Game Market 1983

< EP 45: Tokyo Game Show. (6) >

“Let's get this game started right away. ”

First, he nodded his head, Uchimu, whom he met.

Then, with an opening animation that briefly illustrates the story of the last episode 1, a theme song began to flow that announced the beginning of the second story of the dragon emblem.

The Dragon Emblem was a time of despair when humans were on a massive continent.

The two towers were destroyed by the warriors who fought against the Horsemen, but the warrior Osiris, who had fallen into the temptation of the resurrected martin, became the new Demon King and the continent was facing a new era of war.

The name of the Demon King, who almost became Osiris, still makes me sad to think that I asked you to change my name, but...

Shortly after, as the angle that illuminated the area that had become the backdrop of the masterpiece rose to the sky, a large continent of Dragon Emblems appeared and came up with the title DRAGON EMBLEM.

“Ugh… that was the only stage in Episode 1? ”

“I have no idea how Episode Two works...”

Approximately 4 seconds of loading followed by the landscape of a shabby barracks in Uchimura's screen.

When he opened his inventory in shabby clothing to check out the equipment, he saw the 'unknown mercenary’ class of worn cloaks and torn leather armor as well as other humble equipment.

Even one of the swords I had was inscribed as' Longsword with missing teeth ’, making it even more embarrassing for users to look at the screen.

“Crap. It's such a crap...”

“Damn it. Anyone who doesn't have hard core mode clear data should just head to the ground?“ ”

You hear a sigh here and there on Uchimura's equipment that is more brutal than you think.

However, there were also users who understood the world view quite well.

“It's natural to throw away your weapons in the first place, what everyone's so afraid of. Where is the RPG game that starts with all the items from the beginning? The dragon warrior in the Dragon Warrior series also fought with a bat at level 1...”

“Well, yeah.”

After closing the inventory without any reluctance in the voices of the users named Urimura, I returned to the barracks screen. The basic interface shown on the Dragon Emblem was very simple.

The area where Uchimura is now was already human territory, so it is definitely safer than the battlefield.

Therefore, the way to play was to go through the list of available quests, check the rewards and jump.

“In Dragon Emblem, mercenaries can build characters within their own forces. You can explore the dungeons around your reclaimed territory, or join the battlefield as commander when you reach a certain level or higher. Of course, we are prepared to embark on an epic journey to find the legendary weapons of the past heroes.But to do that, we need to expand the realm of the current Humans. First, watch Uchimura play for basic dungeon exploration. ”

I finished preparing for a basic expedition called Uchimu, and accepted a quest in the barracks.

When Uchimura pressed the YES button to ask you to explore the cave to the west, Uchimura's character on horseback appeared.

At the same time, monsters appear all over the field.

Roll the dice for transport. -

“Ugh…? ”

A strange elasticity leaked from the mouths of users who thought it was a simple field mobile RPG in an unexpected phrase. However, when I pressed the button without saying Uchimu, the cubic dice began to roll as if they were bouncing off the screen.

-5. You can move your character anywhere for 5 MAS. -

“Cough... What is this? It's a board game, right? ”

Yes, while leaving the barracks and heading to the quest location, the player was able to roll the dice himself to move his horse.

At the end of one turn, nearby enemies chased the protagonist and could head to the quest area to evade them and battle them on the field like SRPGs. There were also monsters everywhere that were guarding the gray and glorious treasures or specific artifacts, so it was the mind of the player wherever he headed.

Although I was unfamiliar with the gamers of this era, the field screen where Uchimura is standing now seemed to me as if I was looking at the field screen of the MIT & Magic Series.

‘Of course, the time-consuming turn-off battle system was eliminated. ’

Fighting in the field should be as simple and pleasant as fighting in it. That's why I only used the SRPG's Battle Method for the above fields.

Enter attack command while moving against an enemy.

In this simple way, it was possible to deliver the appropriate tension factor during field travel to users.

Uchimura quickly attempts to roll the dice to the quest location, but is not fortunate enough to accept a blow from the monster following him, leaving the entrance to the dungeon in front of him.

If you delay any longer, Uchimu fears that the monsters around him will surround him, and goes straight into the dungeon from the next dice.

“Wow... you can fight like a simulated RPG with your enemies walking around on the field. ”

After a bit of a loading screen, Uri Mura's character reappeared after healing her wounds. I drew my sword.

In the dark dungeon, Uchimu began searching by layer.

In the middle of the quarter view, looking at the angle from above, Uchimura, a humble piece of equipment, with a sword in his hand, began to walk in the dark.

“It felt like SRPG on the World Map, but now it feels like Action RPG...”

Uchimura swung his sword in front of the audience, showed a dodge move by rolling, and began to look at the maze like a maze.

Pa!!

Immediately, a green Goblin and Cobalt protrude out of the darkness, and Uchimu quickly rolls his distance from the enemy and swings his sword.

The Goblin with the shield bounces off Uchimura, this time Cobalt rushes into Uchimura from the side.

“Oops!! ”

The moment elasticity emanates from the user's mouth due to a tighter combo attack than they thought.

Uchimura dodges Kovolt's attack with a fabulous forward roll and grabs the Goblin with his shield and stabs him in the back with a repentant blow.

Phew!!

After pulling out the sword that pierced your abdomen, you leave the shield at the bottom of the Goblin and the rest of Cobalt is no match for the skilled assistant Uchimura.

Uchimura, who finished the battle, wears a Goblin shield on the ground and takes another step into the darkness.

Fortunately, I got my shield sooner than I thought, so I was able to cope well with momentary attacks from my enemies.

“That was pretty cool when you killed that Goblin. ”

“Is that the kind of motion you get when you're aiming and stabbing? ”

At that time, Uchimura's play screen showed a glowing treasure chest, and the users shouted.

“Oh!! It's an item.”

“Do you have something rare in there? ”

Treasure chests in RPG produce a very strange excitement. Whatever's in it, it's a good thing it's an item. Especially if you have a sword or equipment you can use.

Uchimura, a cautious personality, raises his shield and approaches the treasure chest. At that moment, the treasure chest becomes blurred and falls far away again.

“What is it?”

“Mimic (a treasure chest shaped monster.)?”

Uchimura tilts his head for a moment and steps back towards the treasure chest.

And then again, almost another moment. The treasure chest reappears from afar.

However, it was not that monsters appeared around him, so he took a quick step toward the treasure chest with Uchimu's shield.

Shush!!

It seemed as if someone was trying to lure Uchimura deeper into the dungeon. Uchimura also notices something strange, raising his shield again and slowly headed for the treasure chest, this time the treasure chest did not disappear before his eyes.

“Huh? It's not gone anymore? ”

Uchimura looks around at the treasure chest rather than opening it at once. Then something pretty big happened at the end of the screen.

Because there was a black fog on the unknown, Uchimu came close to look at it more closely...

What he saw in front of his eyes was a giant snake scale.

“Hiic...”

I was about to leave on my way in with my shield up, feeling ominous...

Shhh!!

Tae-in!!

As Uchimura's shield flickers, which was full of tension, the giant Anaconda reveals itself. Monsters using treasure chests to lure players were already blocking the escape route and surrounding Uchimura.

“We're screwed.”

Automatic sighing came from the mouths of users due to the pressure from Anaconda's size.

Why is it that when you play a game...

Even if I don't take any action and stay still, I can't overcome the oppression caused by the appearance of monsters. ’when you make up your own mind.

I also had some games that felt like that.

Especially in the Dax Soul series, which I enjoyed before I came back...

When I see a giant knight waiting for me in a vast space, I'm like, "How many times do I have to die to wake him up? 'I used to think.

However, Uchimu, our skilled assistant, was different.

The shield bounces off and loses balance, but he quickly dodges a massive Anaconda attack with a rolling motion.

“Wow!! ”

After the evasive action, he swings his sword at the same time as he did, hurting the monsters, and his appearance is resilient to the users seen here.

“You can evade it with control!! ”

Fortunately, the size of Anaconda was so large that Uchimura's attack was quite effective, and although the HP was snatched away, he managed to retreat Anaconda only winterly while swallowing the potion during battle.

“Oh!! ”

“Fantastic.”

Soon after that, Uchimura, who was left alone in the turnempty space, opened a flashing treasure chest and began to pour out a lot of items inside.

The dungeon of Dragon Emblem has a different rank and number of items based on the size of the treasure chest and the glow, and in return, you acquired a decent piece of equipment called Uchimmu.

After a while, when we equipped the inventory with new armor and swords, the characters on the screen seemed acceptable.

Uchimura walked back into the dungeon after finishing his repairs, and the users who watched him play applauded him.

I continued to play Uchimura and this time I faced Hayashi, who nodded at me and played a game.

“Your character starts playing. ”

As the colorful knight dressed in pure white armor raised his sword and proceeded with the game, the Lord's words came to mind on the screen.

- Death in the battlefield will result in equipment loss or significant penalty to stats. - Please be careful.

“Yes, that's the dragon emblem I know...”

“Why is the mercenary mode a tutorial, and this feels like a headquarters..”

Kuaaang!!

The sound of a cheerful bombing and barracks in the battlefield area reveal themselves, and Hayashi quickly moves the pads to start repairing his character and his subordinates' equipment at the same time.

- 30 seconds to prep. The battle is about to begin. -

“Huff… what? Is there a time limit? ”

The second skilled assistant, Hayashi, finished servicing faster than the system suggested 30 seconds before pressing the start button.

Formation in 10 seconds. -

Hayashi places her men back, and then stands at the front of the line in a tanker position. As soon as he finished setting up the formation with the priest and the dealer's archer and wizard in the rear row, the phrase immediately came to mind with an urgent sound.

- Commence combat.

After a while, eight characters in a giant screen point their weapons at each other.

-FIGHT-