Game Market 1983

EP. 16: Morita and Hayashi. (1)

The Psychic Battle went smoothly the day after launch (?) sales were underway.

Especially unlike the trial, in the full version, Chendra's coding made him more speedy, making him popular in all magazines. Although there was still a problem with supply supply, the user's reaction was hot with different choreography and graphics from contemporary games.

The Psychic Battle cartridge was expensive, but in stock and in full sale, he expressed his satisfaction with the ‘pre-order’ method.

But if anyone laughs, there are some who cry...

“Hey, don't play with me, give me the Ura code. ”

“Did Jun Pyo of the underworld finally throw the pad and surrender? ”

“Hey, you lunatic. Let me finish the game!! Are you sure you can clear this thing? ”

“Of course. So with the ending, we've made it a clear privilege for the boss characters to use as well. ”

“Aaaah!! You brute. I want to try Ryu Hwang!!! ”

Hwa-young Ryu.

As the final boss of the Psychic Battle, she has recently gained the most popularity among the Psychic Battle users, but has been called a character of affection for her deceptive combat skills.

A beam of combustion lasers, filled with powerful barriers and screens that bounce back and forth through teleportation, physical evasion, and opponent's attacks.

In particular, the rapid burrowing, turning and kicking of the player with one punch, was extremely notorious among gamers.

“Have you heard from anyone who cleared it? ”

“All I have to do is tell you to hurry up. So give me the Urah Code!! You want to see me get eaten by users? ”

I'm disappointed, but I thought maybe one or two of them would show up if they dug themselves up to die. I swallowed a bloody smile and darkened Jun Fei.

“Okay, okay. Then I'll give you a hint instead of a cheese. ”

“Really? What is it? ”

“Ryu Hwa-young can't win in the beginning. ”

“What!? ”

“Survive without delay. Don't attack for 10 minutes. Try to avoid it." Then you'll know what I mean. ”

“Hmm... is there an event? ”

That's why I don't like fast game reporters...

“Yes. Die once and for all. ”

“You devil... got it. I'll get back to you when it's clear. ”

Jun Fei grumbled, but hung up without asking any more questions about the event. Perhaps I wanted to see for myself what the event was.

In fact, games in the '80s and' 90s are very unfriendly.

Since this was a game in the 2000s and the 'tutorial’ system was so active, it was detailed on which buttons had the effect at the beginning of the game and where the event took place on the map.

However, games nowadays do not lower the difficulty by themselves.

When a player gets hit with an obstacle during the process and clears it with their own strength, you will feel an unspeakable pleasure.

So what happens if you stay 10 minutes before Ryu Hwa Young's boss?

At the occurrence of a specific event, 2 allies are supported, with the exception of characters being manipulated.

Originally, this scenario was a given up on the performance of the device, which was made possible by Chendra's coding ability.

Maurita finished her debug exam with me, tearing down the last scene of the event even though she was a game in development.

After the launch of the biggest project I've ever developed, the Psychic Battle, Morita and Hayasho, together, came back to their original division.

Then one day...

On my way back to the office after lunch, I saw Morita staring out the window dazed in the break room.

“Mr. Morita?"

“Ah, sir. Hello."

“Why are you in the break room at this hour? Have you eaten?”

“No, I just don't have any appetite.”

Morita smiled helplessly at me and brought the machine coffee to her mouth. When I came to the break room to talk to him for a moment, I pushed a coin into the vending machine and asked Maurita.

“How are things these days? Are the people in the department good? ”

Morita shakes her head and replies.

“I liked working with you a lot better. Two of my development teams are working on a new project, but I don't think it's my style. Moreover, the platform is taking him to a portable gamble boy.”

A portable gambler... It's a total rat poison for Morita who likes fancy beauty characters...

His illustrative abilities are provocative, but they are limited to beautiful girl characters. But we mintendo tend to lead game development around cute and cute characters rather than pretty girls and sexy code.

From that standpoint, the psychic battle I created was a very surprising result as a mintendo. Well, I was pretty objectionable at first, too.

“It's still in the planning phase, but as soon as Shigei's Super Maridge 3 development is complete, I think I will enter the development of Dongking Com for Gamboys. ”

Oh my... I can't believe I just asked a beautiful girl illustrator to draw a carnival... with the highest Psychic Battle Contribution Points.

“This isn't something I can help you with.”

“Sir, do you have any thoughts about creating a Psychic Battle 2? ”

“Psychic Battle 2? Of course I want to, but... I'm not paying 2 as a family. Maybe it's for the next generation.”

“Well, that could take at least a few more years. ”

“Right? Haha.”

“I picked up the pen this morning, and I didn't feel like drawing it. When I was painting Ryu Hwang or Azsa Len, it was very well drawn, and it was very broken for me to tell you what I was doing all morning. ”

After pulling out four or five high quality illustrations a day during a psychic battle, it's a problem with my taste.

“But how is Hayashi? ”

“I thought he was in the first development room for the finishing touches of Super Maridge 3.”

At that time, Hayashi opened the break room door and came inside to see if he was bad.

I waved my hand in joy, but Hayashi didn't see us. As soon as she entered the break room, she asked me if I had a rough cigarette.

“Hayashi?”

“Ah!? Sir!!"

“Is something wrong? ”

“That's... ugh... no. ”

Obviously not. It shouldn't be that hard to work with the people of the development team because of Hayashi's personality. He took a deep smoke and sighed and asked me.

“Commander, would you like to create a Psychic Battle 2?" ”

... I don't know if these two made it... What's wrong with you?

“As expected, Hayashi agrees with me. X.O.! Please help us! I want to paint a beautiful girl. Instead of drawing Dongking Com like this, I'm thinking of looking for another job. ”

“I can never work with the Development Team. There's only so many debugs I found this morning, it's so peaceful. I gave him some advice about joking and nagging, and he was totally weird about people... And he had to say something to make him feel like a deputy director, but he wasn't that kind of person, and I felt much more comfortable working with him. I had a lot to learn.”

As expected, Hayashi's personality and development team atmosphere didn't match at all... I had a cup of coffee and looked at Maurita and Hayashi alternately.

Beautiful girl illustrators and coding machines.

The combination of these two isn't so bad...

I stared at them for a moment and stopped talking.

“Morita and Hayashi. Both of you are complaining. A team member who created a psychic battle together. I'm sorry to hear that, but I'm not in the mood to create a Psychic Battle 2 right now.”

“Oops…”

“Ha…”

In my answer, the two of them sighed and looked disappointed.

“So here's the thing. Why don't we try this? ”

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