Hisshou Dungeon Unei Houhou

Pitfalls 163 Moat: Strategy Policy

Strategy Policy

Side: yuki

We're having a discussion right now in the living room of the house that was set aside as my hub.

"... you had some annoying first dreams at all"

"... Yep"

Yes, we were thrown into a certain world as a first dream by the usual nuisance of Luna, and it was the erotica called Dusk Town of Novel Games that led to it.

Well, if you're the one playing that game, it would be fun to just watch the characters in the game, but I've never done it, so I thought I'd spend a period of thirty days relaxing...

"Why, the town's going away. What kind of scenario?"

Yes, according to your story, Tyki, if it stays this way, this town will disappear in 20 days.

No, there's a chance that nothing will happen, but we can't just listen to that and leave it alone for now.

"I mean, it's just a love game. Why is there such an element of town blowing up? The instructions don't feel that disturbing either."

I think the picture depicted in the instructions, the package illustration, is not particularly uncomfortable.

There's only four main heroines and a red-stained town in the back at dusk.

Or there's no first element of town blowing up in a romance game in the first place.

Unless it's also a scenario like SF or Strange Tan.

"Oh, there was nothing particularly strange about that."

"You haven't read the instructions from corner to corner, have you?

"Hmm? No, I read how to manipulate it and introduce the characters?

"No, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no.

"Uh, I'm the kind of person who reads that later. Or should I be the first to read that?

Not really, knowing the information on those stages first can lead to crap.

I read to the characters, but deep down, it's my stance not to.

"Is that the type? But this time, put that up. But please read it. Or I'll explain it to you."

From there, Tyki, you started explaining the world of this game.

Simply put, a game called Dusk Town has an outfit as an ostensibly just romantic game, but it sounds like a bee's weird tan in the back.

The protagonist's departure from this town on stage was so intense that he often fell ill under the influence that he was to be seen in a large hospital in another town for his sanatorium.

The protagonist himself knew it was because of the haunting, but he also knew he wouldn't believe me if I told his parents about it, so he seemed to decide to keep up with me a lot.

Well, naturally, thanks to my departure from the land, I was gradually feeling better and a few years later I was perfectly healthy.

So, since we're healthy, let's go back to the land where we were born, and it seems that coming back is the beginning of this story.

"I understand the story, but we're talking about where the main character's psychopath is and how the town's going to disappear?

Too much talk.

Besides, it makes no sense at all not to be tied to the four heroines.

"Um, I don't know the detailed reason, but you know from what I've heard, each of the four heroines is suffering from a psychotic disorder, or damage caused by Strange Tan, right?

"Right. It's weird."

Well, it would be a scam if the heroine hadn't talked about that hand even though it's against the backdrop of Strange Tan.

"Yes. So the protagonist can't live decently without doing something about the cause more than he will live on this land, so he's going to try to solve it. So, in the process, the spiritual disorders of the heroines, the weirdos, will be solved together, so the town will disappear as a result."

"OK. taiki, you talk too much. I have no idea why saving one heroine is going to save the town."

The course and the results are not connected.

It feels like 10 instead of 1 +1 = 2.

Where the hell did the other eight come from?

"So that's the scenario. So, if you stay untied with heroin, you fall on day 18, and you leave town to be examined in a big hospital. And in two days' time, we're going to hear on the news that there's been a massive gas explosion that's caused a catastrophic death and injury to more than half the town's inhabitants."

"You're unscrupulous. I don't know anything about causality. I mean, it's like a gas explosion where half the town gets killed or injured."

If we don't do extensive carpet bombing, we can't usually get that kind of result.

For the rest, it's possible if it's also a large gas facility, but normally there's no house near one of those facilities, assuming that kind of accident.

I mean, for the sake of the story, all I can say is that it doesn't make sense.

"Once in the news, there was a build-up of flammable gases in the sewer that was stretching under the town, and they were igniting it?

"Is there any damage in the basement? In other words, when it comes to a level of explosion that blows up to the top, it's about the strategic nucleus. When that happens, all the residents up there are dead. That's cluttered news. Hey."

"Well, it's the world of games. Or maybe there's a strategic nuclear development lab under this town."

"Hey. Then you are too far from the monstrous Tan. In the first place, if the main characters and heroines are ill from a nearby nuclear facility, there should be more victims. There's no way the guys at the lab won't notice anything like that, is there? That's the big problem."

"Uh, you're right when they say that. But that's what I know."

I mean, almost no decent information?

As soon as I know what caused it, I'm gonna punch it in, and I'm gonna get rid of it, but I can't.

"If you don't know, you can't help it. Then it's a solution to each of those heroines' problems. If you do that, the town won't disappear. Whether the hero succeeds in attacking the heroine or fails, he falls down with a mental disorder, but there's no problem."

"I think it's an unpopular suggestion."

"Then all you have to do is get involved with the hero and help him accomplish his love. I don't think there's anything more difficult than helping people fall in love."

For me, other people's love is more troublesome.

I can assure you that it is still more likely that we are on our way to resolving the strange tan.

"I'm sorry. Our treatment feels like a mob, and it's better that way than running to romantic achievement. But is that okay? We're going to be directly involved with the heroines, right?

"That's the problem. Can't we just go and crush the cause of the weird phenomenon? In person, I mean, if the heroin doesn't go, you won't solve it?

It remains a story that taking the cursed person is a condition for lifting the curse.

"Uh, I honestly don't know there. But isn't it more stable as a result to work as per the scenario than to make a bad bet? My escort is just gonna be us from the hero."

"Hmm. Wouldn't that mean the main character has a special power and that solves it? In that case, it's going to be useless for us to go instead?

"Oh, that's not it. In the scenario, the protagonist was always encouraging and supportive, because it didn't say he did anything special."

"Right. Then should I go with the heroine? So, how do we summon those four heroines after... so I remembered, what happens to the heroines who didn't attack?

It's good to be tied to one of the heroines and the hero has a happy ending.

But the question remains as to what happens to the three heroines who were not chosen when they do.

Well, as a normal romance game is just one friend, you're going to live a different life, but for this game, other heroines should stay in trouble and have nothing to fix.

Hmm? I noticed a problem there.

"Hey, are all the causes of the problems that heroin has the same? Are you plagued by the same strange phenomenon?

"No. As far as I can remember, all four of them were different in content. So, these are the heroines I didn't attack, but then they basically don't get involved in the scenario. Originally in a different class, or in an advanced class, or next door with a sister who's very familiar with her."

"That's another rare heroin configuration. Why don't we just stick together inside the normal school? So, are there any offensive targets in the same class?

"Uh, the rest of us are in the same class at once. Well, it's a terrible problem and I don't go to school."

"Isn't that just a scam called the same class? Are you fantasizing about a package illustration of four people in line?

"No, aren't most game packages more unlikely in the scenario?

"Sort of..."

That's what I keep saying.

But in this case, the problem just swelled up.

"I don't mind talking about the package, but the heroines' problems are fragmented, and if we don't attack, we'll leave them alone and we won't know afterwards. Isn't that a little bad? After all the character attacks, isn't it like a problem-solving scenario?

The discomfort I noticed followed the heroines who were not chosen.

As far as I can tell, the main character is a scenario that has little interaction with anything other than the heroine of interest, and then it becomes unclear.

However, after all the character attacks, I asked if there were any scenarios such as the resolution part......

"You didn't have that. Hmm, after them..."

"I'm relieved if the psychopath is as bad as the main character and he ended up moving elsewhere, but if he was dead or something, he's got a very bad aftertaste."

"Right. But there was no such scenario..."

"Well, you wouldn't make a game in a scenario like that afterwards. I don't care if you leave me alone..."

"You mean we can't just leave the town alone because we could get caught up in its extinction, too."

"Oh. I mean, it's hypocritical, but it's disgusting if you don't move because you know how it ends. If it's real, it's a matter of leading Weed to solve problems."

Naturally I have to do something about the town having a problem blowing one up or something as an exchanger.

"... you feel like you're running just because you know the future"

"You won't have a choice. Our survival depends on it."

Thus the basic policy was decided.

Help the heroines, who did not manage to be chosen as protagonists, as insurance to solve the problem.

And that means we'll have 30 days safely.

"So, has the story begun yet?

"No, it's definitely January 4th when the hero returns to town."

"What she can do in practically sixteen days, that's lame. Hey."

"Love games and all that, right? Or it was originally set up to know each other, so let's say there was a basement."

Shit, this is why the protagonist of the romance game......

That's a protagonist correction burst.

"I think it helped this way. First of all, I'm going to spend the day doing all the scenarios in my computer. Maybe we missed something."

"Yes, of course."

"So, the second day is a discussion and a confirmation of where we came out of the game. See how far it looks like a game or how far the difference is."

"It's important."

"Day three is a search for the heroines. Well, you know where this is from the game."

So we were just moving toward a game strategy.

... Were you on New Year's Eve break?