Helping with Adventurer Party Management

Episode 254: Letting Outsiders Do Their Jobs

"So, if you asked the Adventurer Guild, would you get a proper foot shape? I hate to say it, but the adventurers, including me, aren't very smart, are they? Plus, it's a simple request, so there's not much money out there, is there? I don't know what to do."

Sarah seems concerned about asking an adventurer for a job that will take the priesthood's foot shape.

"If you ask normally, don't. You can make it a success reward and only pay if this one is satisfied, but that only takes time to start over, so it doesn't fit the purpose of this one."

"Right. But you have an idea, don't you?

I nodded and retrieved a report I had produced on behalf of Urbano, the Adventurer's Guild, and related material.

"Here is information on the rate of request achievement, or confidence, for each adventurer. If you ask an adventurer to do a good job, you don't have to ask 100 people with a fragmented level of trust. And if you efficiently assign the districts in charge here, you can take charge of three to four priests on your own, so if you ask about 30 adventurers, you'll be able to finish 100 in a day. Plus, if it's about 30 people, you can learn how to take your feet once or twice here. Pay an increment for a proper foot shape that way. This way we reduce mistakes in the first place."

When you leave work to people outside, how you design it becomes more important than turning it around internally.

Because the people on the inside don't creep up and do what they're told to do.

So if the job you left to the outside was wrong, it's not the people outside who are bad, it's the self who designed it and left it to you.

If you're anxious about job trust when you leave it to the adventurer, you can leave it to the trusted adventurer.

The level of confidence can be judged by previous performance. And I have that information at hand.

Because it was myself who designed the report to calculate confidence in the first place.

"Ha... I was wondering why Kenji was doing such a rough job with the Adventurer Guild report, but that's how you were going to use it"

"Well, that's not all. Even the adventurer, not only is he strong and weak, but he's seriously rewarded, okay?

There's really nothing about being a freshman adventurer out of the countryside. If you don't learn, you don't have connections. Even weapons don't have locks. Your feet would be superior if you wore leather sandals. Even if they try to get a job like that, there's no decent request coming around. Then I want him to at least be rewarded for his hard work. I'd rather give a favor to an adventurer who doesn't speak better but does a solid favor than a guy who wields a weapon and slaps a big mouth.

"... that's, yeah. I had a hard time at first, too."

How hard a girl came out of the countryside by herself. That would not have been the kind of struggle that could have been done in a nutshell. But now that we've gotten over it, Sarah is here.

"Right. We just need a little less of those guys who struggle that way. That's what I think."

"Right. I hope so."

When I got embarrassed and said it in a slightly smaller voice, Sarah nodded at me, too.

In the end, the job (task) of collecting 100 priests in a foot shape could be completed in two days, without making a major mistake.