Helping with Adventurer Party Management

Episode 759: The Problem of Housing

The story of the personnel taking him to church for an investigation just dropped in a paragraph: "So. I knew I had something to worry about," Sarah cut it out.

"What do you care?

"Yeah. The city will be named... Holy Shoes Street, won't it? I'm sure everyone would love to be beautiful where they live."

"Right. The roads and buildings will be clean. More people with beautiful personalities and lots of nostalgia will be shopping."

But my answer didn't seem to satisfy Sarah.

"Is that where the artisans and the people who don't do the original business on the street live? 'Cause I don't know what you're gonna say... it's gonna be a city of people with money, right? They're going to have the city open for breakfast, but it's going to be very expensive to rent and stuff, and... not everyone's rich, right?

"Right."

Stuff exit and housing issues for zoning. I can't avoid this.

However, in the common sense of this world, there is no problem in the first place.

Because if you are a citizen of a second-class neighborhood within a castle wall, the current address in the exact sense does not exist for residents of a third-class neighborhood. The register of births, which is managed as soon as they are born in the Church, literally guarantees the place of birth, but it does not indicate where they actually live.

This means that from the public power of the aristocracy, church, etc. which manages the city, the citizens of the third class neighborhood were evacuated, and there is nothing in particular to respond to unless the citizens on the roster complain of damage.

It's not in the record, so it won't be a problem.

According to what Martin made the runaways manage investigate, the number of instances where such "addresses on the birth roster" and "actual addresses" do not overlap rises to more than 40% of the total.

The main reason is that there is no illegal architecture - Building Standards Act, so it is not exactly the same - but it is because relatives, family members from other territories, etc. live in dwellings that have been built more often.

When it comes to why that happens, it depends on the lack of living space called a city and the lack of income of the common people in the 3rd class neighborhood.

In the end, we return to the structural problem of urban planning and the lack of low-cost housing.

"So I decide to make the housing part where the original residents can just live"

But the voice of doubt is raised.

"But where? You can't afford that on St. Shoe Street, can you? Make it through the middle of a wide street, arranging luxurious shops all the way around to be walls. Just lend the store so a lot of people can do business. So you can't live there, can you? You can't live upstairs like a regular merchant."

"Right. Anne's right."

Anne's point is correct.

Make St. Shoe Street a place like an amusement park dedicated to unusual events and meals.

There is no place for everyday life to enter amusement park facilities.

"So what do you do?

"Actually, there are three options. It's not that difficult."

"Shall I ask?

Write in white ink on the blackboard so everyone can see it as well as Anne.

"One item. Give me the money and have me move elsewhere. The power of the Church and the power of the Sword Tooth Corps will ensure where we live."

If you use the church and the runaway adventurers, you'll be able to gather information about the vacant homes, and if the mercenaries push you, "I don't like it," you won't have landlords to lend.

It is not a sure and realistic option.

"What's the second?

"Create a residential part. Now it is a plan to create a double shell-like structure that crosses the street and makes a store and wall, but it widens to make it a triple shell of street-store - residential and wall. Plans will be wider, but there's no choice."

"Well... then maybe we can work it out? But you're gonna have a bigger budget. Besides, what if I told you I didn't like living in a place like that?

"Then we'll just go back to the first option. Ask them to move to a place they have prepared."

"Right. So what's the third?

"Extend it to the top, not the side. Make the store part three floors or four."

"Four floors! That's not a second-class neighborhood building!

"Yes, it's made of second-class neighborhoods, so it's not like we can't do it here."

The area of the 2nd class neighborhood is limited because of the walls from which monsters can leave.

To this end, the inner building went up and up. The dwellings were built with history, and now it is not uncommon to have three or four floors.

Some land patterns say it is possible to do so with fewer earthquakes, but above all with the arms of specialist craftsmen with plenty of fine stone.

By contrast, it is not uncommon for homes in third-class neighborhoods to be leaning even on two floors, due to rugged building members with branches and mud stuck to rounded stone due to amateur construction and worn ends.

"I mean, I can do this one if I spend money. And then which one costs more technology and budget to spread sideways and build up? Depends. Probably a combination of three options."

"I wonder if that's where people come out wanting to live. Because St. Shoe Street is gonna be a safe city with beautiful, busy, security people every day, right? Rich people want to live here too. I want to live there, too."

Anne pointed out a disgusting future statue.

"... that's the way you see it"

Trying to solve the housing problem is somehow supposed to be doing luxury housing development.

What do you do with the fold of a rich resident who wants to live even by investing with an old resident?

I also feel more like I intend to solve the problem.