Whatever happens, the routine begins again.

After the bandit's exorcism, we returned to the city of Atlantia, where we ate, drank, made noise, and slept again.

I don't usually try to drink too much either, but I remember getting a little drunk again yesterday and putting up an argument against Cyril that doesn't matter.

Rinse off the unusual with daily routine.

Maybe that's what rest means to adventurers.

When I woke up the next morning, I did my homework first, and then I exercised the spell of Magnetometry (Mana Major), which is my morning routine.

This is a spell that measures the amount of its own magic vegetables and is one of the first spells learned in college as well.

"Is this number… still growing the total amount of magic vegetables (mana capacity)"

I look at the numbers obtained by the effects of the spell and recognize the hypotheses I have had over the past few days as definitive.

Ever since I started my adventurer, there have been indications that my total amount of magic vegetables (capacity) has been increasing.

I was also thinking of the possibility of being a range of errors, but that doesn't seem to be the case to look at today's figures.

The total amount of magic vegetables can vary slightly depending on the physical condition of the day, etc.

It can vary up to about 10% up or down depending on the condition of the day, so even if the value has grown slightly compared to the previous day, it can be said that it is premature to immediately assume that it is a significant increase in one's total amount of magic.

My total amount of magic vegetables, which was 105 points the morning I just started working as an adventurer, came 109 points the next morning, 108 points the next morning, then 109 points, 112 points, 113 points, 111 points, and today is 117 points.

I think it is time to recognize that this is a significant increase in the total amount of magic.

In the first place, the total amount of magic vegetables can be stretched by training, although there are innate differences.

It is common sense at the level written in the college textbooks that the total amount of magic is increased by using magic vegetables to near their limits and then taking adequate rest.

However, there is usually a "blow over the head" in the resulting increase in the total amount of magic.

By the time I started working out, the total amount of magic vegetables that grew, eventually became smaller, and by the time I started working out for about three years, I would be in a state of headache where I couldn't see any more growth.

I was naturally in that area, and I could no longer expect a significant increase in the total amount of magic.

It is very interesting to note that this kind of phenomenon is happening.

However, I am aware of these events.

There are few examples of past adventurers who have accumulated adventures that have led to dramatic growth in their abilities.

If you consider yourself to be part of the case, there is a precedent.

Conversely, however, there are many examples that serve as a rebuttal that continued adventurers did not see otherwise significant capacity growth.

I'm not sure what the exact cause is around here, but in my case, you should assume that it happens to fit the "grow better" condition.

Well, anyway, there's too little information to figure out what's causing the area.

If we catch up on something again, we'll find out.

Okay, next.

Once the Magnetic Measurement is complete, the next is the gold account.

How close did you get to the first target amount of 700 pieces of gold coins?

In the pre-Undead Quest phase, the amount saved since the adventurer started was about eleven pieces of money.

"... minus the cost of living, is there thirty-five pieces of gold left on hand?"

I'm in my private room, counting the number of gold coins I took out of my gold bag, and I'm talking to myself.

The amount of my personal income is six and a quarter pieces of gold for an undead exorcism and thirty and three quarters pieces of gold for a bandit exorcism, and the total amount will be thirty-seven pieces of gold.

The cost of living for those four days is roughly two pieces of gold, minus 35 pieces of gold.

In total since the adventurer began his life, forty-six gold coins will be his total savings.

Now to the target amount, six hundred and fifty-four more gold coins.

It's still far from the target amount, but if you think it's only about a week since you started your adventurer life, you're successfully saving about six to seven gold coins per day, which is arguably undesirable as an F-rank adventurer's saving pace.

It will also be possible to receive more rewarding quests if the Adventurer Rank increases in the future, so you won't have to panic in any case.

It should be noted that the number of gold coins buried in the garden of the village chief's house in Philia, when counted, was one hundred and twenty-three in all.

I received this as a reward, but I can tell you that this amount is more than five times the amount of reward that the F-rank Adventurer Party receives, and the nostalgia has warmed up greatly for that amount.

You should normally assume that you will not earn this much.

And I put the gold coins I took out to count in a sachet, and I miss them.

Then I filled out a separate recording form with the total amount of magic and cash in, circled it, fastened it with strings, and put it in a luggage bag.

By the way, the paper used for this entry was also created by magic.

The spell of paper making (Creative Paper), alongside the spell of cloth formation (Cross Form), has become a necessity in today's urban society.

There are cases where parchment paper and the like are still traditionally used in some phases, but it is basically common for "paper" produced by magic to be used as recording paper.

I hear, for example, that parchment paper used for the registration of adventurers in the Adventurer Alliance is becoming stronger and stronger, saying that it is a waste of cost and that paper should be used.

Parchment is still used because of the rebellion of those who value tradition and emotion, but it is also a matter of time, all of which will be replaced by paper.

Every time an adventurer dives into an ancient ruin and discovers a new spell document there, society changes dramatically.

Thinking about it, the size of the adventurer's social role shouldn't be foolish, but the people in the stiff-headed hierarchy of power don't seem to have that kind of perception.

The social status of the adventurer is therefore always at the bottom.

Being a highly-ranked adventurer will change the story, but adventurers below D-rank will be treated as chimp-like snubbers, and even C-ranked adventurers will see a slight glimpse of it.

Only a handful of adventurers, above the B-rank, tend to be generally respected by the people of the city.

My father, too. Or, if I go that far, will I start to admit my choices?

"... man. I wonder how long I'm gonna be a child, too."

I'm alone in my room, laughing at myself.

When I think of my father in any way, I realize that my mental age drops.

They can't abandon their childish desire to still get everything, even though they said they started adventurers thinking it didn't matter who would admit it or anything like that.

I left my room in awe of myself and headed downstairs to the dining room for breakfast.