Reach the entrance to the main building of the building.

The four of us stood perfectly back against the wall around the entrance door.

It is presumed that there are some number of bandits inside this hall, such as twenty or thirty.

I just need more information on the enemy, if possible.

"... snoring, maybe?

Cyril snapped pompously.

Sure, if you clear your ears, you'll hear some snoring from inside the hall.

"Maybe it is. I'll listen to you."

When Mi told him that in a whisper, he raised his ear to the entrance door and listened.

Every sound that makes the door shut in its motion does not stand, it is just a hand.

"... right in there, there's going to be a few of them. I hear some snoring."

I listen to Mi's report and get into my thoughts.

Something like that around here as planned?

There are two reasons why we bothered to stay overnight on the road and match our time to arrive here early in the morning, around sunrise.

The first is that honestly in the form of leaving the city in the morning and visiting here at night, the problem arises that it is necessary to turn on lights such as popsicles to walk in the dark night.

Even if the perception inhibition (insensible) spell makes it harder to be noticed of existence, its effects have limits.

With roadside stones glowing in the middle of the night, the risk of being turned to attention is still higher.

And another reason was to think that many would still be asleep compared to the daytime and beyond if they arrived early in the morning.

The results are indicative, as can be seen from Mi's report.

"But I don't know if there's one person awake. I can't hear you talking..."

I think about Mi's words even more.

First of all, it can be said that clashing head-on with the power of four new American adventurers against a number of bandits, two or thirty, is a complete foolishness.

We need to keep things as secret as possible.

Considering our differences in power here, it would seem appropriate to assume that the G to F rank is the majority, assuming that those in the business of bandits are represented by monster ranks.

Being a human being means he's better than a goblin, and his weapon doesn't mean first of all that he just picked up a thick wooden stick around there.

It can be said that the threat is high in this respect, as most people are expected to possess sufficiently lethal things such as spears and axes.

On the other hand, however, no one is professionally trained, at best considered to be skilled to such an extent as a quarrel-accustomed chimp.

Their skill averages should be seen as somewhat lower than the F-rank Adventurer averages, which most would have had that much training to start an adventurer.

However, there should be a mix of some of them with quite a few arms.

If there are a few of those in the number of two or thirty, they may be in a position like executives among the bandits.

in its executive class, possibly about the F-rank.

Consider that the other ten intertwines should be seen as a threat of about the G-rank.

This would be a rating one step higher than the average goblin, which is an H-rank.

Meanwhile, Mi and Cyril said they had minimal training when it comes to weapons combat, so you should estimate your strength as a warrior to be about F-rank.

This is still good enough if you consider it out of specialty, but that being said, it's definitely not at the level where you can fight unrivalled against a large number of bandits.

And I'm out of obvious combat power in terms of weapons combat.

Nor are they equipped with enough weapons to kill, nor are they trained to do so.

Satsuki is the only one out of digit, and his ability as a warrior is worth at least D-rank at this stage and C-rank equivalents depending on how he sees it.

She can see the bandits of a dozen intertwined levels as strong enough to be able to fight each other, even against eight to sixteen at the same time.

Most importantly, it was Phyllia, who was just a village daughter who now has her body, and honestly it is unknown to what extent that would reduce her combat abilities.

However, it is conceivable that the majority of that power can be drawn from her confident words and actions when she takes over, so for one thing it is good to assume it with a combat ability of about the D-rank.

There may be some instability in the mental part, so I need to keep it in my calculations.

It should also be noted that "Satsuki is single and has the strength of two or thirty bandits against each other", assuming that she behaved quite tactically and explored a minimum of each destruction tactic.

If you fought more than twenty people head-on, you'd end up being slaughtered.

Well, whatever that is.

The first thing we need to think about right now is how to deal with the bandits who will be near the entrance and beyond the door in front of us.

It's hard to think of all the bandits gathering there first, but according to the information Mi brought, there are definitely at least a few of them there.

If all of them are asleep, they will be able to fall asleep without having to use a sleep (sleep) spell, but if some of them are awake, it can be troublesome depending on how they unfold.

If they go get a buddy and it's a total force battle, at that point, all the offensive plans will collapse.

"Mm-hmm, when this happens, you might have to bet everyone is asleep and sneak in"

"I don't know. It might be less risky for everyone to assault at once than that..."

Mi and Cyril talk to each other in a low voice - and then their gaze turns to me.

"William, I want to know what's going on inside. Can't I use the magic eye (wizard eye) I used when I was a goblin?

That's what Mi asks, but that's not exactly a good idea.

"No, magical eyes (wizard eyes) cannot slip through doors or walls. Which way this door needs to be opened. And the Magic Eye (Wizard Eye) is a relatively high spell. As long as you use that, it would be more effective to use clairvoyance (see-through) in this case."

"Mmm, is that right? Then if I was about to use a magic eye (wizard eye), Mi 'd better take a sneak peek... eh, what?

I was thinking mi tilted my neck at what I said later in the day.

"Use fluoroscopy (see-through). This is also a high spell, so the consumption of magic vegetables (mana) is considerable, but in this situation it would be worth just using"

That's how I answered and started chanting the spell.

Clairvoyant (see-through) spells are spells that allow you to ignore walls and other obstacles that are within the effect range and "see" the other side of them.

The range of effects of the spell is just about enough to hold the hall right in front of you - that is, by using this spell, you will be able to "see" the full contents of this hall.

When I finished the spell, it took me to figure out what was inside the building.

I will check for information on how many bandits are in which room, how many of them are asleep and how many are awake, what those awake are doing, whether they carry weapons - etc.

I don't get audio information, etc., so it's not perfect information, but when I finished grasping the whole picture for a moment that way, I sidelined it from the most recent and necessary information for my people.

"It's a hall in front of this door. There are six men, all of whom look asleep lying on the ground in the hall. There are barrels of liquor and eating cusps scattered all over the place. Looks like you're just eating and drinking every day because of the loot from the village... good status, but that's the vendetta. This will make it easy to get rid of."

Yes, when I shared my feelings and reported it, Mi and Cyril looked at me blurrier with eyes that looked at something lucid.