Considering the time to return to the South Gate, we finished production in a good place, but honestly the number of products may be a little low.

I can usually get more numbers together, but this time I've done a lot of experiments and stuff. Reflection.

The bronze gear I make is still in high demand, because if you line up in the store, you'll only sell out for what you line up.

If the number is low, people will come out to the store clerk, so you have to be careful.

Of course, anyone who goes too far will take care of the guards.

Shall we make sure we make the replenishment thoroughly before we experiment?

When we disguise ourselves from the [rental production facility] at the West Gate, we don't have time, so we pick up the station carriage and head back to the South Gate.

What do you care about the station carriage? It's your first ride, but it doesn't shake much.

The road is also fully cobbled, and is it because of the work done to reduce stress?

The view of the city through the windows of the station carriage, which is not uncomfortable to ride, is once again a different kind of fun than when you walk.

Sometimes this is good.

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We got back to the South Gate about twice as fast as we did on foot, so we still have a little time to spare.

In "In-Game Time," the store is now in for a big break, isn't it?

The store is open for the first time from 8 to 12 o'clock during lunchtime, and will be open for the second time from 15 to 20 o'clock with a three-hour break as a big break.

The clerk is totally free time during the big break, so you can go home and stay generous in the rest space.

The clerk and everyone behaves differently depending on the day, but only Mr. Niro was in the break space today.

"Good job - Mr. Niro"

"Good day, Store Manager. Replenishment?

"Yes -. But it's a little low today, so give my regards to the customer about the area."

"Okay. Which store will I be able to buy that cake I received in the morning, by the way? I would definitely like to buy it!

"Uh... what do you think?

Niro is a person with no eyes for sweet things, so he seems to have really liked that cake that Sweet Lori brought for his souvenir.

I was unusually pushed and asked a lot of questions afterwards.

The regular clerks don't break the relationship between employees and employers, which is called a split and business line, but today they just pushed me around saying it doesn't matter.

Well, that means you're getting used to it, right? I don't feel bad either.

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When I told Mr. Niro everything I knew and managed to get him to forgive me before replenishing it, Mr. Sherlo came home, too.

Mr. Sherlo is a very serious person, so I still can't take his stamina.

But if there's any trigger, like Mr. Niro, you feel like we're going to get along soon, right?

Essentially, I'm also choosing for my personality in an interview at the time of employment.

That said, it's important to get used to it slowly, as there's only one thing left to do, whether it's in a hurry or not.

I finished refilling and chatted with the two of us just a little bit and it's already out of time.

Too bad, say hello to the two of you and log out.

In "Real Time" it's lunch, so it's done and re-logged in.

"In-Game Time" is progressing three times faster than "Real Time," so the big break is already over if you log in.

The shoppers are busy with customers for replenishing their products.

It's more obvious than seeing a fire that trouble happens when I show my face.

I just wanted to keep moving and going, but let's just say I'm going to deal with you because 'Email' was returning to me, headed by Mr. Rush.

The store is the best place to meet.

This is where the hoarding lot has been lately.

So I should have just had a little more space for breaks. Now, though.

Mr. Rush still seems to buy a 'double option'.

The same goes for the princess. Sell them in order because they wore some of the products you wanted.

From Mika, it's about the 'sorcery team', isn't it?

It still looks like Micah was a surprise project, and she wants to buy it all. They said it was a bit cheap about the price, but trust the market information.

If I keep selling, that should stabilize as market information.

Others asked me if I would put new 'sorcery formation' information on the bulletin board, but I decided to lay low and put the recipe's origins on it.

It's an important business tool for me, so let me do a little more.

I've had a lot of information on bulletin boards so far, and some concealment is a discoverer's privilege, so no problem.

This is also a kind of pioneering.

So if you're a pioneer, cut yourself open!

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Meet me at the store and it was time there from login if I sold each one to everyone.

Waiting times are fine because they don't bitter at all, like reading or embroidering.

You can also prepare the replenishment items by the next opening, so the time is fine.

"Double Options" and the new "Magic Team" were very popular and I was pushed to contact them again when I could do the next one.

Thanks to this, it's going to be only a subtle 'option' that you can wholesale to the store.

Well, I'm going to repair the equipment I took down and turn it into a product, so that would be a useful enough 'option'.

Because everyone's gear sold in advance is basically solidified with useful 'options'.

This time it was dissolved without a women's party, so let's just say we return the finished book and go borrow a new one before we produce it.

There's still time until the library closes, so we'll disguise ourselves and walk slowly.

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I also borrowed a new book and came to the usual [rental production facility] at the South Gate.

It's exactly the same as the [rental production facility] at West Gate, so you don't feel like you're back at all.

We just rented a private room to produce a replenishment that combines the LV lifting of "Forge and Modify".

You can make more and more 'options' if you make cancer.

Of course, there are more singles than doubles, but I'm sure they're still a little more.

Even in places like this my arm is up...... oh, is it luck? That's right.

By the time I finished making replenishment products, much of the time had passed.

But it's the usual thing. I make a lot of them, so that's it.

But thanks to this, the skill LV goes up in cancer, so no problem.

Although just evolved 'blacksmiths and modifications' are hard to come up with compared to before.

But continuing with "Forge and Modify," three magic systems - "Magic Operation," "Magic Enhancement," and "Magic Resilience Enhancement" - became LV100.

"Merchants", who had high LV following "Blacksmiths and Modifications," seemed to have been chased down because of the slower rise in LV due to easier selling on their own.

Well, still, it's going to be an LV100 soon.

I hope the three magic systems are able to evolve, but evolving these three is going to reduce the amount of SP (skill points) accumulated at once.

Current SP (Skill Points) is 63, but you need a lot of SP (Skill Points) to evolve.

Exactly. I don't even use 20 like "blacksmithing and modification," but I also need a total of 45 because I need to use about 15 out of 3.

Magic power is essential for production, but clearly enough not to have any trouble at all.

But because I became an LV100, I want to evolve it as a human being.

Plus, you can easily collect SP (Skill Points) by developing your initial skills.

This is a good opportunity to consider acquiring new skills, and do so much better here!

The only new skill to acquire is production. It presupposes something that even I can raise.

So basically combat skills are excluded.

As I watched as I scrolled through the window for acquiring skills, I discovered skills that had previously been reviewed on the bulletin board.

Well, the name of that skill is' Discovery '.

This skill, an initial skill newly added at the time of this publication that was not in the beta test.

The effect was also one thing I don't know about low LV right now, but it proved that the player pioneers who liked the stuff they kept using were useful skills.

The effect is the ambiguity of consuming magic and "finding something," but when you use it in combat, it finds various things, such as weaknesses in the MOB (monster) and the starting point of movement.

Needless to say, when you find the starting point of a move, it's quite beneficial to have your opponent cancel or let you get down by attacking that location.

Of course not unless you have an arm that can target where you find it, and if you're not equipped with magical skills, the magic you consume won't be stupid.

The distribution of magic is very important, as using 'Arts' also reduces magic in combat-based skills.

And what I recently found out is that it can also be used in production.

So it's actually also a skill I was considering acquiring, so it's a good opportunity, so I'm getting it a lot.

Subsequently it was the 'concentration' that was available to acquire at some point.

Bulletin board information gives you more focus...... no way, it seems like a skill that will bottom-up a variety of skills.

This is also an auxiliary skill that consumes magic and will only bottom-up the skills we use in the meantime, so I wonder if we can get synergies if we use it with 'discovery'.

It's the next and last because it's still limited when it comes to skills that you can build up during production.

The last one is' Summoning '.

It's a well-known skill, but the 'summons' of [Furo-na-no] is slightly different.

In other games, it's a 'summons' classified as a combat-based skill, but in [Furon no, no], it's available for any production.

Do you mean to use it or help?

In other words, you can ask the subject you summoned to help you produce.

There are advantages of having help, but of course there are a variety of disadvantages.

You must first be equipped with (...) skills other than 'Summoning', called Summoning Aid Skills.

Summoning assistance skills are widely targeted, so there's no problem around here.

"Forge/Modify" or "Sew" is fine.

The next time you summon, the maximum amount of Magic decreases for each subject you summon.

The decreased maximum magic will return if you unsubscribe, so it will not lose its magic.

However, it does not heal any more while the maximum magic is decreasing, so the downside is that the maximum amount of magic that can be used is reduced.

You can't do one of the low LVs, but when you summon more than one, your maximum magic is less and less, so much so that they say "summon is planned".

It also depends on the Summoning Aid skill, which is equipped with the subject that can be summoned, and the Summoning Aid skill cannot be removed during the summons.

The LV to be summoned is also half the LV of the summons aid skill is fundamental, so it seems difficult to expect that as a force of war. Seems like you're only helping.

The advantage is that you get more fighting power that doesn't count as a PT (party) member. Well, it's none of my business.

Besides, it looks like you can always train your magic skills during summons.

That said, that rate of increase seems low.

Plus the LV raise of 'Summon' itself is always trace but workout if you are in the process of summoning.

It looks like if you let them act in line with the tendency of the subpoena, they will gain even more experience.

In my case, I always equip my production system skills as summoning aid skills, so if I let my summoned child do production work, he should get more and more LVs.

I am a stone and three birds because I can finally build my magic skills and get the items I made.

Oh, instead, even if the subject of the summons performs production work, it doesn't put any experience in the skills handled.

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We have evolved three magic systems and acquired three more new skills.

Come on, I'm gonna turn up more and more LVs. Yo!

... Will you take the "Summons" only because you can take the course (tutorial) before then?