Allen stares at the lowest boss that shines in the vermilion color of the hippopotamus.

(Beep, Scarlet, Crimson were red.)

I notice something in common that I don't know what it means.

All S-ranked hierarchical bosses were red.

The lowest bosses do not move because the staring allens do not move.

When approached, the lowest boss moves and begins the fight.

Admiral Galara told me it was like any other class dungeon.

Wow.

"Can you win this?

Dogora makes an unexpected voice and Keel feels anxious about victory.

"Ah? Well, if we just stick to the plan. Isn't it? Hermios."

"Well, Diglagni said, 'If you can win, try winning! I just said'. Honestly, I don't think this is a good idea."

Helmios laughs bitterly at Allen's question.

(Again, it's a half-life expression. I just hope it's a winning setting.)

Allen says it's okay if we follow the plan, but we'll reconfirm the story of the lowest boss who talked to Hermios about Diglagni.

The Bottom Boss has never been attacked.

Sometimes in the memory of the previous life, I remember there was an undefeatable boss.

Too much resistance to attack, infinite health, or being set to defeat in the next version upgrade and not being able to defeat at the moment.

Diglagni never said it was impossible, so he wanted the battle to be won with the configuration and the plan.

(Now, as Admiral Galara told you.)

Look next to Hiirokane's Golem to see the situation.

There are two iron golems there.

Next to each other, there is a bronze golem and a mythrill golem.

We're going to fight all five Golems at the same time.

Each one has a magical strength.

Five Golems are lined up next to each other, just like the transformed Demon Laser.

I thought the Bottom Boss' offensive was several times more difficult than defeating each of the Missile Golems from Bronze, but I assumed it would be more than five times more likely to hear Admiral Galara's story.

I know Admiral Galara thinks he can't do it fast.

It's an overwhelming strength you can easily see.

"Hey, don't tremble! Definitely win!!

"Hey, Admiral Galara. Yeah, let's do it!

The memories of the defeated months ago are revived and the dwarves that began to tremble are put into the cage.

(Well, I've got a ring for you.)

Allen checks the status of her allies in the Magic Book.

[First name] Clena

Age: 15

[Profession] Sword Emperor

Level 60

Physical strength: 4150 + 8000

Magic: 1832 + 3000

[Attack] 4150 + 8000

[Durability] 3968 + 3000

[Speed] 3510 + 3000

Intelligence: 2250

[Lucky] 2688 + 3000

Skill Sword Emperor < 6 >, Slash < 6 >, Phoenix Break < 6 >, Healing Sword < 6 >, Hachioji Sword < 6 >, Awesome < 2 >, Swordsmanship < 6 >

[Extra] Exceeding limits

Skill level

[Sword Emperor] 6

Slash 6

[Phoenix Break] 6

[Healing Sword] 6

[King's Sword] 6

[In front of the name] Cecil Granvel

Age: 15

Occupation Magic King

Level 60

Physical strength: 2470 + 7400

Magic 3974 + 2400

Attack: 1640

1686

[Speed] 3382 + 2400

Intelligence 4138 + 7400

[Lucky] 2541 + 2400

Skill Magic King < 6 >, Fire < 6 >, Wind < 6 >, Thunder < 6 >, Light < 6 >, Abyss < 2 >, Team < 4 >

Extra Meteorite

Skill level

Magic King 6

Fire Magic 6

Wind Magic 6

Lightning Magic 6

Light Magic 6

[First name] Dogora

Age: 15

[Occupation] Destruction King

Level 60

Physical strength: 4089 + 7400

Magic: 1919

Attack 4348 + 7400

[Durability] 3595 + 2400

Speed: 2849 + 2400

[Intelligence] 1757

[Lucky] 2664 + 2400

Skill Destruction King (6), Body (6), Bomb Break (6), Double Slash (6), Killing (6), Soul Fighting (2), Axe Magic (6), Shield Magic (4)

[Extra] whole body spirit

Skill level

[King of Destruction] 6

Body 6

Bombardment 6

[Double Slash] 6

Killing 6

[First name] Keel-von Carnell

Age: 15

[Occupation] Holy King

Level 60

Physical strength: 2740 + 7400

Magic: 4100 + 2400

Attack 1580

[Durability] 1786 + 5000

Speed: 2893 + 2400

Intelligence: 4030 + 2400

[Lucky] 3634 + 2400

Skill Holy King < 6 >, Healing < 6 >, Demon Breaking < 6 >, Purification < 6 >, Holy Wall < 6 >, Holy Prayer < 2 > Swordsmanship < 3 >

[Extra] Shizuku no Goddess

Skill level

[Holy King] 6

[Reply] 6

Demon Breaking 6

Purification 6

[Holy Wall] 6

[First name] Sofia Rone

[Age] 50

Protection Spirit God

[Profession] Great Spirit Use

Level 60

Physical strength: 2834 + 7400

Magic 4156 + 2400

Attack 1933

[Durability] 1719 + 5000

[Speed] 3011 + 2400

Intelligence: 4243 + 2400

[Lucky] 3453 + 2400

Skill Spirit manifestation < 6 >, water < 6 >, wind < 6 >, earth < 6 >, tree < 6 >, archery < 3 >

[Extra] Great Spirit Presentation

Skill level

[Spirit manifestation] 6

[Water] 6

[Wind] 6

[Sat] 6

[Thu] 6

[First name] Formar

Age: 69

[Occupation] Yugio

Level 60

Physical strength 3736 + 7400

Magic 1949

Attack: 3965 + 7400

[Durability] 2960 + 2400

Speed: 3428 + 2400

[Intelligence] 1566

[Lucky] 1972 + 2400

Skill Archer < 6 >, Distant < 6 >, Fire Dragon Strike < 6 >, Strong Bow < 6 >, Rigid Bullet < 6 >, Strike < 2 >, Arch < 6 >

[Extra] Arrow of Light

Skill level

[Bow King] 6

[Far Eye] 6

Fire Dragon Strike 6

[Strong Bow] 6

[Rigid bullet] 6

[First name] Merle

Age: 15

Occupation Magic Rock Shogun

Level 60

1677 + 6800 Physical strength

Magic 2420 + 1800

[Attack] 782

[Durability] 1318 + 6800

[Speed] 782

Intelligence: 2420 + 1800

Lucky 1503

Skill Magic Rock Shogun (6), Flying Arm (6), Perforated Fist (6), Beam Sword (6), Repair (6), Alloy (2), Spear Magic (3), Shield Magic (3)

Extra Combination (Right Arm)

Skill level

Magic Rock Shogun 6

Flying Arm 6

Perforated Fist 6

[Flight] 6

[Repair] 6

"Well, let's go along with the operation and get a little closer to the auxiliary."

(Apparently there's no time limit, but the limit for this fight is one hour.)

This battle has its limits set at one hour.

This is a common perception with all of our people.

I'm not saying we're going to have to fight for an hour, but there's a time limit to this fight.

Allen spreads her fish-line stunts and awakening skills throughout the party.

Special moves last 24 hours and only have 1 hour for Awakening Skills.

Allen spreads her stunts and awakening abilities to everyone without leaking them to the Summoners of the fish line.

Keel swings his Holy Wall skills.

"Dry Addo, Spirit of the Tree, give me your protection."

Yes, I understand.

Sophie reveals the Spirit of the Tree.

(After all, Sophie has grown into a protective body. This is a good time. All four Spirits can increase their stats by 3000.)

Cecil is a completely attacking magic subject, but Sophie, who became a Great Spirit, grew into a form of healing and defense.

It is necessary to doubt the interference of the Spirit God that made it possible to reveal the Spirit of the tree.

There is one law behind the superposition of assistive skills in this world.

Basically all assistive skills overlap.

However, in the case of fully higher-level compatible professions such as monks and saints, the upper auxiliary skills take precedence and the lower auxiliary skills are wiped out.

At this party of forty or so, Sophie can reveal the only spirit.

The Spirit Dry Ad of the Tree, who looks like a girl with limbs turned into a tree, increases the status of his allies with the effect that the leaves of the tree fall around.

Once you've applied all your stats, apply Spirits one after another to increase your stats.

Water Spirit Nymph Magic 3000 Up

Wind Spirit Air Riel Attack +3000

Soil Spirit Pygmy Durability +3000

Tree Spirit Dry Ad Health +3000

The Holy Knight of Helmios' party also applied Auxiliary Magic.

The two Virgin Marys have no meaning because they are subordinate professions of St. Keel, and even if they are subsidized, they are eliminated.

Admiral Galara's party and Merle's Golem are waiting.

The moment it comes out is too big for the lowest boss and the surrounding Golems to move.

(I'm glad I called my friends. Is this the strength of diverse races, diverse professions)

Say that and watch the musician Repe.

"Fuck you. Is there such an enemy out there? Battle Beats!

Musician Repe seems to be enjoying this fight.

It seemed very fresh and exciting outside the Beast Kingdom.

There are countless drums in the hands of such musician Repe.

As you dance, you beat it rhythmically.

(No, this is awesome.)

Allen is touched.

In fact, it seems that there are only so many jobs and skills that they can increase their attack power.

The Spirit of Sophie's wind system increases his Attack Rating, but it's more moving than that.

The most common of the aids is to improve durability and, as the word "aids" suggests, they are meant to protect.

However, the musician Repe has the ability to increase Attack by 30%.

Next, we dance with something like tambourine to increase our speed by 30%.

"You always seem to be having fun. Protect the stars."

So now astrologist Temi flies countless things like gems and ores into the air.

Then, at once, show beneficial effects on your allies' stats.

Musicians Repe and Astrologer Temi seem to be ill at healing and attacking.

However, all available abilities consisted of Buffs and Debuffs.

Some restore health and magic naturally.

You can see that your body feels too powerful.

That seems to be the case with the rest of the group.

Here it is! Otherwise!! It's a unique flavor of Raid!!

Allen suppresses his excitement and calms himself down.

The smaller the number of parties, the more efficient they are, the more occupationally biased they are.

However, if you increase the number of people to 30 and 50, you can include one or two occupations that are not normally included in the composition.

And the overwhelming increase in stats due to the overlapping subsidies that are born.

Finish the auxiliary call.

Okay, let's go.

Along with Allen's voice, he leans backwards in his defense career and moves forward.

Then the golem's eyes glowed.

Well, I am Goldino, the keeper of this Tower of Trials. Have you come to fight me? "

That said, the lowest boss in front of me made a voice echoing in the huge hall.