This year is over.

It started in the summer [Furo-no], but I think it was just six months.

There have been a lot of things, but basically I've been producing for six months.

But it was a lot of fun, and it's not very real, but I can't, so it's a full six months.

Events are just a little longer than the usual duration of events, year after year, until the end of next month.

We at "Works" and "Beyond the Distant Hours" organize PT (parties) in the workshop every day to enter into the production of event items.

Already, there has been a considerable increase in the list of friends, as it has been done with a number of replacements and replacements.

Exactly, because under these circumstances it's hard to say no.

Well, if something goes wrong, you just have to disarm it, because you're my friend, and I'm not giving you permission to take it personally to the workshop.

There will be no particular problem.

Putting them in our workshop without my permission would be like members of 'Works' or Micah and the princess.

For once, permits to enter the premises in your possession may also be targeted at the frame of Friends.

There are many other types, including the 'clan' designation and the PT (party) designation we are currently working with.

Of course, you can also personally designate.

This, on the contrary, is not possible with a forbidden setting.

Well, I mostly only use this one as a personal designation.

In the games I've played so far, this kind of designation has been all about clutter, just me, all of us, etc., but [fumbling] is fine.

The settings around the system that you can reach where it itches, as long as you're happy.

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Joint event item making is going very well.

Every time I participate, I especially, earn a great amount of Event Points.

Items that can be exchanged are often attractive, such as the right to free use of the gate and minicots.

I will, of course, aim to dominate all minicots.

At this rate, I think I'll be able to dominate it by the beginning of next month or so.

And then there are firework-based items that have exclusive effects for the festival.

I've hardly seen any of these things before, [fumble], but this time we have a massive lineup.

Beginning with incense fireworks, they are more dull, even large fireworks like those used at big festivals.

However, of course, the large fireworks are flashy and seem to scatter effects across the wide area, so we need a point very badly.

Besides, it's expendable.

It can be difficult to launch many shots because it consumes so much points just to launch one shot.

It's just that if you collect alone, it's difficult, but not if you collect many people together.

I look forward to the 'Ese Kansai Valve Association' sponsored festival on New Year's Eve as fireworks are also planned for the evening section.

By the way, I also tried replacing and launching only one shot to try.

Hua blossomed in the night sky many times and it was very beautiful, but I knew there was something lonely about just one shot.

Still, it feels good to be able to use items that you personally can put that huge effect on.

Is the server okay?

New Year's Eve or something, you're going to be launching a lot, and you don't like too much load and falling mackerel, do you?

Well, [Furon no] will be fine because mackerel is strong enough that there are no lug-like lugs at all even if the number of concurrent connections exceeds 10,000.

Yeah, well, there's a free right to use the gate on the replacement item, but it's supposed to require demon stones to use the gate.

The update allows you to go to the field area using gates as well, and there are many opportunities to use them in 'Party Auto Matching' and more.

As a result, the Demon Stone has increased slightly at first, but now, on the contrary, the value is falling more and more.

Even now, they say the drop rate hasn't changed physically, but they say there's an extraordinary increase in the amount of demonic stones available at one time in the more challenging field areas.

Until now, it was one drop, because of five or ten at a time and the fact that they were available in large quantities.

In field areas with low difficulty, as always, the hierarchy of field areas added in the update has made the deeper the hierarchy the more difficult it is and the more you get.

In deep hierarchies, naturally the strength of the MOB (monster) also increases, as does the material you drop.

Basically, the materials available will not change, but if the rank increases, the demand will increase at once.

I don't really want it if it's about a 3-star material, but if that's a 5-star or 6-star material, the story will change.

Equipment, tools, and skills are also important, but I've still never crossed the ranks of materials.

Rare materials are subject to strict processing conditions, but not if they are just ordinary materials with high ranks.

Because even if it gets somewhat harder, if you can usually afford low-ranking ones, you can handle them adequately.

The hierarchy of field areas has made it easier to obtain high-ranking materials, so the purchase of stores has also become capped on the purchase of low-ranking materials.

Until now, I have bought it without worrying about the split and rank, but from now on I try to buy it around high ranked materials.

High ranked materials naturally jump in price, but just because they are high ranked doesn't necessarily mean you can have a high ranked finished product.

First of all, it's a low-ranking material, which should be used after it can be produced stably.

Well, even so, demand naturally ranks higher than low-ranked materials.

Members of Priority Sales are top-notch player pioneers who can hunt sparingly enough in deep hierarchical field areas.

Just the high ranking materials they come to sell will be quite a bit, so it doesn't look like the materials will deplete at the moment.

There are plenty of other people coming to sell it.

Without the material, you can't even make it, and the 'double option' steel-based equipment is still like I have a monopoly.

They come to us for sale as a matter of priority so that we don't let them deplete the material in order to get it.

So there are lots of opportunities to get rare materials as well -

"I'm in trouble for this..."

Actually, earlier, I went back to death.

I'm the production only one, so I have little experience going back to death.

One of those few experiences has increased, and this is what caused it.

absolute zero degree light ore

Rare Materials/8-Star

'Gospel' is the material obtained in the field area of [Jungsmelis Republic], but as you can see, it is a high ranking rare material.

Rare materials have changed from updates to categories of easily understandable and rare materials.

Apparently, I got it when I defeated the boss in a pretty deep hierarchy, but it was good until I put around that the processing method would be ingotted because it's an ore.

But what a piece of this.

It was a tremendous substitute for taking damage during processing.

It's too late when I realize thanks to you.

Unexpectedly, the damage was enormous, and he returned to his death while he was manipulating the Bag in an attempt to recover.

I don't usually use potions, and I don't suddenly take them out of my bag.

If you're a combat-based player pioneer like the Micahs, they've signed up for a dedicated shortcut or equipped you with a pouch that you can take out at any time.

I don't make pouch-based gear because it's a small item, and you didn't sign up for a shortcut.

I'm surprised you have this material.

The fortunate thing about being unhappy is that even if you go back to death in the middle of processing, if it's a workshop you own, it stays that way?

However, your chances of failing over time will be higher, and your rank will drop.

If I knew it would take damage when I processed it, I could just finish it while I recovered, so I could process it without any problems when I got back.

However, the rank still fell and was the result of a 2-star.

Sometimes it's a rare material that has no information at all, and I was disappointed because I bought it for a pretty high price, but I managed to keep a 3-star after next because it wasn't just one.

The finished ingots...

Absolute Clear Light Ingot

Material/3-Star

What a lovely name ingot you've got.

The question is what to make with this,.

Unfortunately, there are no recipes.

Regardless, there is nothing to use 'Absolute Clear Light Ingot' for recipe shards either.

There are also limits to making trials and errors because there are not many.

But if you're going to try under those conditions... it's still you, isn't it?

"Would you like to do one for Micah, who can't log in on New Year's Eve?"

These days, it's just the Princess's gear update, and it's Micah's gear that hasn't changed completely.

The protective equipment would have been updated if a useful 'double option' had been available, but the weapon is hard to manufacture.

I keep using the same thing all the time.

Well, still, I have the peak performance so far, so I don't have a problem.

Still, I think it's time for a new one, because it was blurry.

Come on, let's do it together!