Game Market 1983

EP. 8: Sponsor Game (1)

“The world's first portable console gambler to employ a cartridge exchange method. ”

“Whoa!!!!!! ”

“This is a prototype of a new portable console model that's still under development. Only portable gaming bases allow you to place game cartridges in the back, so you can exchange tons of games with one machine. You can also use both speakers and earphones to plug in your earphones, play music and play games in public places. ”

“Wow!!!!! ”

“This machine is a black and white display, but it can display multiple graphics organically. Let's play with this cartridge that was actually created. ”

Gunpei showed a boy in front of a single stage with a pre-made demo cartridge inserted into the device.

“Super Marijida!!! Super Maridge!! ”

The boy was amazed at the organic Super Maridge in a small black and white screen, and the people around him were also resilient when they saw the screen in the game.

“Th-that's real. Super Maridge is really spinning!! ”

Although the people behind him did not see it properly, he wanted to see the reaction of the people in front of him. Gunpei glanced at those users with a happy smile and put the Gamboy back in his pocket.

“This Gameboy, who is working on a goal for the end of next year, will also see more information in Pharmy Communications next month. And that concludes our surprise presentation to Mintendo. ”

“Whoa!!!!!!! ”

The presentation was a success. People were leaving the presentation and muttering as if shocked or puzzled. And one of the people who had not yet come out of shock was running to the back of the event chairman shouting.

“Wow! This Gunpei is so cute!! Where is it!!"

Perhaps the most impressed person was the owner of Kamauchi.

&

The legend of Karin has caused tremendous excitement, as I expected. The landscape of the venue appeared on the news and featured documentaries were broadcast on the topic of social phenomena in game media.

Of course, there was mintendo in the center, and the family sold since July 15, 1983 sold around 70 million units worldwide in just three years, and Mintendo has laid the foundation for a remarkable gaming kingdom.

But is that so? With nearly every gaming company producing games for the Mintendo family, Camouche increased its workforce in particular in February 1986, because the development room personnel could not even check the quality of the games. I set up a quality inspection unit.

I also traveled back and forth between the United States and Japan for three years, sometimes as a game developer and sometimes as a sales rep representing Mintendo. The department that saw practical work was the next-generation console development department, but nowadays I've been working more often than that.

“Director Kang, where are you going again? ”

“Oh, I'm going to go to work for a while.”

I was quite popular within the company, other than my department, which always speaks for the employees below. It was a completely different look from what I used to look like when I was stuck in the development room in 2015.

Did I realize the importance of relationships with people? I was demoted to the Customer Satisfaction team in 2015, but I still couldn't forget the awkward atmosphere of that time.

‘It must never happen again. To do that, I need to have one person on my side and a presence in and out of the company. Although I work for the president of Kamachi now, I must be prepared to fight on his terms one day. ’

I started running along the road with a recently selected Toyota car. A moment later, I arrived in front of a game company building in Osaka. It was a fairly large company, FOX SOFT, making mainly arcade games.

In fact, one of the shooters released here last month was getting a tremendous reaction. The name of the game was‘ Twindie ’and I used to play with my childhood friend.. Twindie was very unique from the atmosphere of the original shooting game.

Since the emergence of Super Maridge in the world, the cross-scrolling system has started spreading rapidly in other games. One of the most privileged genres is shooting. The shooting game, which mainly controlled airplanes, was using long-scrolling with slight modifications to the cross-scrolling. Using the background from top to bottom, not from side to side, it was providing a refreshing feeling that flew away from the shell shot by the enemy.

That's why the shooting game often reminds me a lot of 1945, of which Twindie has captivated users with a unique worldview, which is about fantasy worlds, not battlefields where one another dies and kills. In addition, by supporting two players, they were able to merge and defeat their enemies, but the problem was that the game was also equipped with elements that allowed them to fight each other like balloon fights.

Items powering up missiles are also 1P and 2P. I had to collect different items, but I was able to intercept the opponent by firing a missile when they ate the items to eat each other's desired items.

I'm busy fighting the enemy, but a few times I get hit and I get into a lot of fights because my friends get in the way. Then, is that when reality PK begins?

“I've had a lot of fights with my friends over this game.”

I shake my head with a bitter smile and head toward Fox Soft Lobby. Fox Soft was a company that had been specializing in arcade games since before Twindie, so it was quite large for companies in the '80s.

The reason I came here today was because I wanted to send a developer to get technical advice from Foxsoft's development office, and I came here at Shigere's request, which was not something I do at the moment within Mintendo.

“Hello, I'm Kang Jun-hyuk, a Mintendo employee. I'm here today for a meeting with the family game development department. ”

“Oh, I've heard stories. Your name and company on the visitors list here. Can I have your contact information, please? ”

In a more difficult call process than I expected, I made a guest book with a slight tilt of my head. The desk lady had to copy the business card I gave her and put it in the file before she could guide me. Someone must have visited the Chungcheongwae... You said you heard the story already, do you need to be this thorough with security?

It was a huge building, but I couldn't find an ant in the company corridor. Perhaps everyone is stuck in the development room, Fox Soft had CCTV installed on ceilings everywhere to determine the route of employees' movements.

“Hmm, Fox Soft is quite secure. ”

“Right? That's why we call our employees Charlie and the Chocolate Factory. The boss is so secure that when he comes home from work, there's a flop of diskettes in the staff's belongings. ”

“Haha... I see. ”

After a while, I was briefed by the lobby staff on the Family Game Development Department. It was a fairly small corner compared to the arcade game development room that we had seen so far. When I entered the development room, four developers who were working turned their heads and looked at me.

“Hello, I am Kang Jun-hyuk, director of the next generation of console planning and visiting at the request of technical advice. ”

However, I smiled and greeted to create a bright atmosphere, but the expression on the employees' faces was still shivering.

“Kang Joon-Hyuk? Who is that? Was there a Korean employee in Mintendo? ”

“Even if you're not Khumamoto Shigeru, I thought you'd at least send me Kawata Satoshi from Balloon Fight. So much for Mintendo... Sending me people to get technical advice, console designers and people. ”

Am I being totally ignored?

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