What you do if you come back from 'Revere' is still production.

Plus, there's a lot of new recipes this time.

He said he would have arms.

But I'm just curious that it's not that difficult.

Well, even though it's small, it's a paid recipe.

You can do quite a few things, but it can also be true that you don't expect much because the price is the price.

Anyway, if you make it, you'll see.

Let's start by seeing what the freshly acquired "Magic Guidance Science" looks like.

The main use is the production of intermediate materials, right?

It feels more like making parts.

Anyway, "Gear Beta" and "Stone Spring" are all things that I've never seen before in my worldview.

Of course these also seem to involve 'tool making' skills, and the equipment used is the 'demon conductor synthesizer'.

... Mahabla "Tool Making" has also evolved and become "Tool Maker/Modified" when "Tool Maker" reaches LV100.

It was helpful because I got a pretty large amount of SP (Skill Points) for a series of quest rewards and special rewards during the Crusade of The Shadow Lord.

By the way, it took 30 SP (skill points) to evolve into 'Toolmaker/Modifier'.

Still, there were still a lot of SPs (skill points), so "Magic Formation" evolved at the same time as Lv100 to "Magic Formation/Modification".

It's still there, but I've decided to leave it because 'Blacksmiths/Modifications' is about to reach the LV100.

Because it should probably take quite a while.

Good luck with the production of Demon Guidance Science as it will replenish the SP (Skill Points) that I hope Gun Lv will rise.

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I've made some recipes that make the obtained 'Magic Guidance Science' mandatory, but the finished product feels special no matter which one you take.

For example, weapons...

Fire Iron Gun B Custom

Gun/6-Star/ATK +40 Attributes: Fire HIT +21 CRT +44 HP +150/Enchant: Fire Critical Enhancement, Medium Vital Enhancement, Medium/Durable 75

It's iron-based, so it's ranked higher, with 'double options' occurring, but it originally looks like a weapon with 'attributes: fire' as the name suggests.

Yes, it's an attribute weapon.

You've come here quite normally, attribute weapon.

But I didn't sell the steel-based recipe, so clearly, it feels too low on offense to use.

Well, that's the story of the top player pioneers in combat, so it should be a thankful weapon for the light layer.

But what kind of weapon skills was a gun?

I think there's more to it than having gear, but could this also be the kind of thing you can get with 'rebels'?

Well, it's okay because I don't fight.

Beginning with guns, recipes are taking a form closer to modern times in type and shape.

If it's protective equipment, it's not armor, it's braided with reinforced fibers, or shields and the like are also liotto shields in reinforced materials.

Even though I can produce how many original and favorite shapes I like, it makes me wonder what a worldview was when it comes like this in an existing recipe.

Well, it was a steampunk city, so I gave up half of it.

Then I also want transportation other than carriages, such as automobiles and trains.

There's a gate from the city to the city, and there's a MOB (monster) in the field area, so you won't be able to do it.

Oh, but can there be bicycles or motorcycles or something?

I've never ridden a motorcycle, so I'd like to try it.

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The recipes obtained in 'Revere' were crude finished making, but they were all difficulty for the light layer.

I mean, it doesn't mean much to me to make it.

Even "Double Options" won't be as expensive on an iron basis.

It's also a hand to make a number and sell it in bulk because the quantity of intermediate materials is not comparable, but if I do that, the subsequent producers will be in trouble.

I don't like to reduce the number of production-based player pioneers compared to combat-based player pioneers, not to mention a little more.

It may also come up in the future as an occasion to fight together like at the end of the last event.

No, rather it will definitely come out.

So we do not want to act as much as possible to discourage the training of producers.

Of course, if you become the area of the Steel system that I mainly produce, it's a rival, so I won't be remiss.

Now is it time to restart the production of steel-based equipment?

Instead of losing the production of event items, we spent a lot of time producing new recipes.

Replenishment products include 'Magic Guidance Science' gear made in a few pairs, but those looking for steel-based gear in performance are overwhelming.

Especially if you're the one who comes to my store, you've already graduated from Iron and it's obvious.

Well, it's a novel piece of equipment, so some people might buy it for rarity.

And then there's the gift for the ensuing.

Well, I know it's a pretty good value for a gift.

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If we had concentrated on producing steel-based equipment, at some point the mark would have flashed to notify our vision of 'email' incoming calls.

When the hell did it arrive?

I didn't notice at all.

Check it out. There's the letter 'Zabrina 2nd Knights'.

This is the smell of SP (Skill Points) getting puffy.

Looks like it's still a NPC (non-player character) quest if you go ahead and read it.

Besides, it looks like a quest in 'Revere'.

They call it the 2nd Knights of the Battle, 'Zabrina 2nd Knights', so this time it seems like it's just an intermediary.

Well, there's a connection to me. It's about them and Mr. Dwarf to the royal palace people.

He wants a rep to hear more about it.

It's for SP (Skill Points), so it's one option, right?

I just replied that we were going to meet up locally.

Decide to go when you've done your refills, etc.

We can still afford it till the promised time!

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"I'm sorry I called you up, Mr. Bucket."

"No eh. Thank you again."

"Oh, nice to meet you.

That said, because I'm an intermediary. From here on out, you're going to ask her.

It's Laksha from the "Soldier's Garment Development Department."

"I'll see you first. This is Laksha from the" Soldier Costume Development Department ".

Thank you for taking on this sudden request. "

"I'm Mr. Bucket, the pioneer. Best regards -"

When I joined Mr. Hayflick, there was a crisp, seriously impressed woman with an intelligent atmosphere there.

The "Soldier Costume Development Department" is, of course, my first ear, but I'm guessing you're developing equipment by name.

"Rebel" has developed the "Magic Conduction Science" and, as can be seen from the equipment produced in the recipes obtained here, is quite different from that used mainly in [Capital Sabrina].

I don't know where the city was before 'Revere' was swallowed up by the Demon Tree, but is this an opportunity to capture and develop technology?

I have one thing to say when it comes to equipment production.

No wonder they chose it.

"Then I am with this.

I'll take care of the rest, Laksha. "

"Leave it to me, Captain Hayflick"

Mr. Hayflick really just brokered off and left, but Mr. Laksha seemed like a serious person as impressed as he looked, and he just started explaining what the quest was all about.

Apparently, in an area that is not generally accessible, a 'rebel' technician provides the recipe and producing it is what the quest is all about.

Reward SP (Skill Points) exactly as you aim!

But the 'rebel' technicians don't seem to offer recipes for free either, and the amount of recipes offered seems to depend on the rank of what I produce.

This is your chance to get other recipes that are not available to the public in SP (Skill Points).

As for the 'rebel' side, we will need the power of the 'Kingdom of Zabrina' from now on with the felling of demonic trees and aftercare, but I do not want to give out much material for negotiations.

But in "rebels," like a bunch of technicians, arms seem to mean things.

So it looks like it was this quest content.

It sounds like they're pawning in politics. No, but to get recipes that aren't available to the public.

You have arms!

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What came was the central section of 'Revere'.

The average person was certainly just off-limits around here.

Can't you handle the fact that the cables installed on the ground are getting thicker and thicker and getting in the way of walking?

Thanks to you, you can't walk except in a dedicated aisle.

There seems to be a dedicated corridor for carrying cargo, but it's not that big, so it seems difficult to get around.

Even in "Revere," where steam engines and "Magic Guidance Science" are developed, it turns out carriage and so on are carriages.

I was hoping it would be here where the average person wouldn't get in, but it's a carriage after all. Too bad.

The research building, the facility that says, seems to be the destination, but it feels indescribable with the cable covering the building multiple times.

Is this the research building?

Couldn't you look any smarter?

Well, it's making me feel like a Mad Scientist and it's going to be highly regarded by some.

Well, the quest is about to begin.

Good luck. Yo!