"Here's what I want you to do."

Is it a silver product?

"As you know, the new Dotril Silver Mine was developed in Dotril, but there are few that can be processed in that city.

In the end, the bowl came around.

But I'm glad it came around, but this is quite a challenge again.

Well, I know it's about shoulder habit for you, but how about that?

Can you take it on, please?

"Okay -"

"Oh! That'll help!

Going back about Mr. Dwarf, the NPC (non-player character) quest put out there was a delivery of silver products.

In this case it will be silver products in general, so there are dishes such as plates and cups as well as equipment.

Such dishes shouldn't be so difficult to make, because they are also materials from the previous stages of the steel.

It must be difficult for the blacksmiths at NPC (Non-Player Characters).

In fact, even player pioneers seem to be forced to struggle quite a bit.

This is the general view just because I stand out that I am able to stably produce 'options' for steel-based equipment.

The number of deliveries is just high there with a lot of dishes, but the rewards seem pretty good.

Yeah, no recipes for tools, no SP (skill points). Too bad.

The more steel-based gear you make for money, the more you come in, so honestly, it's not that high a priority right now.

I would have preferred a recipe or SP (skill points) if I could.

But well, it's only my first quest.

Let's hope next.

It's an NPC (non-player character) quest that's definitely going up in stages, especially silver products.

Well, the Kederick Chamber of Commerce occasionally comes in with a quest for steel-based gear.

Because from the five blacksmiths who continue to order quests on an ongoing basis, it's even iron at best.

I also want to take care of this encounter.

And give me a tool recipe or SP (skill point) early!

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I'm back at the workshop, but speaking of SP (Skill Points), I'm currently accumulating about 17.

There are tons of skills waiting to evolve, so you can evolve any, but which would be better.

This is what my current skills look like.

Main

Craftsman Lv100/Merchant/Modified Lv100/Discovery/Modified LvLv100/Concentration/Modified Lv100/Alchemy/Modified Lv100

Blacksmith/Modified Lv25/Magic Formation Lv89/Magic Manipulation/Modified/Magic Enhancement/Modified/Magic Resilience Enhancement/Modified Lv100

Summon LV100

Sub

Sewing, Modified Lv100/Weaving, Modified Lv71/Toolmaker Lv42

Leather/Modified Lv100/Woodworking/Modified Lv100

Language/Modified Lv37/Magic Language/Modified LvLv100/Decrypted/Modified Lv100

Dollmaking & Modification Lv91/Magic Yarn Gloves Lv65

Collection Lv88/Mining Lv81/Sensing Lv71/Hidden Lv67

SP17 left

It would be nice to evolve 'leather/modification' or 'woodworking/modification' in order to rank up the material as it stands, but 'double option' would not be possible.

Sometimes it's called "Magic Language/Modification" or "Decryption/Modification" to get the recipe.

Some hands are called 'Alchemy and Modification' with the aim of ranking up 'Magic Paper'.

But there's also a way to ask the twins for this.

Those kids are also going to be about the end of the next phase of Alchemy and Modification.

There is also the hand of "discovery/modification" or "concentration/modification" to raise the overall bottom.

But these two skills are only bottom-up after all, right?

There is no longer any doubt that it is useful, but it is inferior to the overall range of other skills really.

Incidentally, 'Summoning', 'Sewing and Modifying', and three magical systems have low priority.

I don't feel the need for evolution because I've had enough of any of them.

But I just want to "sew/modify" to evolve in case there's anything extra SP (skill points).

Well, I can't help but worry too much.

Evolve 'Magic Language/Modification' here to get recipes.

Naturally, it's the 'Magic Formation' recipe I'm after.

I don't think the recipe for the tools is in the library.

Well, I just feel like it. I don't know if it really is.

So this is my healing priority.

I need 15 SP (Skill Points) to evolve "Magic Language/Modification," but this is fine.

And when it evolves, it becomes a 'magic language'.

Magic is next to magic.

[Furo-no-no] Then magic seems to be located under magic, doesn't it?

I can see from examining the magic skills of the offensive system that may not be fully superior compatible, but this time it will definitely be full superior compatibility.

If I make a few items from my quest, I'd just like to go with Reading Time!

Oh, but I also need to make a replenishment before I do.

Busy, busy!

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The silver product quest is not difficult for me.

Additionally, dishes have an extraordinarily low amount of intermediate materials compared to equipment, which makes them even less difficult.

When it comes to quests where the amount is considerable, it doesn't take long if the difficulty is low.

That's no different with the quest you're taking from the Blacksmith Five.

It's just for 5 people over there.

Simply because we have 5 times more deliveries.

But this is one.

It's not a fifth, but it still reduces production time as close to it.

Well, I mean, I've already made the delivery.

Good luck with that!

But I'm not going to go to the delivery right away.

Logout time is already approaching, and 'in-game time' should not be annoying as it will be night.

Whatever the difference in blessings, NPC (Non-Player Character) pioneers are all blessed by the goddess, so even if you don't sleep quite as much, you can do the activity.

But not everyone works to their limits, naturally.

Most people act in the same way as the average person, whether blessed or not.

I mean, it's bedtime at night.

There are exceptions, but they say those people are mostly combat-based NPC (non-player characters) pioneers.

So the delivery is also right to match it with "Day Time" in "In-Game Time" as a courtesy.

Even if you go to the store, it's closed.

The security of the system is robust, so it is not something that can be broken quickly.

Well, it falls to be called a guard instead of breaking and breaking in and not having them pick up the delivery.

Then you are logged out.

Will you make steel-based equipment first thing in the morning?

Oh, and I have to make event items.

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The next day.

As soon as I logged in, I was making steel-based equipment and event items, selling them as a priority, evaluating them, refilling them, and reading them. In between, I also took a view of the bulletin board, and the topic of the magic doll still seems to be incandescent.

Well, maybe it stays like this for a few days.

Princess Slate is accelerating, and there seems to be an increase in the number of people wishing to join 'Kikori Dot Cor' and 'Works'.

Anyway, there are quite a few people on the slate who say they want to join.

I don't think it makes sense to have to contact the 'clan' guy, but what are you thinking?

Well, I don't know about 'Kicori Dot Cor', but isn't it impossible to get into 'Works'?

I don't care what you think. I'm after the magic doll.

There's no way Mr. Sweet Lori would let such a person in.

Is "Kikori Dot Kol" a pattern of approaching the princess and telling me from there, too?

That's useless, too.

Whatever. The princess's guard is an iron wall.

Same goes for Micah, but there seems to be quite a few player pioneers who come close to the princesses for the purpose of getting close to me.

But as you can see from what I've seen so far, we're totally shutting ourselves out.

Of course, so are all the people who make priority sales.

I'm not going to add them even if they introduce me, because the only priority selling is to whom I decide.

Well, things are a little different for Micah and Princess, but I'm not going to get any referrals from the others.

If there are more people in priority sales before then, we will have less chance of buying them.

It would also be a fact that you don't want to increase it too much.

'Options' is only random.

We can only rely on luck in the tough current situation to target with the effect of 'adding'.

Everyone wants a useful 'option' among them.

Even at an exorbitant price, the preferred sellers are all the top player pioneers in the battle system, so they can manage to do so, so they don't have a hand in missing out on anything that is sure to improve their combat abilities further.

If you get stronger, that's all you'll get fighting efficiency and you'll earn numbers.

Skill LV will also rise and drop will be able to make relative money.

As it stands, the only use of money is gear and items if you're a combat-based player pioneer.

Well, you might buy a house for 'Clanhouse', but that's sole.

The basics are enhanced by equipment and items.

Maybe if there were more elements of play, it would be different, but as things stand, there's still no sign that it's going to be implemented by [Furo-nee-nee-nee-nee-nee].

But with more of those elements of play, I might go through for the prize, too.

If something like this one is in the prize, I'm definitely going to comp it.

Won't it be implemented? Play elements.