Game Market 1983

EP. 11: Case by Case (3)

After work that night, I was sitting in front of my room phone. In front of the phone was a piece of paper with Yuki's contact information.

“Wow, what are you so nervous about!? ”

You might think that strangers are getting droopy in front of the phone, but it was very awkward for me to call someone home in 2015.

If I had a cell phone, I could have sent a text message first. How could I have made a phone call like this? I hesitated to hold on to my phone for a moment and slowly turned the dial on the phone.

With a thud, the reel rolls around, and then the beep starts coming from the handset.

“Hello?"

Th-this is the voice of a young woman...! I straightened my throat for a moment and said:

“Is that you, Yuki? ”

“Oh, Yuki? I'm Yuki's sister, hold on!”

Ugh... There she is... I hear Yuki calling out over the phone for a moment, and then I hear a familiar voice.

“Yes, this is Yuki Ishikawa. ”

“Oh, well, you saw it at the Dragon Emblem, right? I'm Kang Jun-hyuk.”

“Ahhh!! Joon-Hyuk. Hello. ”

“Yes, I'm busy and I'm running late. ”

“I see. I didn't hear back. I thought you'd forgotten. ”

“Oh, no, I didn't forget. It's a bit awkward because of the sudden contact...”

“I was very brave at the time, too, so I contacted you. ”

“I'm sorry, but next time you go to Tokyo, I'll buy you a meal. ”

“When are you coming? ”

If you're a normal Japanese person, you ask Straight, surprisingly, how to say, "No, that's okay."

I was in the middle of a business trip to Pentagon Soft on the next Final Frontier, so I was only able to put my phone down after promising to contact you before I went to Tokyo.

“Oh, it's been 83 years since I've had a conversation with a woman. I'm nervous. I don't have anything to do with our women. It's weird.”

I sighed a little and turned up the power switch on my computer.

Chop, chop, whoopee!

Computers of this age are so much fun. When I first used a PC that was not in Windows format, everything felt very awkward, but now I'm perfectly familiar with it.

After I loaded the coding I was working on as a prompt command, I was momentarily lost in thought.

The dragon emblem's expansion scenario plan was already in place before the launch, so I completed the transplant to the expansion cartridge without a hitch, and recently I was working on another game.

This genre... the Bulletproof Shooting Feud? I set it so far.

I created the dragon emblem, but it wasn't even published in my name, so I was going to develop the work that I created with my Minten license.

&

A few days later, a presentation about the creation of new games was held in Mintendo's corporate conference room. Mintendo staff, as well as reporters from Pammy Communications, attended the conference.

The first announcement was Shigere's Super Maridge 3.

The background design of the game borrowed the curtain call of the monopole to create a unique performance that seemed to be a one-sided play.

Especially after the Woodong incident, Super Maridge's appearance with a raccoon tail was often said to be cute among people gathered at the presentation hall.

Raccoon Margie was able to fly high if she hit the jump button after running for some speed, but everyone laughed as if she were flying.

Using this element, Shigere added that he could create hidden routes for each stage of the land to skip to another stage or grab unusual items.

The roots of the next Maridge series are pouring out from three... leaves that turn into raccoons, roots hidden from every stage.

Lastly, Shigere's presentation ended after Marige turned into a fickle raccoon transformation.

“Great!! Very good. Yes, this is Super Marijie!! He finally came to his senses. ”

Kamauchi applauded the Elongated Seal with a satisfied expression. Gunpei, who was in the presenting society, briefly calmed down the atmosphere of the left and introduced the next game. The following games are a family version of Hondura, which is currently a popular game in the arcade. And the Double Dragon was introduced.

The atmosphere began to rise as both of them were able to play for two and are now popular in the arcade. At that time, reporter Jun Fei from Palmy Communications asked Gun Fei.

“When was the launch of the new portable gaming device that you announced in Karin's legend? What's the price?"

Then Gunpei replied with a slightly embarrassed look on his face.

“We are reviewing our release this holiday season. We are also doing our best to adjust prices as high as our users expect, but there is no fixed price yet. We should be able to tell you more about it around the next month. ”

“Ouch!!! ”

“So I think we're going to finish our next game. I'm also very excited to be the director of this new game. I was the first to come up with an idea for duck hunting that you are familiar with, and a hidden developer of our mintendo who, with Mr. Shigere, has served as the assistant director of several mintendo games. Meet Kang Jun-hyuk. ”

“Ouch!!! Duck Hunt's first idea provider? ”

“Seegee says he's a very talented friend, he's Korean. ”

“Korean..? By the way, you said the planner of the Dragon Emblem was Korean, right? ”

The president insisted on the introduction of Gunpei. I slowly got up from my seat, pulled out the floppy diskette and climbed to the top.

“Hi, I'm so honored that so many of you are here to introduce my first work. As Gunpei pointed out, I have only played an auxiliary role and have not created a game to improve my performance as the main director. The dragon emblem has become a big topic lately, right? I also, as a Korean like him, wanted to create a game that would satisfy family gamers. Genre is a rather unfamiliar genre called" Tandem Shooting Feud Action. "”

“Tan.. just shot.. battle action? What is that, a shot? ”

“Isn't that action? But in a war, are you two fighting? ”

I plug the floppy diskette into the demonstration device and power it up once the ambiguous genre has heard people's whistling.

“Who here has experienced this firsthand? ”

Then Jun Fei, who was sitting behind me, quickly raised his hand.

“Junpei Ishimoto. Step forward, please. ”

Jun Fei smiled with a shy expression and came out to the top.

In fact, I was informed in advance when I met Jun Fei before the event. When I call the Tribute from the top, I want him to clap his hands and pop out.

Of course, others were fine, but Jun Fei was perfect for demonstrating on some difficulty because dying too easily was not fun.

“Please hold the pad in front of you and enjoy the first stage of the demo. Ah, the title of the game is Psychic Battle. ”

“Psychic Battle? A psychic battle... That's not so bad. ”

As the mintendo logo passed and the phrase "psychic battle," as the cheerful BGM flowed, the attention of the people in the chairman began to increase.

When Jun Pyo pressed the start button, 3 attractive female protagonists emerged, followed by character selection.

“Woman!? I thought it was a shooter. ”

“It could be a pilot. ”

“Oh, I see.”

At this point, the shooter was strongly aware that he had to fight on an airplane because of the influences of 1945 or Twindie, but he was suddenly recognized as a pilot when beautiful women came out.

However, Jun Fei's chosen character flew into the blue sky with a gorgeous pair of cut shoes and began to enter the stage.

“Ah!! That's why you're a superpower!! ”

The Psychic Battle was a cross-scrolling shooter. Well, let's just compare that to a role model that I've played in the arcade once.

Jun Fei manipulates the character moving back and forth smoothly, then presses the A button and a blue missile flies to the enemy.

“Hmmm.. The characters that enter the stage are different, but the content is just plain shooter. ”

I bet this guy even knows how to play his friend's game. Yeah, that's why I have more faith, but...

“Play a little more. ”

The shooter game is no big deal. Anyone could easily adapt to a simple way of playing by dodging and firing an enemy missile at the same time.

The enemies who were aiming for the protagonist were also superpowers, and the screen was filled with superpowers.

“Uhhhhh...!? ”

At first, Jun Fei, who was lightly avoiding one or two flying projectiles, began to groan strangely, looking at the projectiles that were filling up the screen.

I've heard this moaning at the game center before. Jun Fei groaned unnoticed when he became immersed in one thing.

My presentation was quiet except for the strange groaning of a man.

The speed of all projectiles in the Psychic Battle was not constant.

Some shell hits fast and some shell comes in breathlessly slow. But what happens when it's full of screens?

“Ugh!!! Rrrrgh!!!! ”

Jun Fei screamed and was amazingly avoiding all the shell casings that were flying at him.

“Oh! That's amazing! Did he say" pammy reporter "? The content of the game is great, but how do you avoid all that shell casing? ”

“Y-yeah? I'm getting dizzy...? ”

“Ahhhh!! Bomb!! Bomb!! Don't you have a bomb? ”

Jun Fei exclaimed urgently at me as he could no longer find a place to escape. In shooter games, bombs are often used as an emergency evasion that instantly reduces your character's time.

“Twirl the cross and press B. ”

“Th-the cross? ”

Yes, the Psychic Battle was the first command-input shooter.

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