Gate of Amitilicia Online

Episode 66: Invasion of the Immortal

While the ordinary residents left the tavern to dye their faces in fear and flee, the armed men jumped out joyfully that it was time to earn money.

"Lord Fist, the awkward too!

I nod at the lizard and leave the store. Naturally, I won't forget to pay. I don't need fishing, just take it.

Get out in the street and watch the flow of people. Anyway, the flow of armed men is towards the outer perimeter of the city. Moving on to it, I went out near the North Gate. Many soldiers, and you can also be seen looking like a player.

After a short wait, a commander-like man in front of the gate began to explain the situation. A group of undead are currently in progress from the forest to Zvand, he said. Was it too late to go on the investigation? No, you noticed the march because you were in the investigation. I'd like to think you've worked your way up to the point of making a good report.

But it's another raid. And accidentally. You're being mean. Operation!

"Here they come -!

There was a soldier's voice from above the walls. It will be to check the situation, the lizard that heard about it rushes up to the wall. That, now he's like running up a wall...?

Zvand's walls are lower than Einfast's. I'm worried too, so I decided to climb. Leaps against the wall with help. Kick that wall and jump away from it once, make an instantaneous scaffold with the Spirit of the Wind magic to kick it and go to the wall again. Repeat it several times and reach above the walls.

"It's a lot better than Einfast defense."

The lizard talks to himself as he looks outside.

The undead had already overflowed from the woods. [Farsighted] Most of them are skeletons. It's not just human, it's a mix of skeletons of beasts. But Tsukikage is right, it's better than then. The number is nearly double what it used to be at the moment, and it's still growing, because this time Skeleton will fall extraordinarily short of both offense and defense compared to the Demons. Fighting player-centric would not be so threatening. Assuming you're broken into the city, if you're stuck in a house, there shouldn't be a low chance of tragic damage like this going out on residents during this time.

"No... Shall I sit on that with wolf smoke?

I was just a little relaxed, and I heard a lizard. If you look in the woods, you can see a slight but white smoke. Just don't look like a wide range to say wolf smoke. By and large, that position would already be within the power of the Legion of the Undead. There must be people out there who raise wolf smoke.

"Hey......"

A plundered voice leaked out of my mouth. but I don't care about that. Confirm the visibility of the smoke in [Farsighted]. I knew it wasn't wolf smoke. It's kind of like a forest fire.

It's just, if that's a fire, it's a big problem. Because around the smoke rising, I saw tall trees.

Big - the emerald tree.

Smoke is rising from around the elf settlement. And now there's a herd of immortals looming in Zvand. It's easy to tie these two together, and by the time I realized that, my feet were kicking the floor.

"Lord Fist!?

I also heard a lizard sound similar to screaming. I'm sorry, lizard, I don't have time to give a detailed explanation.

"Bad lizard! I'll see you on the hunt!

Kick the universe only once along the way to slow down and land. And stepped out for the woods.

Due to forest anomalies, I thought there was something about undead entanglement, but I didn't think it was going to attack Zvand. That's massive so far, too. It's unexpected that we'll do it until we hit the Elf village.

So, no, there was also Mr. Larser's house in the woods. Plus, there's gotta be Luke and the others... no, you don't have a problem over there. If Mr. Larser is seriously one of the world's leading saint knights, I can't even imagine fine dust losing to the undead of the Invisible. They'll move to sweep the undead over there. Zvand's got the army and the players, so maybe it's okay.

The problem is the village of Elves. The fact that there are many skeletons is detrimental to Elves. Because their main weapon is a bow. Saying that there are defense facilities has a total population of about a hundred people in the village, and I don't even know how many of them can fight properly. Even assuming that child elves will also become a force of war because bows and spiritual magic can be used, anxiety will not go away given how far they can counter the amount of undead.

Or what would have happened if I hadn't known about the Elf village? Can it be outdone without players heading to the rescue? Even so, the AI of the inhabitants of this world is excellent. Will it act independently at its discretion unless it is interfered with in its operations, so in some cases may it abandon the village and evacuate it?

But sometimes I wonder. I was wondering if the operation really manages the event exactly. The major events in this world are intricately intertwined with the residents' own actions. That's exactly what the potion case is. That vicious merchant's actions were the result of a leap from before potion depletion. And the impact and the changes were right.

Apart from the fact that nothing like the end of the outbreak exists from the last demonic uprising, there were also signs in advance of this undead uprising. If the players had taken the initiative and gone out to investigate the woods, could this raid itself have taken a different form? For example, players who find an army of undead assembled, multiplying their voices to gather numbers, and vice versa, or something.

Hey, isn't that what the operation is after as an event?

That's what I think, because Swain used to say this. GAO is not just a gaming world, but it is built as a box yard for AIs to move around independently. You can call it a world simulator. Place what lives in it in a world called GAO, then leave it alone. People and animals move on their own. A player is added there, and the behavior is involved and the situation changes further. I was wondering if the operation was fixing the excess and getting in shape as a game.

Put aside the technical stuff because it's refreshing, and if it really is, then this time someone who manipulates the undead already exists within the GAO, and what has so far been a leap is that it came out on the table because the time has ripened. And if this is the behavior of the AIs at their own discretion, it would be unlikely to pass through Elf Village. I can't immediately think of a reason to miss it.

"Anyway, cheap checks are paramount!

There's no answer unless you ask the operation if Swain's predictions are met, and there's no way they can tell you that. I can't help thinking about it now, so I get my consciousness back. I opened the menu and put out a skill list while I was at my best. Select and acquire a [dash], which is a mobile skill. Skills that increase the speed of running. I don't recognize Zachris and the others as mere characters of the game anymore. My feelings are so shifting that I can assure you that if the undead keep killing me, I'll be sad, and if I can't do anything, I'll regret it. So I want to do what I can to get to Elf Village a little faster.

But can we make it? It's about three hours on foot, from the village of Elf to Zvand. Walking speed was 4.8 kilometers an hour, right? This means that, in simple calculations, the distance to the village is about 14 km. How fast am I running right now? If you think of 100 meters as a 10-second car, if you have a little over 20 minutes to get there, as the speed of the Olympians is out there. However, it must be able to maintain speed and be free of obstacles. Naturally, the speed slows down because there is no way we can maintain it. I have to break through the skeletons on the way, so I get more L.A. out. I can't predict how soon we'll arrive. Was it a failure to run alone? I guess I should have at least asked Tsukikakagi for help.

With a little regret, a green wolf appeared next door. Oh, no, I jumped out without saying anything to Quinn...

Her Majesty is in a diagonal mood. He turns his resentful gaze at me as he walks along. Yes, I'm sorry. I'm sorry. But that's Quinn. I was ahead of you. I didn't know you'd catch up.

"I envy you, damn it."

After apologizing, he runs with a spill of stupidity. Then Quinn increased his speed. Well, Quinn's faster, isn't he? Speaking of which, I've heard of real wolves being able to maintain 70 km/h for 20 minutes. Quinn's all-powerful disease I've seen before seemed faster than that, and Stormwolf can build scaffolding in the air, so he can jump over a herd of undead. If she is ill, can she go to the village before me?

"Quinn, please! Go ahead and get Zachris and the others!?

When I wanted to make a request, Quinn suddenly slowed down by moving up my path. Determine that you will bump even if you hang the brakes, and jump over as you go. Then Quinn moved again and moved to slip into my scheduled landing point and looked up at this one. Hey! Keep it up and I'll step on it!

The wind scaffolding didn't even make it, and eventually I was supposed to land off Quinn's back off my ass. The result is a shape that spans Quinn. What the hell?

"Hey, Quinn! What do you mean, no, no, no!?

And shortly after I made sure of my sincerity, Quinn ran out. My body almost jumped back so I rushed to grab Quinn's hair. Quinn, however, increases his speed without looking concerned.

So I finally understood. Quinn said he was going to take me to the village. There was a scene where a big white wolf with a girl on board in some theater cartoon walked away, but I didn't think I could experience it.

I'm also anxious to see if it's okay to go all out with me on board, but Quinn won't be stupid enough to try to force me to do what I can't. Unlike the skinny body I saw the first time, it's got meat on it now. Then it would be more rude to worry.

Stay low so you don't get wind resistance as much as possible. Pinch Quinn's torso tightly with his legs so he doesn't shake it off and grab his hair. It's been a long time, but I can't afford to indulge.

"Please!"

Not responding to my voice, Quinn increased his speed even more.

Into the woods, Quinn's speed didn't fall much. More obstacles so more left and right swings, but luckily car sickness - no, werewolf sickness hasn't happened so far.

The layer of undead that was in the direction of progress was thin, so it was easy to break through. It's also helpful that he hasn't seen the undead since he went into the woods.

Shortly before we went into the woods, we were able to confirm the presence of a man who seemed to be a commander of the Undead, though far-sighted. He was not a skeleton, but a magician-style man surrounding a zombie-like figure who didn't look very corrupt and a bunch of exasperated armored knight-like guys. It's refreshing to know more about his abilities, but I sent a chat to Tsukikage to tell him that there is such a guy and his current location, so I hope it helps with the interception.

Then I kept Luke and the others in touch. He seems to have been in an admirable battle, but if he can afford it, he has asked me to come to the village of Elf for rescue and to share the village's location with him. I don't know if they'll come because they seem to be dealing with a good number, or if they'll make it, but it's a one-off insurance policy.

But does the fact that the commander is out of the woods and there is no undead around here mean that Elf Village is not the purpose? It was on the march route, so do you feel like you got caught up in it by chance? That mage - no, probably a necromancer (Necromancer), but is his purpose only Zvand?

But that number of undead, where the hell did you source it from? I think it might be a control problem. Pretty high level, I guess... No, no, if the operation is a pop prepared event boss, it doesn't matter how many or what.

"... stop, Quinn!

I spoke to Quinn, who was going well, and stopped him once. What is it? And to Quinn, who comes this way with a strange look, I give him the stamina potion and the magic potion I put out of the porch.

"Be ready."

I could still confirm the anomaly from here. Locally, some of its outer perimeter, the [Lost Forest], seems to be burning, not the village of Elves. You didn't burn any other parts of the woods so far, so it sounds pretty sure the Elf village is being targeted. Plus I can see Skeleton. [Lost Forest] It feels like you're surrounding every one of them.

But who's the guy who set the fire here? If the Necromancer set fire to it and then left it to the undead to walk away, I don't feel right in time. Is there another factor involved? If there's an undead who uses magic or throws up flames, it's troublesome... but there's no option to turn back here.

"Break through that and we'll go inside the village and join Zachris and the others first"

Quinn brought me this far, and I'm recovering from stamina depletion. HP, all right, MP, all right, stamina. No hunger, no thirst. Potion refills to the porch are good. Quinn also seems to have fully recovered with two stamina potions and one velcro potion.

"All right, let's go!

Quinn accelerated at once. The [Lost Forest] is fast approaching. Some skeletons noticed this way and showed movement coming, but Quinn jumped slightly over its head.

"Something's wrong..."

I notice the atmosphere in [Lost Forest] is changing. As soon as I went into the woods, the signs became rare or quieter... it's a feeling I don't know what to say about something missing. Maybe it has something to do with the current raid.

Quinn keeps kicking the space and moves to the back to avoid hooking up to the [Lost Forest] bush. I fall into the illusion as if I were flying in the sky, but Quinn descended to the ground where the bushes broke. We'll be here soon. I see a fence surrounding the village in front.

This one hits the back of the village. For once, there are no elves on this side, either. When I tried [hearing enhancement], I received voices and sounds from inside the village. You're in battle.

Quinn jumped across the open moat and fence at once. There is no shadow in the private house on this side. [Signal detection] I have a lot of reactions in front of the Cuisine tree when I use it. Countless reactions were also seen in such a way as to semi-surround it.

Run in Quinn through the village. When I approached Cuisine Tree, I saw the elves. The bow is what I have, but I guess the fact that the child elves look the most in front of me doesn't count as a force of war.

I'm surprised the elves noticed this way, but I can't seem to afford to be exchanging words.

"Break it in!

When you give Quinn instructions, he takes a path that bypasses the emerald tree. Over the heads of the elves, reaching above the square, the situation was clearly visible.

The elves were in formation in the square in front of the Cuisine Tree. Everyone has a bow. You're replacing tables and trolleys with barricades. I guess it used spiritual magic to have some dirt walls and empty moats.

Against is a herd of undead. Most of them are beast shaped, with little appearance of human shapes. It is filled with bone white from around the village entrance. So is the guy on his way to Zvand, but how can this be all we've got?

And there were people here, too. It's the same magician-style man I saw outside the woods. I don't see any zombies around, and this one has four armored knights.

The war situation is unfavourable on the elf side. They still lack striking power in bows. I guess the [magic shot] of the bow doesn't make much sense because it enhances penetration. Plus, the arrows in the arrow barrel seem to be considerably less.

The invasion between the undead is more moderate than I thought. No, I guess that's meant to be problematic. There was a guessy grin on the magician's man's face.

Now, I don't know how much you can rewind with me and Quinn's addition... but I'll do what I can!

"Quinn, get rid of it!

Quinn's roar echoed between the elves and the undead.