A few days in 'Real Time' from Mr. Laksha's NPC (Non-Player Character) quest.

I made the recipe I got and saw it side by side in the store, and it matched the reaction I expected.

Defense is inferior to steel-based equipment, but its unique performance seems to beat the results of locally significantly outperforming steel-based equipment.

For example, attribute-based protective equipment.

They were incredibly strong in demonstrating their true value in places where many MOBs (monsters) would use their corresponding attributes.

Performance-enhancing protective equipment, for example.

"Speed enhancement", "Critical enhancement" and so on may have produced dramatic results in a very peaky way that can be concentrated and enhanced by covering the whole body even if it is ineffective on its own.

The most important person is Mika.

As a result of wrapping the "Speed Enhancement" protective gear around his body, he had reached a speed at which the remnants were likely to remain.

Of course there are advantages and disadvantages.

The attribute system only has less defense than the Steel-based equipment except for the corresponding attributes, and the performance enhancement type seems to cause instant death if it is bad when attacked because the defense drops considerably.

Depends on how difficult the hunting ground is, of course.

Many people seem to think that even in categories where treatment such as' Critical Enhancement 'is easy, it is not appropriate in exchange for instant death.

The harder Micah is going to get to the 'speed enhancement' she's doing, the harder it is to control her own speed, the harder the fight itself is.

In such circumstances, it becomes normal to avoid attacking MOBs (monsters), resulting in a very high mortality rate.

It is too peaky to be similar to the situation in "Magic Thread Gloves".

But it seems fashionable to wear partly performance-enhancing protective equipment because it can be reduced to a controllable speed.

Of course, the burden on the healer seems to be increasing because of the loss of defense for that matter.

That's why the one-point performance reinforced protective equipment that I thought would only sell at the beginning is in increasing demand against expectations.

There's just no more demand than steel-based equipment, but it's sold in stores for about what I made to breathe, so shall we continue to make it a little bit?

Yes, performance enhancement equipment is being strengthened again because it can also be used for "Magic Dolls: Worm Shapes and Spiders".

SP also evolved 'Dollmaking and Modification', which became Lv100 because it could afford it, and became 'Dollmaker'.

Demand for dolls may be increasing again because of the fact that I kept the 'email' out, or because the bug fix has only made it possible to detach the doll's gear with 'marionette customization'.

As a result, dolls are also produced with more variations per piece of equipment.

So far, "Marionette Customization" has only been on "Magic Dolls: Worm Shapes and Spiders," and it takes a lot of time and material to produce that "Magic Dolls: Worm Shapes and Spiders" as well. I haven't made it since.

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He is a producer player pioneer, enlivened at once by the pioneering of 'Rebel', but more than that, he is highly benefited by combat-based player pioneers.

The newly acquired skills in "Revere" are more suitable for combat than for production, and there are many more combat styles such as "Special Combat Techniques" using powersuits and manipulators led by "Gun Techniques".

Of course new items are emerging not only in skills and equipment, but also in consumables and so on.

Especially the recovery-based items, which were headed by potions, have replaced modern medicine such as tablets.

Of course, the higher-ranked potions are still active, but the tablet has more basic effects, so when the rank reaches the same level, the armament goes up to the tablet.

The changes made by "Revere" are huge.

It also has its impact, and there seems to be a surge in player pioneers who are willing to indulge in new pioneering.

Especially for the player pioneers who pioneered the 'rebel' this time, they were paid a considerable amount of bounty by [Kingdom of Zabrina].

It's a city with so many consequences. It's also about being able to snort.

No matter, there are hits and naturally hassles.

But even when it comes to hassles, it can be a low-ranking hunting ground, so there are aspects that can't be said to be out of line for player pioneers in the light layer.

It would be off the hook for the pioneering people.

But if it's a place where you can pick specialties and unique ingredients, it doesn't matter if you have a low rank.

As a result, the field area may now be so developed that it approaches the [capital Sabrina] around 'Dotril'.

There is no more 'Dotril' where the idle birds were ringing.

Whatever it is, it's because of the field area that we've pioneered around "Dotril".

It's faster to go anywhere via 'Dotril'.

Of course, it's closer there near 'Revere', but the land is completely buried there.

It's almost impossible to have a shop, and even less accommodation because it's a steampunk industrial city.

Well, as things stand, accommodation doesn't make much sense, so just because there are facilities that can buy consumables and restore endurance values for equipment, it seems like enough battle-based player pioneers.

The shops are busy buying and selling materials because the outdoor stores can be opened even if you can't have them.

Around 'Dotril', which is such a remarkable development, I did my best to have a shop dedicated to buying in 'Dotril' as soon as possible.

At first, I was looking for 'Dotril Silver Mine' material, but it was so subtle that I thought I'd stop operating, but now I have more clerks and it's a full 24 hour spin.

Thanks to this, we are able to collect materials from all over the place without having to open an outdoor shop.

Glad you moved early.

It's a lot of pioneered field area, by the way, but unfortunately so far the city has never emerged.

'Revere' is a pretty special category because it was independently able to counter demon trees, but it's undeniable that there might be other cities like that.

I'd prefer something more merhentic next for Steampunk.

I want you to fight the demon tree with magical power.

Speaking of Melhenchick, it was a pampering Halloween event that just changed its appearance, but it finally got a tectonic in it.

Must have gotten a ton of complaints in there.

October will also be a short period between now and the end of the month in the middle of the month, but both combat and production groups have been announced for participation.

Repeatable quests of various ranks have been issued by pumpkins and other objects installed everywhere, and when you achieve them, you appear to receive bonus treats.

The bonuses that come with it seem random, but the higher rank seems more effective and even more biased depending on how you accomplish your quest.

There are two ways to accomplish your quest.

Win a Halloween disguised MOB (Monster) battle or deliver the specified material.

It stays that way to fight, but some are enough to defeat even beginners because they have a choice of rank.

There is also a rank in delivery, but it is a bit special.

The material to be delivered is on a point basis and will not have been achieved unless it is delivered for more than the points specified by the rank.

There are quite a few ingredients eligible for points, of which the points are particularly high are the various parts for which you can get recipes in 'rebels'.

Among other things, the amount of points I can make with the high difficulty recipe I got is significantly higher than with other materials.

So I tried to line up at the store and it was selling out in no time.

It should have been quite a price.

It's less profitable than producing and selling steel-based gear, but it's going to make good money to the point that it doesn't fit into the box of pennies.

Oh, and they're inclined a little bit by the large, scale-shaped objects installed in each city by the way they accomplish event quests.

If you accomplish it in battle, you just lean a little towards the red plate depending on your rank, and if you accomplish it in delivery, you seem to lean just a little towards the blue plate depending on your rank.

Since this phenomenon is not particularly disclosed in official HP, various discussions also seem to be taking place on bulletin boards.

If you lean on one of them, you win, or something happens by leaning on the last day, or if you don't keep it even, you get taunted?

It's not official to have anything to announce. Well, we're all used to it, so the debate around here is going to be incandescent until the last day.

Am I voting for a plan to be pranked, by the way?

Because it's Halloween. It's a trick-or-treat.

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"Ha - I was scared that the highest ranked MOB (Monster) was too strong"

"Mm-hmm. That's a surprise"

"So much?

"I've given you information on the bulletin board, but when you achieve the highest rank you can get from the start many times, you come out.

I tried that. No, I'm already surprised.

I think he's a Reid. "

"Wow...... That was tough.

You could have knocked him down?

"It's a mochi! Well, if you're a Reid, you have to hit it. How dare you!

Hey, good gear. This!

"Micah and other special people seem to be the only ones who can use it."

"Traffic accident"

"Haha! It's definitely a car accident!

A lot of times he's bumping into trees and stuff, bumping into people. "

It's a regular women's party, but this time I'm enjoying an outburst of women's parties that aren't held regularly with Micah and the princess.

Or we both had time by chance, so we just got together.

Looks like we're both enjoying this event plenty.

It seemed like a surprise strength for both of us, especially for the strength of the MOB (monster) that came out with a hidden element.

It's amazing how many two people are running that hit the top player pioneers in battle. It must have been pretty strong.

Maybe there's a hidden rank in your delivery quest as well.

Seems like the bulletin board hasn't raised that kind of information yet.

"So, this is the treat I got then"

"Looks delicious"

"Right. It's sparkling to see."

"Right. The rank is fine, too.

The bonus was unfortunately a production system. "

"I'm glad."

"Mm-hmm. For Mr. Bucket"

"Well, aside from the effect, I don't deny it looks delicious!

That's why the actual food!

"" Ooh!

It's a treat you get when you complete a quest, but you don't always get the effect you want, even if you're biased in the way you achieve it.

But they're all delicious treats, so they all seem to be cracking and satisfied.

But the treat Micah got this time was a delicacy with dazzling unique effects among them.

Whatever the flavor was, it was a hell of a great word!

Thanks, Micah! I'm so happy!