Game Market 1983

< EP. 24: Demon who picks up coins and swallows them (2) >

That day, we destroyed all of the coding work of the Psychic Force, 80% of development progress.

Hayashi joked and explained to the employees the example of him when he had previously demonstrated a 'food table flipping’ skill, and their expressions became blue.

Maybe since that day?

The industry has nicknamed me "The White Devil of the Pentagon."

However, employees of the second development team, including Hayashi, felt that my choice was right.

There's no way General MacArthur's coding program is gonna go back to shoving it up his side like it was an Incheon landing operation.

Rather, what's more annoying than coding is the ‘debugging’ task of catching bugs.

If you put a new system between the flags and the judgments that have already been intertwined with 80% progress, of course a bug will occur.

And it might have been easier to rebuild it from scratch because one of the bugs was bitten on the tail and was sequentially occurring.

The image of the character was already in full condition, so me, Hayashi, and other programmers were crazy about their work based on their experiences of flipping over once.

When I and Hayashi, who are worthy of my programming skills at Pentagon Soft, started conducting directly, the morale of the angry staff began to rise again.

I wanted to be more perfect than I was at the beginning, so I consulted Morita and instructed her to make a giant boss class character.

During a sudden appearance in a character battle, he threw a huge opponent at players focused on each other's battles, leading them to generate variables.

After breaking the giant boss, certain items that enhance their abilities spread throughout the stage, and players secretly smiled as they imagined rushing into the foam to acquire items from all over the place.

&

November 21, 1991. Thursday.

One late autumn when the fresh air feels good.

Early in the morning, Akihabara was crowded with eager and excited users.

because these are the two most anticipated titles coming out simultaneously this fall.

One is a makeover edition of the fourth title dragon emblem, launched as a portable Raon, and the other is a super soldier in Mintendo. The legend of Karin in Shigeru Kumamoto. It is the day when the Trifos of the Gods’ will be launched.

Legendary Super Maridge and Dongking Com series. And he invented the legend of Karin, who was clearly a parachutist who joined Mintendo with his father. (I heard that he joined the company because of his father's friendship with Kamauchi and that one of the employees who came in on the parachute was a super-soldier who fed the company…) The legend of Karin began a third story as a second generation console, this time giving up the same numbering as 1 or 2 and choosing a subtitle called 'Tripos of the Gods’ to release as a novel that has nothing to do with the strategy.

The first factor of the roughing console currently using TV was, of course, the mintendo superfamily.

The appearance of Laon last summer has made me hesitate for a while, but that's also only temporary. This thick fan has been built since the family and still boasts the highest penetration rate of any console device.

Ironically, of the massive pillars that support that penetration rate, the Pentagon Soft's "streets without me" occupied a significant portion, but...

A long, boring legal workshop with minten and copyright concluded that the Pentagon was taking all intellectual copyrights.

In addition to the seven years of my achievements in Mintendo, the Mintendo side is putting too much pressure on the profitability that led to the sale of the superfamily.

Kamauchi expressed very unpleasant feelings about the court's decision, but there was no further appeal because the longer the workshop was, the more likely it would be to be hit by Mintendo's image.

Right now, Mintendo's probably too distracted by the license agreement for Capco and Street Fires 2.

Khamouchi laughed at Raon for stepping on the NEGA train and was terrified of the power of a brilliantly sold 16-bit portable gaming machine at the time of launch.

And realizing that the cause came from Spa 2, he was late coordinating Capco and Loyalties.

However, due to the unit price of the basic cartridge, things didn't seem to work out as easily as I thought.

The performance of the current superfamily is subtly inferior to that of Raon.

In fact, this difference would not have been too much of a challenge implanting Street Fire2, but the problem was a development tool.

The super family, created at a hardware unit price, must have been the worst device for developers.

Graphics have good expressive abilities, but they're relatively low on memory.

I want to create a game that is as speedy as Sonic, but lacks CPU computation. In some parts, it was a very troublesome element to create a game as a superfamily because it sometimes showed less performance than a dory family.

But it was the games of Kumamoto Shigeru that made it impossible for producers to complain about it again.

His works, which were unlikely to be made of the same console, were drawing together 120% of the original performance of the console. Is that so? Rumor has it that Mintendo is writing extra memory codes just for the First Party, but it all comes down to a false rumor.

Karin's legendary new book, which he worked hard to produce for two years, has raised tremendous expectations for users from before the launch.

Especially in the family days, Karin's legend was a fairly successful title in the North American market, so he also had great expectations in Mintendo.

The legendary new Karin was a more valuable title, as Japan's main RPG, the Dragon Warrior series, was a time when North American markets were losing big.

‘It's really fun. It's the work of Karin's legendary textbook. ’

There are also rare games where the sound effects of solving a dungeon puzzle feel so good. The legend of Karin's escape from the ordinary action RPG is the level design of dungeons boasting incredible valance.

Numerous items were placed so that they could be used in the right place that none of them were discarded, and every time they were used to solve a puzzle, players could feel a kind of comfort.

I was also playing the game "Karin's Legendary Hourglass of Dreams," when I gave up and closed the hinges when I asked him to copy the picture up and down on the screen.

But something didn't go off, so I opened the lid to try again. The picture at the top was moved to the bottom screen.

In other words, I was surprised that even opening and closing the game machine was used as a way of playing the game.

‘Genius, this guy. ’

At that time, all I could think about was this.

But instead, I listened to the genius in his voice, and now I'm preparing for a head-to-head match with his game. Oh, my God.

I smiled bitterly and looked at the purchase procession stretching outside the Tamago Shop.

Pentagon Soft was now a company with more fans for its users than any other company.

I've invited a special guest to join me for the first time today at Dragon Emblem Remake.

Who are they?

It was the last 10 members of the Dragon Emblem Punitive Force hosted in Palmy Communications in '86. And in it, of course, was Yuki.

“Wow, there's a lot of people out there. ”

“Recently, the game has been responsive to users because the first round of firsts are all wasted. In the case of popular songs, almost the 3rd quantity becomes complete, and then it finds some rest. People who want to play a little faster come here. ”

“Still, it's a weekday, but it's crowded.”

“It's worse on weekends, so I keep it on weekdays, and a lot of people come home from work at night. Of course, there's a slight chance that there's anything left until then...”

“I think you're really enthusiastic. ”

Then I heard Miyazaki calling out to me from behind.

“Sir, we're ready. ”

“What about special guests? ”

“Everyone's in the waiting room. ”

“Good. I'll say hello first. ”

When Yuki and I opened the waiting room door, nine users with somewhat tense expressions pulled their butts slightly and greeted me.

“Hello, it's been a long time. Gentlemen."

Then they all greeted me with a happy look.

Except for one person.

With his arms folded around his head on the end of the couch, he was the first player to defeat the Demon King at the Dragon Emblem and experience the event of losing all of his characters with the emergence of the special event, Massin.

Based on his noble sacrificial spirit, the rest of the users were the ones who allowed the Demon King to be defeated by long-range shooting.

I was also sorry that day that I was the best performer, but that day was also an unfinished figure.

‘But why is it so rewarding to be here? ’

After I straighten my voice for a moment. I explained to them in the most casual voice how the event proceeded.

“As a game developer, I'm really sorry that you participated in the event and completed the game. For your pardon, we will pay nine people here with a special limited edition Raon with the Dragon Emblem logo and a flash memory cartridge with Dragon Emblem. ”

“Oh.. oh!!!!! ”

The user's eyes were heavily shaken by unexpected gifts.

Unlike the traditional black, Raon was a real limited edition with a black dragon's crest on the back.

Plus, if you include the Dragon Emblem cartridge in Flash memory, you get a total of 50,000 yen for each person.

“Khhh! I wish I could just skip it. How could you care so much...”

“Dragon emblem is the best game of my life. Just participating in the event and enjoying the ending with the users was a good memory. ”

“Thank you, and enjoy your new makeup edition. ”

Then, the user holding his arms at the end was stumbling his mouth to see if he was feeling relieved. I looked around the atmosphere of the waiting room for a moment and opened my mouth.

“But I want you to do one thing for me. ”

“Hmm? What is it? ”

“I'd like you to have a demonstration of the 'Psychic Force' which will be released at the end of next month for arcades. ”

“Oops!! Psychic Force!! ”

“I do!! I'll do it!! Rather an honor!! ”

Everyone in the waiting room was eager to hear the Pentagon Soft game, and you too began to ask for a demonstration.

I smiled awkwardly and calmed them down before opening my mouth.

“Don't worry. The Psychic Force demonstration will take eight minutes simultaneously. ”

“Eight?”

“Yes. Psychic Force is the world's first eight battle game. ”

“Huff!! ”

Yuki smiled and smiled at the reactions of the users who opened their eyes wide.

“I'm going to the demonstration, so let's all have fun together. ”

“Wooooo!!!! ”