Global monopoly of technology

Chapter 279 [Multi-point linkage, ecological value-added benefits]

However, even at the stage of weak artificial intelligence, Xiaona’s application scenarios are already quite rich, and first of all, it is applied to the "virtual idol" project. The core of Hatsune Miku is part of the source code of Xiaona's intelligent body, which is applied to At the virtual concert held, the virtual singer and the fans at the scene realized cross-dimensional interactive communication.

It is definitely a surprise for fans, which ultimately translates into considerable commercial value.

The second is the smart voice assistant application for the next generation Azure mobile phone being developed by the Blue Coast company, including the future 5G Internet of Things applications. All electrical equipment will be digitalized. For the application scenarios of smart home life, people only need to pass one Smart phones can control all electronic devices.

Is this very convenient?Yes, but it is still not convenient and troublesome.

Because you have to operate the phone.

But if you have an intelligent voice assistant hosting, you will become the best virtual housekeeper, you only need to fool the phone to turn on and off the lights, air conditioner, TV, etc. to achieve it.

Even if Xiaona's current level of intelligence is still at the level of weak artificial intelligence, there is absolutely no problem with being competent for these tasks.

Foolish is convenience, and the purpose of technological advancement is to make everything simple and convenient. This is an inevitable trend.

Who can do this and provide customers with such high-quality solutions can make a lot of money.

At this moment, Luo Sheng completed this round of hardware upgrades for Xiaona, and after accessing the security system of the Science and Technology Complex, the building has achieved the first level of digital control.

He had already completed other hardware transformations.

Now, Luo Sheng wants to turn on the lights and the TV. He doesn't need him to do it. He only needs to say one sentence and input Xiaona by voice.

Xiaona's current ability can realize a huge and rich application scenario, and this means that it can bring unimaginable benefits.

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As time passed, and October 2008 came, Luo Sheng was also quite concerned about another thing, that is, the first WRPO World Number One Player Contest came as scheduled. This is the layout of the Bluestar Technology Group in e-sports. The industry’s first bomb, and the e-sports industry is like a fuse, detonating virtual reality games in the future, and virtual reality games require brain-computer interface hardware.

All of Luo Sheng’s layouts are one link and one link. People cannot understand why he attaches so much importance to the small industry of e-sports, but they will always understand in the future and wait for them. When Rumeng first woke up, he looked back and found that Luo Sheng was already standing in the wind.

The e-sports division of the group company has been preparing for the first event for more than a year.The WCG World E-sports Competition, the first event that was originally recognized by the industry, is held in October every year. After Luo Sheng entered the field of e-sports, the e-sports brand "WPRO" suddenly became the industry's top brand. Debut is the pinnacle.

In the past, in the e-sports circle, if you ask which event is the most gold-rich event in the industry, e-sports practitioners will say WCG without hesitation, but since Luo Sheng entered the e-sports industry, the industry has changed his mind and changed from WCG. Became WRPO.

In order to avoid competition conflicts, even if the WCG World E-Sports Competition has been successfully held for seven consecutive times, it has to avoid its edge. The eighth WCG this year has been adjusted to the summer.

In other words, the 8th WCG event was held around May this year. It is still a relatively successful third-party e-sports event. The WRPO business department did not push other third-party events to the extreme, even With cooperation, the participation of major e-sports clubs and professional players does not seem to decrease.

Obviously, this is due to the rules of the WRPO competition. Because of the points system, the top 16 professional players or teams in the annual standings of major events can be promoted to WRPO. The way to get points is The major divisions compete, WRPO is divided into the China Division, South Korea Division, European Division, North America Division and Wild Card Division.

The professional players of the divisions in each major competition area get points by playing in the competition area where they are located. The source of the points includes the official competitions under the WPRO division system, including the competitions operated by the major competitions, and The third-party division.

The number of points is calculated according to the scale and influence of third-party events.

For example, large-scale third-party events such as WCG are now also cooperating. Before the emergence of WRPO, WCG was hailed as the Olympic Games in e-sports by industry insiders, and the weight ratio of points earned was also very high.

Players or teams who have won the WCG World Championship will be directly recommended to the top 16 WRPO, which means that they can directly compete for the championship trophy of the "top player" in the finals of the year.

The rules of WRPO events are to encourage e-sports players to play games, and at the same time, it is the foundation for the flourishing of e-sports events. WRPO events are particularly tolerant. Of course, this event brand has replaced the original WCG position and influence in the e-sports field. Power, there is no WCG to squeeze to death.

What Luo Sheng is doing is the big market of the entire industry. Only when all the major e-sports things bloom, the ecology of the overall e-sports industry can be done, and the ecology will be healthy with diversity of species.

It is best for more and more people to participate. As long as I am the boss, respect me as the boss, listen to me obediently, everyone will eat meat, and of course you will be killed if you don’t listen.

There is no doubt that WRPO is at the top of the food chain in this ecosystem and eats the largest piece of cake, but Luo Sheng is also actively making the cake bigger, and other people can also share the cake.

If you don't make big cakes, someone will be hungry, let alone eat meat together.

Once a system like WPRO is established, there will be basically no third-party events that can challenge its status, because the ecology has taken shape and the outlet has been closed.

From now on, WPRO will become the evergreen tree of the event, and the major e-sports projects will continue to be updated. The current mainstream e-sports projects are undisputedly "StarCraft", "Warcraft", "Half "Life" these items.

But the life of each e-sports project is closely related to the game it is in, and its life cycle is basically about ten years.

Often the game has declined and no one is playing, and this e-sports project will decline.

"StarCraft" and "Warcraft" will one day retreat from the mainstream to a niche, but "League of Legends" and "Dota" will carry the banner of e-sports. Similarly, "League of Legends" These events will also have a life cycle, and there will also be a day of weakness.

But if the entire e-sports industry is commercialized, the life cycle of these events will definitely be extended. The original ten-year life cycle may continue to fifteen years.

Any specific e-sports event will decline and change as the game is no longer popular with players, but e-sports itself has no signs of decline. It will only become more and more brilliant. The scale of the entire industry is rising.

Then the WPRO brand that is bundled with it will not weaken. If it weakens, it will happen when the entire e-sports industry goes downhill.

Since 2008, e-sports competitions have begun to form a consensus. In various e-sports competitions every year, the biggest purpose of professional players participating in these events is to grab WRPO points, and the ultimate goal is to win back the WRPO trophy. Home, won the honor of the number one player of the year.

For an e-sports player, his highest honor is undoubtedly being able to enter the WRPO Hall of Fame and leave his name.

...

Entering October, as the host city of the first WRPO World Player One Competition, Shencheng has switched to e-sports as its theme.

A large number of players rushed from the north and south to this most modern city in the country. In addition, there are players from all over the world who came to Shanghai to support their professional player club.

It's the same as football, basketball and volleyball in traditional sports.

The city of Shenyang also attached great importance to this large-scale e-sports event, and actively assisted the event party to ensure the complete success of this event.The residual heat of the Olympic Games has just begun to recede. This kind of large-scale event has a very obvious promotion effect on the local economy. During the time of the event, it will drive the surrounding consumption, such as accommodation, catering, etc.

As long as people come, they must consume.

Although the whole world is now shrouded in the haze of the financial crisis, we still have to live whatever we want, and do what we should do.

It is worth mentioning that a more interesting rule is that when the economy is depressed, the entertainment industry represented by film and television is particularly prosperous at this time.

In October, the first thing that ignited the global e-sports heat was the single "ReadyPlayerOne" released by the popular rock band linkinPark on October 3, which translates to "Number One Player".

That's right, the WRPO event party invited the lead singer of LinkinPark. This single is the theme song of the first WRPO competition. According to the planning of the WRPO operator, every future event will be released during the warm-up stage before the competition. theme song.

Once "ReadyPlayerOne" was released, the MV was also uploaded to BluestarVideo, the most popular streaming video website, and it broke through two million views on the BV video website in just one day.

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WRPO Division.

In the conference room, Wang Qiwei, who was sitting in the first place, looked at the subordinates solemnly and said: "Everything is difficult at the beginning. The first WRPO event is the top priority. The group company has allocated a lot of resources. President Luo will also be there on the opening day. There is no need to say too much about how important it is and how important it is at the scene."

At this moment, in the conference room are a dozen or so persons in charge of the Secretariat, Media Department, Event Planning Department, Logistics Department, and Investment Promotion Department.

For them, everyone is under great pressure. They only have one thought. They will complete this activity according to the task targets. As long as there are no mistakes, they are thankful.

At this time, the director of the Investment Promotion Department said: "In terms of investment promotion, the German mechanical keyboard manufacturer Cherry has added a sum of money to the sponsorship, with a total sponsorship of US$8.2 million. In addition, other sponsors include Samsung Display, Intel, Nvidia, Twenty-eight well-known manufacturer sponsors such as Dell have added about 20% of the sponsorship fee. This year, WRPO's sponsorship revenue reached 68.9 million US dollars. This year, the WPRO event brand won 100 million US dollars in sponsorship fees. income."

It has to be said that before the WRPO World’s Number One Player Competition, the major divisions of the competition were held, and the results were outstanding. Sponsors realized the advertising benefits here and increased their investment, and the WPRO event brand operation department also had bargaining power. Therefore, the majors have added additional sponsorship fees.

One of the most typical cases is the German mechanical keyboard manufacturer Cherry. E-sports turned this dying mechanical keyboard manufacturer salted fish over. At present, this company insists on the mechanical keyboard business all over the world, and with the WRPO division At the end of the event, Cherry's mechanical keyboard sales have soared by about 105% in the past two quarters.

Mechanical keyboards have met the goddess of luck in this era-gaming.

Finally renewed its vitality. Cherry, which tasted the sweetness, saw the advertising efficiency ratio of mechanical keyboards in the field of e-sports, and did not stingy with a small amount of money. Not only did it sponsor the WRPO event brand, but also signed a 5-year contract in one breath. , And also spend money on endorsements in major e-sports clubs and star players at home and abroad.

The sound of the mechanical keyboard parala is a manifestation of high hand speed. Hand speed is a manifestation of strength in e-sports games. With the cool design and lighting design, it is full of force, carrying such a set of peripherals. The focus of the Internet cafe show is good. Well, I am afraid that it is a master. Successfully poked the players' G-spots.

Then you can give them the illusion of becoming an e-sports expert after buying a mechanical keyboard.

Pretend, this is the rigid demand of mankind. When and what field will never be outdated, grasping the point is indirectly equivalent to grasping the small money.

Anyway, even a rookie must have such a set of equipment, plus professional players use mechanical keyboards, and rookies with the dream of super gamers have also bought it.

Mechanical keyboards have gradually changed from being unpopular to the e-sports goddess of luck. Manufacturers have seen the benefits and are trying to make mechanical keyboards a subculture fashion popular in e-sports.

Of course, the biggest sponsor among the sponsors is undoubtedly a sister paper.

She is the virtual idol of Bluestar Technology-Hatsune Miku.

Although they are both from the same parent company, the brothers still settled their accounts. Hatsune Miku, a virtual singer brand, is now also being promoted. This time, in conjunction with WRPO, they paid 10 million US dollars in the form of sponsors.

This time, the WRPO event is linked with Hatsune Miku, and it has also appeared in the theme song "ReadyPlayerOne". The image of an e-sports girl with double ponytails, headphones and a new costume model.

E-sports + second yuan + otaku + player + game, etc. These elements have strong linkage attributes. Basically, a single blossom can drive multi-point linkage, and the economic benefits it produces are also amazing.

After all, there is no ridicule in the circle: a wall in a dead house, a house in the capital.

It can be seen that Happy Fat House has a strong spending power. If he is still a game house, he is still feverish, and he will be eaten to death.

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