Helping with Adventurer Party Management

Episode 277: Small Facts

It is quick to talk if the idea is that Priest Serio should work with adventurers as a church.

It's a good idea to open up your ideas first and get the challenges at the moment.

"Actually, that's what I saw the other day in the Adventurer Guild..."

and poorly informed villagers from afar came to ask the Adventurer Guild to talk about the backdrop that nearly went to danger and fell.

I then asked him what he thought of the policy of setting up a church in the village with materials explaining how and how much to request from the adventurer as a countermeasure.

"Right... I think it's a pretty good idea"

After I showed you how to think about it.

"As a matter of fact, even in this church, we mediate requests to adventurers."

And I said something unexpected.

"Well, I'm not exaggerating that much. It is now said that this is a church of adventurers, etc., but there are also a large number of people in the city who are followers other than previous adventurers. From those people, adventurers seem to be scary beings and at the same time curiosity-inspiring beings. So there was a lot of voices that I wanted to talk to at the end of the sermon. I agree with you about the lower hedges that are between the city and the adventurers, too, so you were talking about some. In doing so, the city often brings in consultations."

Things around there are easy to imagine.

From the ordinary citizens of the city, the priest of the Church is the closest intellectual class.

Even if it is not as rural as it is, what we do not know ourselves, various consultations will be brought in that priests know, that priests must be able to solve it, and it is also the duty of the city church to solve it.

"Some of those consultations can be handled more smoothly by asking the adventurer, and I'm making requests to the adventurer guild in the form of a mediation. I can also recommend which adventurers can be trusted. From the faithful, it seems reassuring."

That, I guess. It must be expensive for ordinary citizens of the city to go directly to requests for violent and suspicious places, like the Adventurer's Guild. If it weren't for the extra stuck circumstances, I wouldn't think about making a request, etc.

But if you're an adventurer recommended by the priest you've been dealing with, it must be exceptionally easy to ask for.

This is an opportunity.

Here is the opportunity to improve awareness of the work of the adventurer and increase the number of requests.

I keep my excitement down and keep asking questions.

"What kind of request did they mediate? If you don't mind, I'd like to refer to it."

In my opinion, the difference between a business plan becoming a picturesque cake or actually being able to bear fruit lies in the difference between a plan based on aspirations and a plan based on facts.

So when planning a business, always investigate the site, and get the facts first and foremost.

In that sense, the fact that church priests mediate requests from city humans into adventurer guilds is happening in this church means that my thoughts have significantly increased the likelihood of commercialization beyond my thoughts.

This excitement may be close to what it was when scholars discovered the facts that their hypotheses prove.

the excitement in my heart. Priest Serio, with a very ordinary voice

"The most common project so far is to eliminate the slime in the side ditch."

I said.