Genocide Reality

74. Basement XVI

I want to attack the enemy's home base immediately.

Suppress that feeling and dare I decide to take plenty of rest in The Garden (Garden).

Kumiko or Usher, a fight has begun over which one will sleep next to me.

I keep chanting about making bomb potions, listening to every cont that Waba can get between them.

I prepared six of the finest (high-est) bomb potions after eating and a short sleep over and over again.

I made five, one Kumiko made me squeeze my mana.

Anyway, the only enemy is not the Red Knight, Carmine Death Knight.

The Black Knight must also be completely destroyed.

To do that, I didn't make him ready.

I don't know if even six of the finest (high-est) bomb potions are enough to flirt with a large number of enemies and destroy them.

That's why I can't even take safety precautions to make plenty more than I need.

If you spend too much time here, your enemies may finish healing first and invade the city. It's a close call.

Of course, I was going to go to the rescue if there was a re-assault on the city while I was resting, but I had no news of that happiness or unhappiness.

And it's finally a showdown.

I plug the crystal key into the keyhole and turn it. Then the door to the basement sixteenth floor, which had always been closed, made a dull noise and slowly opened.

As I descend the stairs, I still speak to Kumiko and Usher who followed me.

"Kumiko, Usher. I don't mind going out with you, but when it's too dangerous, pull back."

"I'll leave the retreat to Mayuki's timing." "I'll leave it to you, Death."

That's a lot of responsibility.

Well, if you want me to pull it off, okay?

"I'm not going to pull off as long as there's nothing rare, but if I were to withdraw, the place would be the usual place. It's a safety zone on the first basement floor. I think that's the best way to get back on track there."

Kumiko and Usher nod at my words with a nervous face.

Exactly here, neither of you will slap me in the mouth for nothing. Because this will be the final showdown with the Red Knight, so to speak.

From here on out, Black Knights headquarters.

Death Knight's Nest.

"If you look at the map, you'll see that the sixteenth basement isn't as big as Sasa."

"It's like a medieval castle."

On the cobbled floor, a red carpet is laid. The walls are decorated with paintings or barbecued bumps.

In the middle of the fountain, which serves as a water drinking area, it may even be decorated with stone sculptures representing knights.

Genolian common sense to date suggests that sculptures, medieval armor, etc. placed by the way, are likely to move and attack.

It doesn't just move out with props.

It doesn't work for players who have fought out so far, such as the seemingly visible trap that a stone gargoyle hits.

At the bottom, you don't have to do such a small job.

"Right, I guess the Knights headquarters in medieval castles is an image"

Whether it's a dining room or a long desk lined with chairs and even a fireplace is available.

It would be terrible to have a fireplace on the sixteenth basement floor of the dungeon, but it would be just a decoration. The smoke seems to stick when I use it.

"You don't have a trap, do you?

"To this point in the lower layers, there are no installation-type traps. I guess that's where the Black Knights don't need a handyman. It just overwhelms me with its mighty power"

"I wonder if it's meant to be chivalrous."

Says Kumiko, with a sarcastic mouthfeel that includes a slight twist.

That's right. I want to tell people what chivalrous spirit is by taking possession of them and even setting them up for despicable mental attacks.

Even if that figure is an elephant knight, Death Knight is, after all, just an evil monster.

Even if there are no traps, you should be wary of that rape wit. Do not expect chivalry or anything else from your enemies over this period.

"But there's a lot of it"

By the way, I was expecting the Black Knights to have an encounter with the Black Knights, but no enemy attacks.

Like in the game, a monster is killed and he doesn't play the role.

A monster moves on par with a player.

If it becomes real (real), I scratch my feet because no one wants to die.

"I wonder if the enemy is thinking about concentrating their power. That's a little hard to do."

"Right, because we only have three of us. When they call me together, I can't support the front."

I'm stuck with the red knight Carmine Death Night.

Kumiko and Usher will then be in charge of the rest of the Black Knight.

A player or a black knight (Black Death Knight) who is not possessed by his body is not that powerful an enemy.

But if that number is higher, even Kumiko and Usher will get tight.

Do I still have sweetness somewhere?

Dragged by gaming conveniences, he hoped that the enemy would disperse his power.

I wish I could destroy each enemy force, but it's not going to be that easy.

If the enemy is thoroughly placed in defense at the deepest end of the sixteenth basement floor, that's hard to attack.

Maybe he's imitating us and even building a barricade.

I don't think that's too much of a thought.

If we hunt him down this far, even the enemy will be grumpy.

If you give them time, they may grow into mighty enemies just for that matter.

Then I want to knock it down fast.

I've already won the Red Knight once.

If you push it all at once, you can go. I also think if you slap the enemy in the head, it might be one shot, but that's short notice too.

The thought that leads most to death in Genocide Reality is Chronic Mind.

I explore the enemy's intentions and signs as I walk slowly.

I feel strong pressure on enemies who don't show up at all.

I feel fear for the unknown. I'm sure that's a good thing to flatter your chronic mind.

Let's see if there's any way we can make sure we wipe out all our enemies.

"Wataru kun. It's a trap-free hierarchy, so we're just gonna have to bump into each other in the end, aren't we? If there are too many enemies after you hit them, how about pulling them down?"

"Right, I see." Because it's a hierarchy without traps "..."

Kumiko asks me back if my reaction was a little weird.

"What, what? Did I say something strange?

Kumiko peeks into my face. Control it with your hands, and I'll keep my word.

Kumiko's words made me realize something.

"No, it made me realize it was a good thing. I don't have a trap, so I thought it might be a trap."

The enemy is cunning.

This hierarchy is a simple structure without artificial traps that mimic the inside of the castle.

There are only a few hands available here. The most likely option is simply to focus your power in the boss's room, but there are also different tactics.

For example, he sneaks in ambushes and pinches the enemies he's attacked.

"I'm putting up a trap. That's possible."

"That's right. It's easy to talk about if we just don't do anything and we're all waiting in the deepest room, but that's too easy to understand. Instead, lure him to the back and aim for a pinch from the front and back. How about that?"

The best we can do is not run straight into Carmine Deathnight, the red knight in the deepest boss's room first.

It's about exploring the ambush of an enemy lurking somewhere. If it hits, it will be a good opportunity to destroy each.

"Do you have any idea where the enemy is lurking?

"I do. Look at the map, there's a hidden passage from left to right in front of the boss's room. If I were to lurk an ambush, I think I'd be there."

Ambush must not be too close or too far from the point where the battle is waged. Probably either to the right of the hidden passage or to the left.

I wonder which way to look into it first, and the word left-hand law turns my head.

This kind of thing is on the left from the enemy. I mean, I felt intuitive that I was going to be on the right.

When I opened the hidden door to the right, I saw four black knights (Black Death Knight) at the moment.

The whole number is invisible, but there are signs behind it that the enemy is still lurking.

Suddenly he was exposed to a hidden passage and the enemy seemed upset. This one can take the lead.

"Oh, I was really there!

"It's a bingo, we'll beat it fast!

A bunch of black knights lurking in a hidden passage.

Here I take out and use the bomb crossbow Seki gave me.

This is a device that fires bomb potions at a distance. First, one shot, frustrating the enemy's nostrils.

The finest (high-est) bomb potion flew through the passage with a huge explosion in the rear.

The bursting sound of the burn is slashed into the signal.

First of all, the current oneness. I slash my neck off with a long sword of holy silver.

If the sword goes deep, we can take it down now. Immediately next.

Kumiko and Usher were defeating the two, so the enemy at the front is the only one left.

I crushed the Black Knight from the front.

On the tangbamboo crack, the black helmet smashed and scattered - brittle!

No longer just a black knight, but for me now, a cluttered fish that can be defeated with a single armored sleeve.

Just a chunk of armor or or something, step over the enemy's body and smash the enemy in the back.

"With this momentum, destroy all the ambushes inside!

"Ahhh!

Right after I raised my voice.

Kumiko's tall scream rose from behind.

"The Red Knight, Carmine Death Knight!

Have you come this way, knowing that you were attacked by an ambush first? Or have you read that this one took the ambush down first?

It doesn't matter either way. When I settle here, I blow a bomb crossbow to the previous enemy and look back after I've finished my detentions.

It took the form of being surrounded by enemies, but enemy power shredded a lot.

If the boss comes out, just slap the enemy in the head like this, and he will cover Kumiko, slashed by the enemy from behind, and come forward in a refreshing manner.

But I was stunned to see my rival there.

Because what was the Red Knight, Carmine Death Knight, was a whole new outfit.

Although only the red helmet with the back of his head crushed remains, and the back of his blonde hair is dull.

The armor covering the majority of his body was completely different from the weapon he held in his hand.

He who was the Red Knight, Carmine Death Knight, flips a blue coat.

Engraved on the armor table are the golden lions.

Beautiful full-body armor with gold edges, wrapped in a blue coat.

It is also known as Gordo of Rhodes, Genocide Reality's strongest armor, the monarch's sacred coat.

And the great sword, which also has a gold rim that holds the aura of silver in its hand, is the King's Holy Sword, Excalibur.

Excalibur will no longer require explanation.

It is a sword inhabited by magical powers that appear in King Arthur's legend.

The Monarch's Sacred Clothes and Excalibur, these two together are the most powerful equipment of the Sacred Knighthood in Genocide Reality.

"Stupid."

Why do you have it!

Those two most important rare items are not what monsters get.

It can never be.

Though I think so in reason, my instincts to survive didn't allow me to stop moving in amazement.

Very naturally, I was doing the best I could right now.

"Woosser, back off!

Hold down Usher trying to fly at the enemy, and I'll point the bomb crossbow at the enemy. Yes, it is not the sword that should be used here.

Bomb potion!

Fortunately, the bomb crossbow Seki made for me was a series of bullets that could release the ammunition stored in the magazine just by pulling the lever.

With the four remaining finest (high-est) bomb potions, I shot the Red Knight Carmine Death Knight as I pulled the lever.

Four bomb potions, accelerated by a crossbow catapult, loom as far as the Red Knight, Carmine Death Knight.

According to the characteristic that the flying gear was ineffective, it was bounced off by thick air walls and landed on narrow concealed passage walls to continue to cause a huge explosion.

No matter how strong our enemies are, the properties of the bomb potion that can be stopped by explosive force will save our lives.

Only while the bomb potion is detonating can we stay away from it.

"Kumiko, Usher, we're retreating!

This situation, needless to say, is a retreat. Can it be covered with mundane spells?

We flew to the safety zone on the first basement floor with a transfer (Louanne), following the exit rules we had been meeting in advance.