My eyelids are tickled by the slight morning sun that zeroes out of my armor door and I wake up with my eyes.

"Ugh..."

When I was in the orphanage, someone woke me up, so it's tough to wake up alone.

Take off your thin clothes in the first place and put your sleeves through your outdoor clothes.

Wrap the gun belt placed on the table around your hips.

'S&WM10' in hand and push the cylinder out. Make sure all bullets are in.

Raise the adventurer tag that was placed with you from your neck and re-attach your engagement bracelet with Snow to your left arm.

Tell your uncle, who is the inn's store number, that he will stay today and pay five large copper coins.

The neighbor's drinker wasn't open to boulders yet, and I bought another sandwich at the stall along the way.

This time, bread made with barley contains fish fillets like salmon and vegetables similar to onions.

The price is three copper coins.

Eat while walking badly and head to the Adventurer's Good Offices Association (Guild).

I arrived just around the time I finished eating.

Despite the early hours of the morning, the Adventurers' Good Offices Association (Guild) has a large group of people.

Once inside, he was handed a wooden bill by the reception guidance soil.

The number is' 12 '.

Definitely earlier than yesterday.

Less than ten minutes, the number '12' is called.

The person in charge is the sister of the demonic race (Manshi Suzuku) who responded kindly yesterday.

"Good morning, Mr. Lute. What can I do for you today?

"Finished yesterday's quest, so I'm back today looking for a new one"

"Already? So may I borrow your tag"

Give your sister the tag she was raising from her neck.

'I'll keep it,' your sister says, confirming the tag.

"Eh sure yesterday Quest is the extermination of one or more Gargals...... heh!?

Your sister speaks out like a receptionist.

You seem surprised by my accomplishments.

Seen with strange eyes by other adventurers and colleagues, he or she continues to wolf unaware.

"Ki, I can't believe I hunted 31 Gargals just yesterday!? It's too amazing!

"Is that so awesome?

I wanted to get my adventurer level up fast, but I didn't know how much I could get my adventurer level up to ii if I hunted Gargal.

That's why I've been hunting so hard, is that surprising?

"It's obvious! Look, in this Adventurer's Good Offices Association (Guild), there are ten highest records of rookies defeating Gargal on day one. By the way, he was a magician B Plus at the time."

... Don't be surprised. If only 31 children who are not magicians would hunt for me.

Your sister keeps talking.

"Demons aren't stupid either, so when you sense magic, you turn to running away. So even magicians can't hunt this much."

Maybe that's why I was able to defeat all those demons.

Because it didn't make me feel magical and it was an unknown weapon that Gargal hadn't learned yet.

The receptionist's sister narrows her eyes suspiciously.

"Did you use a collaborator or something?

"There's no way I'm alone. I like the weapon you're using."

"Yes, right? If this is the only amazing collaborator you can hunt for, you'll earn more for yourself..."

Convinced, your sister manipulates the tag with a magic tool feather pen.

"Congratulations again then. In this quest, Mr. Lute's adventurer level has risen to II."

Oh, I didn't know you were going up so fast!

He would be a child, though, but the Adventurer's Good Offices Association (guild) seems to appreciate him fairly, if only he had a result.

"Are you sure you want to take a Level II quest today?

"Yes, just like before, I will fight demons, please"

"That's a demonic crusading system quest. From Level II, you will be asked to enter the woods and other places to defeat stronger demons. Constantly posted crusade quest, reward amount will be one to three pieces of silver coin per ticket"

She lines up the demons to be crusaded and the rewards per car each.

Gargal, one silver coin.

Goblins, one silver coin.

Big spider, two silver coins.

Cannibal lizard snake, two silver coins.

Oak, three silver coins.

It seems that this neighborhood is a rough demon living in a forest around the shipping city of Gray.

Gargal knocked him down yesterday.

Goblins used to knock you down when you were eight.

Big spiders are spiders about six times bigger than normal spiders, demons that attack forest creatures in groups.

Cannibal lizard snakes are big snakes that have poison and eat prey that can no longer move because of poison.

Oak is a demon with a length of 2-3 m, low intelligence but strong power.

They are all there strength, but probably not the enemies of AK47.

Apparently, there are still no big demons at level ii or so.

The only thing we need to be aware of in this would be the poison of a cannibal lizard snake. But the poison is also neutralized as soon as it eats the poisoned fruit sold at the tool store.

If you leave the Adventurer Good Offices Association (Alliance), you'll have no problem buying some.

I'm sure this will make the Level II quest go well.

With modern weapons, S&WM10 and AK47, crusade-based quests don't seem difficult.

(Even if there's no such thing as an adventurer's master, it's easy to win. All right, do your best to level up and surprise Snow)

- And I was in intense shape because I got to level II lightly.

At this time, without even knowing that I have enough pitfalls to greatly distort my destiny.

"Mr. Lute is alone, isn't he? If this is your first time in the woods, we encourage you to buy a map at the Adventurer's Good Offices (Alliance) Sponsor."

"Is that a map?

"To not get lost in the woods. Unless you're with a skilled adventurer, it's easy to take. The price is three silver coins."

Three silver coins on one map is expensive, I think for a moment.

But there is no printing technology in this world, and it's all handwritten.

That would be a convincing price to think about.

And no matter how many AK47 etc. you have, it's dangerous if you get lost in the woods. I might run out of ammo, and I'm worried about food.

As advised, let's buy a map.

"Now that you're at level II, at least get rid of two or more carnivorous gargals before you come back. Quest expires indefinitely."

I receive a tag with a Level II quest engraved on it and hang it back around my neck.

Thank your sister at the reception and leave the Adventurer's Good Offices Association (Guild).

Quickly, in order to buy the map and the poisoned fruit, he went to a tool shop sponsored by the Adventurer's Good Offices Association (Alliance).