Chapter 774 - 773: Coercing the Reflection Room
Shen Qingyun bowed his head and pondered for a moment, seemingly trying to digest the information.
"According to the general community’s thinking, 16 big screens correspond to 16 communities, so each community only needs to acquire one big screen.
"Plus, besides displaying advertisements, the big screens have no other use. If players can’t grasp the game’s deep mechanisms, most ordinary players might estimate the psychological price around 10,000.
"Even if they’re willing to pay high prices for a particular big screen, there won’t be a rush of bidding.
"But Community 17 and Community 18 are willing to spend 20,000 visa time to bid heavily on several big screens.
"Do you then conclude that they’ve mastered the game’s deep mechanism and are adopting a more proactive game strategy?
"But... how specifically do the big screens function?
"Surely the ones who actually decide the various ambiguous rules in the game are the players in the ’Reflection Room’.
"And these players come from different communities; how can they be controlled through the big screens?"
Yao Yuan explained, "It’s quite simple: through coercion.
"You probably noticed, though, in a previous round of the game, a name appeared on one of the big screens."
With effort, Shen Qingyun recalled, "It seems it was ’Zhang Yuzheng’. But I haven’t heard of this person, and I initially thought they might be a spokesperson player, revealing themselves early via the big screen."
Yao Yuan calmly explained, "You wouldn’t know them, because it’s actually three people’s names.
"Do you remember what the second player to enter the Reflection Room was called?"
Shen Qingyun thought for a moment and then had an epiphany, "Yu Xinming from Community 9?
"So... Zhang Yuzheng, this is actually the surnames of the first three players who entered the Reflection Room...
"The player sending this information to the big screen is implicitly threatening them.
"Because these three characters mean the advertising player has already mastered their real names.
"If these three don’t comply, then what appears on the big screen next time will be their full names.
"Then, all the audience will know their names, and with enough audience support, they can be killed through the game mechanism.
"It’s a huge price; each person has to pay 2,000 minutes of visa time, but surely the players in the Reflection Room wouldn’t dare bet with their lives.
"So... they have to follow the outside player’s instructions."
Yao Yuan corrected, "It’s not entirely necessary to follow outside player instructions, as this intimidation isn’t limitless.
"Every player in the Reflection Room also has their own interests, like whether a community’s player can persist as a spokesperson directly affects their eventual benefits.
"Therefore, if outside players try to force the Reflection Room players to perform actions harmful to community interests, the success rate isn’t very high.
"What outside players ask the Reflection Room players to do must ’not conflict directly with the interests of most Reflection Room players’.
"Like, ’We don’t need other spokespersons’.
"Some who entered the Reflection Room got there by luck, others deliberately did.
"For example, our community’s player went in deliberately; as long as a decision doesn’t harm our community’s interest, they wouldn’t oppose it. As for the few who accidentally entered, they’re threatened via the big screens.
"Only such decisions can be smoothly implemented."
Shen Qingyun fully understood, "So... the reason such a targeted elimination mechanism appeared is because several communities have already established a tight-knit organization.
"They realized early on the special mechanism of the Reflection Room, and on one hand tried to place their community’s players inside, and on the other hand collected names of other players in the Reflection Room.
"Then used the big screen to threaten Reflection Room players to cooperate with their plan.
"As for how to collect these names...
"It should be through voices? This game doesn’t change player sizes or original voices.
"As for those who didn’t actively reveal themselves when entering the Reflection Room but were met by players from other communities during the game, they could know the specific names and share information in some way.
"Like communicating via gestures or handwriting with the agent.
"This organization recruited a batch of players outside and actually controlled the Reflection Room, so in this game, they’re already holding the winning hand, capable of manipulating spokesperson election results at will.
"From the previous situation, multiple big screens displaying ’We don’t need other spokespersons’ means the media representatives’ opinion has unified.
"And you’re like waiting for them to ’come to the surface’; knowing that to establish such an organization, controlling the big screens is a necessary step, so by focusing on the media representative’s community number, you’ve locked onto Community 17 and Community 18.
"But there are altogether 16 screens; they can’t have 16 media representatives from those two communities or put up unrestricted bids.
"There are always some big screens taken by passerby communities.
"Media representatives can’t communicate with players inside, only talk to other media representatives or receive advertising messages from outside.
"All advertising messages are limited to 10 characters. Even if a media representative determines it’s a message from their community, how would they convince other media representatives to agree to send it together?"
Yao Yuan explained, "This isn’t really difficult.
"Firstly, there’s no doubt that Community 17 and Community 18 indeed mobilized en masse, making a large number of audience players in the community ’media representatives’.
"After Gao Jialiang’s Community 13 joined in, Chen Yumei should’ve also convinced them to bid on the subsequent big screens.
"They on average hold 4 to 5 big screens, this is already an absolute majority.
"Secondly, they can use certain specific ways to control the remaining big screens.
"Don’t forget, ’media representatives’ can actually communicate with each other, and they can get information from the agent inside.
"Agents can advance strategies with ’media representatives’ and have them use various methods to persuade other ’media representatives’.
"They can also set codes when sending advertisements to their ’media representatives’, fine-tuning subsequent strategies.
"For example, marking ’(do not send)’ at the beginning of an advertisement, then using the remaining 8 characters to transmit messages to their media representatives to help confirm plans.
"They controlled the big screens this way, and through the big screens controlled the ’Reflection Room’.
"The next task is easy to guess."
Shen Qingyun pondered for a moment, "Since they’ve already mastered the situation, then naturally the next step is only one thing, which is ’dividing the cake’.
"Controlling the spokespersons within a certain number, i.e., ’the minimum number acceptable to the controlling communities’.
"Currently, there are 5 spokespersons on stage, coming from Community 15, Community 13, Community 2, Community 17, and Community 7.
"In addition, there’s the always running and communicating Community 18.
"So actually, these communities have all joined this game manipulation alliance, just sequentially."