosts by selling it to pedestrians.

Listen to that story. Am I gonna have a pedestrian coming from the kingdom? I asked the question unexpectedly, but Arner's answer is silence.

Apparently, he won't reveal to me the details of the pedestrian.

Probably a pedestrian coming from a foreign country that is not a kingdom.

Well, I don't have anything to say about that.

If Yurt's assembly work is finished, then Mair's breeding shed will also be assembled, and by the end of it, one female at a time, Mair, is scheduled to be delivered from the village.

They said the mall would pick out especially young and healthy, and that might take some time, but it's a thankful story because it not only divides valuable livestock, but it even does.

Mair says if she eats grass, she grows as much hair as she eats, and if she mows that Mair's hair and takes it to the village, she'll trade it for food and household goods.

Mayre, who will be responsible for my upcoming food situation, is sure to take good care of it, but if she can, she wants to breed it and increase the number.

Sometimes wild maids appear in the meadows, and that seems to be a good idea for whoever finds them to capture freely, so if you see them, let's say run to capture them with all our might.

Of course, if the number of maids increases, the amount of hair produced will increase, and the chances of reproduction will increase, so you can't miss it.

That's how we can steadily increase the mair, one by one, to enrich the territory.

We have to work hard to meet the expectations of the Ghosts at the mall.

enrich the territory, and increase the number of the inhabitants......

Hmm? Increase the number of inhabitants...?

More inhabitants??

What exactly am I supposed to do to increase the number of inhabitants?

"By the way, Arner... there's one thing I'd like to ask you... do you know how to increase the number of residents?

"You have no reason for me to know that.

... All I can say is that humans don't go like Mair "

That's right, there's no way to know, you know.

I thought Arner was a resident... the ghost tribes were not a resident.

In other words, my people remain 0...

Arner's words about not going like Maire's are nail stabbing that you can't get a resident from a ghost village, and there's no way a wild resident exists...

What the hell am I supposed to do...

Residents...... I wonder if it will spring from somewhere......

-Prologue Lizart

Residents [0] [0]

Diaz got one house [yurt].

Diaz got one facility [breeding shed].

Tias got two livestock [Mair].

Diaz got the food [dried meat] for a week (for one).

Diaz succeeded in forming a [friendship] with the Ghosts.

Diaz succeeded in seconding the caretaker [Arner] from the ghost tribe.