Helping with Adventurer Party Management

Episode 534: Why the Flour Mill Industry

There is another reason why you didn't choose the shoe business.

"Shoemakers are difficult to cultivate. It breaks down the process wherever possible to make high-quality shoes even if they are less proficient, but the young craftsmen have also been working for shoemakers since they were little, not at all amateurs. When that happens, we have no choice but to bring shoemakers to the territory, but not necessarily the deputies who treat them adequately. If I leave, so will the new shoe clerks. It will be difficult in a few years for the peasants of this land to become shoemakers"

Ultimately, with some mechanical mechanism in place, de amateurs also want to create a mechanism to engage in the shoe business, but now it is also a stage to be called factory handicrafts, where shoes cannot be made without going through the hands of artisans.

"Sometimes it's why I didn't choose the shoe business, but I wanted to create a mechanism to create wealth in my territory even after I left my deputy."

When that happens, it means an industry whose creation of value depends on no one, that is, the equipment industry.

"Using a water wheel was also a certainty at that time. With a water wheel, you can work more than the people in your territory."

If we want to increase the wealth we generate in our territory, we need to add value or increase the amount we generate.

With a water wheel, it also does its job while humans sleep under the power of water.

At least, it increases the wealth it produces from the territory as a quantity.

"I see. But then why don't the other territories and villages build waterwheels?

If you are going to have more wealth with a waterwheel, you should compete to make it in any territory.

"Imagine, but I think there are two reasons. Waterwheels are expensive. To be precise, hiring a technician to create a water wheel would be costly. And the waterwheel will continue to be costly even after it is operational. If we just take royalties from farmers in the territory, we won't be able to make enough money to cover the cost."

"I know that."

"The other thing is that waterwheels are a great right for the territory and the village as well. It is difficult to adjust its opinion or unify its will as to where a waterwheel cabin should be placed. Sometimes it's expensive, and it's easy to talk about who pays the cost. Low profits make it even worse."

"That too... I know"

Even small territories and villages have political and economic problems.

Conversely, it is sometimes easier to see the problem in a more vivid way because it is small in scope.

I guess the new officials have been scattered and faced with those facts in the process of going to the territory and making various adjustments.

"The problem, however, does not arise in this territory. The relative ease of securing technicians because it is the direct jurisdiction of the Church, the ability to make intensive investments thanks to the property left behind by the previous deputies, and the cost of maintenance can be offset by profiting from taking on jobs also from other territories in the form of a flour mill. Besides, no one complains about the land, thanks to the deportation of the village chiefs along with their predecessors. The cost is borne here, so no one talks."

"As if, you have the right conditions."

"Don't be."

Precisely as a result of shaking heads and thinking to bring maximum wealth to the territory and the people within the given conditions, in reverse order.

But if that's what it looks like, it's a well done business.

"Besides, they've been eating pebbled mazui bread since I was an adventurer. I wanted to do something about it."

Add to the joke that the new officials finally see a smile.