Chapter 677 - 676: Two Strategies
(Special feature available with monthly ticket, unlock feature first)
Huang Shengjie asked in shock, "Lawyer Lin, did you participate in the S-Class Judgment Game as a sinner and then come out unscathed?"
Lin Sizhi shook his head, "No, I haven’t participated in my own Judgment Game.
"I participated in the S-Class Judgment Game as an audience, and there was no life-threatening risk in the game."
Huang Shengjie’s expression became more natural. If Lin Sizhi had participated as a sinner in the S-Class Judgment Game and was still unharmed, that would be too terrifying, it’s hard to imagine what level of player he is.
Feeling helpless against the S-Class Judgment Game and constantly improving just barely falls within the range of a normal player.
Lin Sizhi paused slightly, then continued, "So far, the underlying framework of the entire Walkway is relatively clear.
"The deepest layer is the ’Walkway Will’, the Walkway hopes players exhibit certain behaviors, display certain traits. This is the most basic direction, even the Imitator must adhere to this will.
"The middle layer is the ’Imitator’s Thought’. Under the premise of following the Walkway’s direction, the Imitator can incorporate many of their ideas when designing the game.
"Thus, they must ensure the game has fundamental fairness and playability, while trying to create obstacles for players or achieve certain personal goals or specific results.
"And the outermost layer is the ’Player’s Thought’, which involves observing rules, strategizing, and specific game performance.
"It’s like an exam: solving problems through experience and on-the-spot judgment, which is correct in most cases, but can fail spectacularly in a few situations. However, if you fully understand the Questioner’s intent, even if there are some flaws in the process, the final result is likely good."
Huang Shengjie nodded in realization, "I understand!
"Previously, everyone said that if the Imitator enters their own game, they would have a huge advantage, as the game rules are transparent to them. This information gap is enough to create a disparity with ordinary players.
"But if, as Lawyer Lin said, players can guess the Imitator’s thoughts, their performance in the game can be infinitely closer to the Imitator themselves.
"But... this only sounds reasonable, like knowing yourself and your enemy ensures victory, but how do you specifically implement it?"
Lin Sizhi continued, "Let’s take this game as an example.
"After reviewing the basic rules and obtaining the settings, I began considering how the Imitator would ensure the game’s fairness?
"Judging from previous game experiences, different game types vary in ’fairness’.
"Judgment games and elimination games are the least fair. In designing such games, as long as the Imitator can exploit human weakness, they can push irrelevant players into almost certain death, serving as ’cannon fodder’.
"Allocation games and selection games are often relatively fair; even though there is a distinction between strong and weak identities, it can’t be overly exaggerated.
"A strong identity can have a significant advantage over a weak identity, like the distinctions between sales, doctors, and patients in the ’Pain Game’, but two points must be noted:
"First, if the difference is too large, it may lower the game’s rating.
"Second, the strong identities at the same level must be generally fair.
"For instance, in the ’Pain Game’, both Ye Lin and Chen Guangming are sales, so your privileges in the game are essentially the same.
"Of course, if the game has an asymmetrical confrontation nature, an extremely strong identity could emerge.
"But in such asymmetrical confrontation games, there are often explicit rule restrictions, advocating or even mandating weaker identity players to join forces against the stronger player.
"So, once you grasp this information, you can predict the game’s outcome.
"Role-playing games are appearing for the first time; there are no explicit sinners in the game, so its fairness is undoubtedly greater than judgment or elimination games.
"It might be similar to allocation or selection games, or it might be between allocation and judgment games.
"Actors in this game possess four identities: Detective, wealthy merchant, Lawyer, Doctor.
"Detectives and wealthy merchants can present evidence, Lawyers and Doctors can provide testimony, that is, professional explanation.
"Evidence is definitely more reliable than testimony, there’s no doubt about that.
"However, to achieve basic fairness, even if detectives and wealthy merchants have advantages, these advantages cannot be excessive.
"Hence, ’testimony’, or ’professional explanation’, in this game can play a more significant role than we typically think."
Qin Cheng nodded thoughtfully, "I see.
"In reality, ’professional explanation’ indeed has limited usefulness.
"Because it’s often a fixed, objectively existing fact.
"For example, a law is objectively existing, and the bar exam has standard answers. Competent lawyers will provide the same solution.
"If ’verification’ results are based on reality, then the Lawyer would almost have no function in this game: if a law obviously disadvantages them, whether they truthfully answer or hide it, they ultimately get a bad result.
"The same goes for Doctors, because drug efficacy is an objective fact.
"The importance and freedom of ’evidence’ far exceed ’testimony’.
"If multiple pieces of evidence exist, the person entitled to submit evidence can easily steer the case in their desired direction by selectively hiding some evidence.
"Many wrongful convictions result from judges rejecting evidence, and many cases are overturned because new compelling evidence is found.
"If completely based on reality, this game’s fairness would become chaotic, even worse than B-Class judgment games.
"The Imitator must adjust the weight of ’evidence’ and ’testimony’, making them roughly equal to establish the game."
Huang Shengjie suddenly realized something, "So, from the story’s outset, it repetitively hints: this story unfolds in a parallel world!
"It’s a special nation with a legal system based on ’special jury/temporary citizen jury’ systems.
"Since basic laws differ, other laws or even the actual effects of drugs are likely to be different.
"This difference will be based on the ’professional explanation’ given by the Lawyer and Doctor.
"Even when the drug’s component is confirmed, the Doctor could forcibly alter its effects.
"For example, a drug might have strong side effects in reality, but a Doctor might claim its concentration in the story is diluted, reducing side effects, or increased, making side effects stronger.
"Stronger or weaker, the outcome is entirely different."