Hell mode ~ A gamer, that loves speedruns, is invincible in the world with an abandoned setting~
Episode 236: Admiral Gallara.
"Well, let's go."
"Ooh."
Dogola replied to Allen's voice after breakfast.
This is a dining room yesterday with no tables or chairs to hear about future policies and everyone's thoughts.
I rented a house with a first class garden near the temple.
Thirty or more people can live in this building. Fifty gold coins a month.
When I lived in the school, the base was a pretty good property, but it's five times the rent for that base.
When searching for a property on the condition that there are many temples, adventurers guilds, and then shops nearby, the real estate guild shopkeeper told me that it would really be a building this size.
Good properties are populated by powerful adventurers.
Allen could see the property and see how many adventurers were challenging the tower of trials for the S-class dungeon.
Gear up, Allen goes for the temple with his people.
The entrance to the temple, less than ten minutes' walk away, is full of adventurers.
Allen and the others line up in turn and show the S-class dungeon invitation to the gatekeeper who blocked the road yesterday.
He lets me pass silently today without blocking the entrance.
I'm asking where to go from the temple to the S-class dungeon the last time I came, so I'm headed to that place with the adventurers.
In order to prevent congestion, or to move on to the next tier of S-class dungeons, you need to enter a room that is divided into several parts.
One room at a time is very large.
There are many adventurers in the room where Allen and the others enter.
(As always, that's a good number of people. Well, it seems the next tier consists of B-rank Warcraft. You mean if you consolidate your gear, you won't have a problem with one star?)
Allen wondered why there were so many people.
In the Kingdom of Latersch, it is said that there are currently few people who can go to the S-class dungeon.
However, there are quite a few adventurers here, including Dwarves and Beasts.
They are all equipped with fairly fine equipment from Hihiirokane and Adamantite.
Allen's prediction makes it possible to dominate five A-rank dungeons, even if they are holders of one star's talent.
Nothing. You don't need to attack an A-level dungeon with just one star of talent.
If the party members had more than two or three stars, they probably wouldn't have a problem.
If we cite the country and consider that a policy of attacking the dungeons would make that possible.
(Well, if you step on a transfer trap and the party is discrete, you'll be almost wiped out. I wonder if that area can be prevented by the trap detection of scout-based occupations)
Allen wonders if the adventurers here are going through the risks.
With that in mind, the order of the Allens approached.
Adventurers disappear in front of you.
Because there are more than ten lumps of adventurers disappearing at a time, or I think the order is coming sooner than I thought.
And there's a cube-shaped object floating a little higher up the line of sight.
(Is the dungeon managed by this cube-shaped object even if the continents are different)
'Welcome. Dear Abandoned Gamers. Dungeon hierarchy management system S108. Do you want to go to the next tier?
It seems to guide us to the next tier with the usual systematic audio.
It should be noted that the current location of this S-class dungeon, the Tower of Trials, hits the first tier portion of the dungeon.
The next tier taught me in the Adventurer Guild that it would be two tiers.
"Please"
When Allen, the party leader, replies on behalf of him, Allen's vision changes all at once.
"" "Ooh!!!
Vision changes at once, and the voices of Allen and the others are leaked.
It was a place where the adventurers had nothing to lose.
Allen looks around as she organizes her head about what it means.
(Again, as the Adventurer Guild said, mackerel is the same. So this dungeon sends everyone into one space. The ground is dirt)
I can see how things are completely different from the dungeons I was in school.
The dungeons that were in the school had different dimensions ahead of them that moved on a party-by-party basis into the room.
About another dimension. Allen describes mackerel as different.
It seems to me that here are all adventurers queued and lined up for two levels, coming straight to this place.
"Hey, I'll see what's going on here"
"Yeah, I'll see if I can figure something out, too."
Cecil responds to Allen's words.
My colleagues, influenced by Allen, may be becoming more and more refreshed to think and analyze for themselves if anything happens for the first time.
(The ground is dirt. I see, is this the square? Are you transferring adventurers party-by-party to a place where no one in this square stands)
In front of Allen, another group of parties of ten or more adventurers suddenly appears.
See where this place is in the eye of the bird e summoner eagle and you'll find yourself standing in the square.
One kilometer per side is a random transfer of adventurers to a square.
It also seems to be a break space, and I see some adventurers laying rugs and eating.
At the end of the square, there seems to be a mix of forest and meadow.
The soil seemed lush around this square.
(That's a lot of space. And as always, can't you see the ceiling? I guess I need to see how wide it is. Hawk, see how wide it is with a bit of a thousand eyes)
I try to figure out how large this space is with the bird e summoner I was summoning.
Activating the user-friendly awakening skills of a bird e summoner, capable of grasping objects in a 100 km radius at once, it was an endless green space.
"Seriously. I mean, it's bigger than a tower, it's bigger than a one-story city."
The forest is spreading much larger than the thickness of this test tower, and Allen unexpectedly speaks out.
(No, you're not. It's probably a pretty big space, but it's distorted somewhere. I couldn't get to the top of the tower. Is this the S-class dungeon made by the Dungeon Master? Okay)
There is an overwhelming breadth, and the place where Allen and the others are now seems to be centrally located.
I generally knew where I was placed and what was going on around me.
"I was speaking out, but you figured something out?
"Oh, Cecil. Share a little bit of the situation with everyone."
Gather your buddies who were sprinkled once to explain the situation on the two tiers of the Tower of Trials.
He seems surprised at how big it is.
"So, uh, maybe that's it."
At the end of Allen's story, a cube-shaped object floats ahead of Keel pointing.
"Probably."
As Allen approached the cubed object while saying so, the adventurers seemed to be occasionally transferred.
A good number of groups of adventurers are disappearing all at once.
'Hello, abandoned gamers. Dungeon hierarchy management system S201. Do you want to go to the next tier? Or do you want to return to the first tier?
"What. We can go to the next tier."
(You're right about this. You were talking about this dungeon having a cubed object right around the corner to move through the hierarchy)
Allen remembers the story of Hermios the Brave.
Hermios said finding a goal is not a struggle in itself, as the cubed object that serves as an exit for attacking the dungeon is just around the corner.
It can also be seen from the conversation of the cube-shaped object that the return to the previous hierarchy and the cube-shaped object to go to the next hierarchy are one.
Allen isn't hearing all of the tactical information about this dungeon from Hermios, but the extent to which he's on his way to a goal to cross the hierarchy is a big part of the offensive time.
(Again, I guess there aren't that many hierarchies. I thought you said the brave guys were level and equipped on four levels)
Even though space is distorted, it is true that one hierarchy at a time is large and the ceiling is quite high.
From the height of the tower, I expect this dungeon to be a structure with no ten tiers.
"Something you can attack right away, can't you?
I get what Dogola thought out of my mouth.
Class A dungeons also took quite a few days to clear a level of complexity and breadth of road.
And there were about twenty hierarchies.
I'm talking about comparing it.
"Well, it wouldn't be that simple. Uh, I'd like to go to the next tier."
"Three tiers, right? Give me three bronze medals."
"I don't have it."
(nothing like that)
"Now, once I've collected three bronze medals, I'll show you to the next tier."
You can't go to the next tier without three bronze medals.
Having such a conversation, there is a voice from a group of about twenty Dwarves beside Allen.
"Hey, you're late! I was thinking of putting it down and going to the next hierarchy!!
"Su, suiyasu. Admiral, because the Admiral made you drink so much last night."
"Eh, Pepek. Do you blame me? Am I right? And no more admirals in the dungeon!
"Also ~ Admiral. Don't be so rough ~"
"Ugh!!
Dwarves, supposedly party members, are doing their utmost to apologize to Dwarves' old men in party leader like pirate hats.
The old man in the pirate hat's voice was so loud, he turns his gaze to see what was going on with Allen and the adventurers around him.
"Ah!? Admiral Gallara?"
In the meantime, Merle points to a Dwarf in a pirate hat.
"Hmm? Oh, isn't that Merle? What are you doing here with humans?
Admiral Galara and the Dwarves Merle called seem to know Merle as well.
And there came near unto Merle an evil dwarf.