I completely forgot about "Bronze Ring" and often produced "Cupper Ingot," and by the time the work was done, an hour had passed since I rented the facility.

Sure, you might not have a choice if they say this is a struggle in general.

I don't have a problem though.

Let's start by processing a request from the princess.

It is the 'Magic Thread Gloves' cupper lineage - 'Cupper Magic Hobbing Gloves' that will be produced.

From what I heard in detail at the girls' party, the princess's current weapon was the 'cupper magic hobbing robe' without 'options', so her aim is a useful 'option'.

It's an easy one to prepare ingredients and 'mould' Cancun because of the recipe.

I'm also a lot used to doing [Furo-no-no] "blacksmith" anymore, so I'm going to be able to do it.

If you apply a 'completion process' to the last finish, it is a complete romantic outfit that is not feasible in real life.

cupper magic hobbing robe

Magic Thread Gloves/4-Star/ATK +8 CRL +7/Critical Reinforced, Micro/Durable 90

Unlike bronze, cuppers are easy. It's got 'options' too, isn't it pretty good?

Then let's say we also produce a dedicated yarn, the "Magic Conductor Yarn" and the "Wire".

"Demonic conductor yarn" and "wire" are not "blacksmiths" but items to be made with "woven".

I know "Demon Conductor Yarn," well, I'm a little unconvinced that "Wire" doesn't need "Forge," but that's what it is, so I can't help it.

'Woven' is not as skilled LV as' Blacksmith 'so they both stopped at 3-stars, but it will be enough for a start.

"Magic Yarn" and "Wire" are consumables. They wanted me to make some numbers, so I'm happy with the LV up just fine.

Next up is the iron mask for the princess, but for some reason this was done quickly because the recipe was normal.

cupper face mask

Head/Heavy Duty/4-Star/DEF +5/Durable 40

It's the type of face mask that completely covers your face, but it's the type of design that doesn't inhibit your princess's trademark princess cut.

I've tried to equip it for once, but like 'Bucket Helm', it doesn't inhibit my vision.

Plus I guess it's because it's a game that doesn't deviate or fall even though it doesn't have a belt or other fixation.

I tried it myself a few times by applying a small cushion to the area where the skin comes into contact, but it looks good because it's a world that won't steam.

Now that the production for the princess is complete, I get a reply as soon as I send the 'email', which means I'm on a hunt, so I put aside some time before I do.

It's about the princess, so I'm sure she's dealing with the 'email' while hunting. Because she's really good at doing more than one of those at the same time.

I also appreciate that because I still have time to rent the facility, so I'll be right back.

I also thought when I made "Bronze Rings," the accessories I make as recipe suggests are really boneless ones that don't even have chick shapes or busy finishes.

If I were to tell you, is it just metal that has the body of an accessory?

Well, it's an elementary recipe, and chick-shaped is more than enough than having the skill of 'craftsmanship'.

The recipe also has a complete diagram so I know the general shape.

I know to some extent that 3D footage can also be viewed from all directions, but there are still many parts that you can actually see if you want to make it.

So the first step was to be proactive in making what we could make.

It's two birds with one stone because it only gives you experience for what you've made.

Whereas the accessories have two gear frames, the number of recipes is nearly 10.

It's quite a variety, whether it's a ring, a bracelet, or an earring.

You're just saying make an original with these as chicks, that's a lineup.

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When I finish making a single cupper accessory, I will do various sculptures with 'fine workmanship' on some of them.

But beyond a certain amount, I can no longer carve it there.

I guess the limitation is that you can't change shape or performance to some extent after the 'completion process' is up to this area.

This means that if you apply any more, you have to do it before the 'completion process'.

"Completion processing" is excellent anyway, as long as the image is solid, as well as general adjustments, so much so that a little bit of detail can be applied with "completion processing" because it can be adjusted to some detail.

But there are still limits to correcting it with an image.

If the parts that cannot be corrected in that image are firmly applied in 'finishing', then objects beyond the limits of 'finished processing' can be produced.

That should be the original or even show up in terms of performance.

So I made it to try.

cupper chain plate bracelet: sunflower

Accessories/4-Star/DEF +2/Durable 15

I've carved a large flowering sunflower into the plate portion of the chain bracelet.

The plate part wasn't that big either, so it was pretty tough.

It would not have been possible to complete it without 'Fine Arts/LV1/Modifications'.

This' Arts' is a hell of a 'Arts' that you'll be free to modify to some extent as the name suggests.

Normally that fix shouldn't be easy because it's carved in.

But with 'Fine Arts/LV1/Fix' it was very helpful because I could easily redo the wrong part.

Well, that still took a lot of time, but it was fun, so okay.

It is worth it and makes it an original accessory, above just a cupper based accessory in terms of performance.

Well, it's just a little bit, and unfortunately, I didn't even get an 'option'.

Because it's original, I don't have any market information, so at times like this, I'm just 'ID Mail' to Dr. Micah, who I can count on. Maybe she's asleep.

Write down the performance information as it is an original product. Since I can also attach more details to the 'email' in the game, would you like to send more information to me at once?

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I've eaten a lot of time in the production of "Cupper Chain Plate Bracelet: Sunflower," so there's only a few hours left to rent.

The first time I wanted to rendezvous because it was time for my appointment with the princess, I just met her when I left [rental production facility].

"Princess, just in time"

"Mm-hmm. Actually, I was after him."

"It was - I'm sorry I kept you waiting. Then yes, this."

"It's okay."

He finished the hunt early and apparently was waiting for me to come out.

I wish you'd 'called' me if that was it.

But you'll wait till time to think about it from your princess's character. I can't help it all.

Apologies for keeping you waiting, too. Besides, I decided to sell you some gear.

Then I decide to take down 'Cupper Magic Hobbing Gloves' for those who are using it now. Even if the princess has it, it's only a spare, and it's basically not the kind of situation where there's a spare weapon.

"Endurance is diminishing."

"Okay, there's something I want to try."

"Mmm, thank you."

You're welcome.

When the princess just got her new gear on, she feels mysterious and looks very good.

It looks great to have a face mask for a princess.

It's going to be a bucket for me, a face mask for the princess, and an equipment I can't give away.

"Now we can fight more"

"I'm not trying. I'll keep trying, too."

"Mm-hmm. I got it."

Waving off the motivating princess, I also go back to the [rental production facility] to just process the rest of the 'cupper ingots'.

From now on, it's time to make gear for making money. I'm going to be gory.

I'll make more good selling 'Cupper Axes' and also try to make some shield lineage gear that I didn't make at all.

There are three types of shields: small shields, hand shields, and large shields, which grow in turn.

They say if you get bigger, your defenses will rise for that matter and it will be harder to get around. It's up to people to take defense or take rounds.

Of course some people don't use a shield. Micah or something.

Micah is a duplicitous attacker, but she's a gorilla push type that is wrapping heavy loads around and raising defenses, not pure dodging systems.

She fits this style because she has a crack and a brain muscle part, doesn't she?

I've just made a single shield and one big shield is in the 'option'.

And I'm pretty happy because it's an 'option' that I've never attached before.

cupper large shield

Big Shield/Heavy Duty/4-Star/DEF +16 HP +35/Vital Enhancement, Micro/Durable 80

I can say that +35 is pretty big because life force is 200 in its early state.

There's just 'vitality enhancement' in skills, so most avant-garde pioneers get this, and their vitality doesn't stay at 200.

Still, more vitality is a welcome matter.

But no one I know uses a big shield, so you're going to an outdoor store.

By the way, the initial value of magic can be half a hundred, but I'm pretty much up equipped with 'magic enhancement' so it can be nearly triple already.

Life force is the initial value though.

Shield-based gear sometimes uses wood for materials, and prefabrication makes' woodworking 'a good LV raise for me.

The main 'blacksmith' also finally got a new 'Arts' - 'Blacksmith Arts/LV30/Repair' - with LV over 30.

This will allow you to restore the durability of your heavy-duty equipment yourself.

Previously, we had to rely on NPC (non player character) blacksmiths to be able to do it on the player side as well.

I think maybe only someone I know will use this' Arts' or the gear I take down will be eligible.

So let's just get ready for once.

You will need a dedicated item to 'Repair' your gear.

Heavy-duty equipment that can be manufactured with "blacksmiths" or the like is different from the items used in lightweight equipment that can be manufactured with "sewing" or the like, and heavy-duty equipment requires "restoration stones".

And there are two ways to use 'Restoration Stone', you need to use a [rental production facility] repair kit or have a dedicated mobile set such as' Primary Mobile Restoration Set '.

The mobile set I can prepare is the "Primary Cell Phone Repair Set" so I just made it out of "Tool Making".

"Restoration Stone" can be made in "Tool Making" as well, so I'll make it the same way.

Primary Cell Phone Repair Set

Tools/4-Star/Endurance 100

Restoration stone

Tools/3-Star/Repair 500

'Restoration Stone' is slightly different from normal items, and instead of durability there is an item called Restoration, which will allow you to use that number to restore reduced durability of your equipment.

The "Primary Mobile Repair Set" and the facility repair kit have different amounts to restore durability even with the same repair value of 1, and the facility repair kit can recover about twice as much.

The facility's repair kit can't be used without going that far, but the mobile set can be used anywhere, so you won't have much choice. Besides, the mobile set will also increase the amount that can be recovered if it becomes more ranked rather than elementary etc.

Now you can restore the durability of the 'Cupper Magic Hobbing Glove', which was taken down from the princess when it was ready.

I need to give it a try.

Well, from the results, it was very easy to repair.

Just put your gear and 'restoration stone' in place and use 'Arts'.

But now I don't have to worry about losing my endurance.