Chapter 825 - 414: The "Cold-Blooded and Ruthless" Gauss_2
Because the vast majority of low-level adventurers in battle inevitably get injured, without the timely aid of medical personnel, at worst, they might die from poison infection, at best, they suffer weeks of pain, severely affecting subsequent adventures and explorations.
After basic treatment is completed, the injured are quickly carried on stretchers into the corresponding tents for further care.
This way, injuries that would normally take several weeks to a month or two to heal naturally might recover in just a day or two.
Of course, this is the kind of treatment only adventure groups receive. For those lone wolf adventurers or squads without medical professions, they need to rely on others’ goodwill, pay a sum for treatment, and even then, it depends on whether the priest has time.
After all, priests with teams have to wait until their main job, that is, treating their teammates, is finished before they can take on private work.
Gauss glanced at the battlefield, there were quite a few injured, with two or three of them dead.
However, he saw the three accompanying leaders and vice leaders looked calm, apparently having already anticipated the losses during training.
Clearly able to intervene, yet still choosing to observe from the sidelines, letting them engage in the battle themselves?
Gauss gained some understanding of the "ruthlessness" of other adventure groups.
But he couldn’t say much.
He could only continue chatting with a few others.
"Captain Gauss is from Farlim, that’s a bustling place, the Adventurer’s Guild there is more grandiose than our Forest Capital."
"However, it’s not close from Farlim to here. Captain Gauss, you’re the first batch of adventurers from Farlim I’ve known to reach the Maze."
"Perhaps it’s because we have fewer people, making it easier to move."
"..."
Through the chat, Gauss also gained some understanding of the adventurers’ situation on the fourth layer.
Currently, the first group is on the fourth layer, with no adventure groups reaching the fifth layer of the Maze yet.
On one hand, reaching the fourth layer from the first took some time, with some adventure groups only arriving here yesterday. The three adventure groups they were with had arrived at the fourth layer several days ago.
Initially, they explored the surrounding areas, but over the past two days, they have retreated for rest and reorganization.
Several other adventure groups are still exploring the fourth layer.
According to them, the environment within the fourth layer is vastly different from the previous three. First, the demon strength has increased, and these demons are no longer disorganized; they have become organized and coordinated, launching attacks on the adventurers’ camps.
This led to a considerable number of casualties upon initially entering the fourth layer, until they fortified the entrance camp, arranged defenses, and scheduled night watches, which gradually improved the situation.
However, it still brought numerous troubles, like this morning’s continual demon attack involving two to three hundred creatures.
They intentionally choose times when most camp personnel are resting to launch assaults, dying in batches only to be replaced by fresh ones, endlessly.
Moreover, not only the large camp but also the temporary exploration camps encounter frequent organized harassment; these demons seem to have some supernatural awareness, launching suicidal attacks on adventurers.
Of course, everyone knows this is the lord creatures of the fourth layer directing behind the scenes.
After listening, although Gauss’s face showed no emotion, he was secretly more satisfied.
He was not worried about these demon servants being obedient to the lord; on the contrary, he feared they would not follow orders or panic and flee upon suffering a few losses.
He prefers enemies with backbone.
Yet the only pity is that the number of demons is too small.
This morning’s camp assault involved only a few hundred demons, and other adventure groups needed them for training and loot collection, which means he couldn’t take them all at once.
After all, such small to medium-scale raids are just right for adventure groups, not causing too many casualties while allowing them to sustain the team with collected loot.
Once leaving the camp, the scale of attacks becomes even smaller.
Thus, ultimately, seeking out the lord creature becomes necessary.
On that point, he wasn’t entirely clueless; within his map crystal ball, aside from exit locations and terrain separations through various layers, starting from the fourth layer, it uniquely marked a red beast image.
Based on his conjecture, that should be the position of the fourth layer lord.
It’s just that the fourth layer map is incredibly vast; were it not for his precise coordinates, locating a demon deliberately hiding amidst the perilous jungle rock formations wouldn’t be easy.
Presumably, the adventurers currently exploring outside are searching for this lord demon.
According to the Guild’s experiences concerning other Mazes with lord demons, a Maze floor possessing a lord demon requires formally killing the lord creature before the entry to the next floor opens.
So although these lord demons are generally the strongest beings of their layer, they still choose to hide and order minions to slaughter adventurers entering the layer by other means.
Of course, the information shared by George and the others was some public intelligence about the fourth layer. As for more critical demon distribution and map intelligence, they didn’t disclose, nor did Gauss abruptly inquire, as it clearly involves each team’s private intelligence. But, with his map crystal ball, Gauss does not need hand-drawn maps from others.