Every time the transcendent wields his will, the door opens and a powerful presence protrudes from it. Two essence creatures are human beings wielding their own power, two essence creatures dealing with nature and living spirits in nature.

Two essence creatures are beasts and receipts that eat away from their masters with essences that suit their attributes. One essence creature is a false divine illusion that was born out of human dependence and took care of man.

There were many different types of essence creatures he summoned. Each of the eight phones was placed by summoning two intermediate spirits of four attributes. In the case of spirits, it was possible to freely summon the lower spirits in accordance with the Cost if they were contracted with the upper spirits.

Now, all synchronization is done. Shall we begin?

Nights each summoned and synchronized two senior fans who wielded uniqueness like powerful users. Their power is forgetfulness and awareness, respectively.

Two superior spirits were placed in two bishops. The attributes were brain and light, and two look-alikes placed one beast and one receipt each. Unlike spirits and adversaries, those who have no unusual abilities, such as dealing with power or nature, but who can use it by converting all of their spirituality into physical abilities, will simply exert overwhelming power in the battle of beating and thrusting.

Finally, Quinn here synchronized false deception, fantasy, which transcendents were the only ones to contract. A hallucination born out of people's dependence is born with overwhelming power, as opposed to wanting people to perform absurd miracles.

Therefore, even the lowest level is born with a hierarchy that corresponds to the absolute beginner. Even if he summoned the landmark to an intermediate level, the landmark is absolutely superior. It was a creature with the ability to fit into a queen that could be called the number of spleen.

Above all, I extradite the power of this fantasy. So let's start the game.

The game began when the transcendent synchronized all the beings summoned in time with the horse. Moving a horse as large as the size of a horse is a willingness to move a horse, but you can see it. That is why the transcendent, who first catches the player, interferes with the essence outside the slowed flow with an unmeasurable will to convey his or her intentions.

Once, move the night located at g1 to f3.

The moment the transcendent exercises his will, the chessboard that accepts it moves on its own. The front panel also stopped counting the time until just now, and the letter "game start" was added, and then again the time began to shine from 60 seconds.

And the number of 60 seconds was decreasing, and at the end of the transcendent's turn, it was reset back to 60 seconds.

Maybe 60 seconds is the limit time that each player can spend on a turn. In other words, the transcendent and the enemy had to come up with the next number in 60 seconds.

Let's go!

When the transcendent was thinking about the meaning of the numbers illuminated by the lightplate, this time he moved his horse on the other side. The first thing the opponent moved on was the phone in position e7. The opponent's horse moves from e7 to e5.

Chess, it's been a long time. The rules don't look like the rules of the parallel world that I live in, so let's just relax. Go to Night e5. Swallow your phone.

As soon as the transcendent's command drops, the chess horse that was forming a giant horse moves and reaches the phone located at e5 and collides.

Kwaang! Gieeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!

And the moment such a collision occurs, there is a storm that is hard to think of simply as a horse and horse collision. And the two words that caused the collision immediately afterwards concealed themselves from the scene.

Hmm? Ah!

The transcendent, who had a brief doubt about the sight, immediately confirms the changing of the lighting plate. A landscape begins to shine on the massive lighting plate, which had just been typed with letters.

And what came to mind in the landscape was a spherical creature that emitted a dark light that the transcendent had synchronized with the night, and the adversary, the opponent, the beast, Manchu, had synchronized with the horse.

So, is this how it works?

When a transcendent who understands what happened is posing, the adversary and the spherical presence begin to battle beyond the plank. The Adventurer swiftly shoots arrows at the enemy.

The arrow fired by the adventurous man is surrounded by a powerful wind aura, which causes the arrow to quietly break through the sound speed without even emitting a sonic boom and plunge it into the center of the enemy's spherical existence.

Fichung!

The horizon of the reindeer synchronized to the night was incredibly self-sufficient. Compared to that, I don't know what kind of abilities synchronized to my phone, but I just have to be a superperson. In the first place, it was impossible to resist in a one-to-one situation.

Kirik!!

Beyond the front panel, you can't resist the presence of the sphere properly, you get hit by an arrow and scream with an unrecognizable sound wave.

Immediately, the sphere was shattered and extinguished. At the same time, an invisible chain appeared, twisting the shattered sphere and concealing its appearance.

Hoo?

A chain that hides itself that way. With him, the transcendent was intrigued by the fact that there was a slight but growing presence of Manju beyond the chessboard in front of his eyes.

Indeed, it means that every time you catch a horse, the King becomes stronger. This is the moment you add the condition that you should hit the King without catching as many horses as possible.

The transcendent who tried to stroke his jaw as if troubled, realizes that his body is too slow to move, unlike the accelerated willingness, and lays down his hand again.

There…….

The moment the adventurer summoned by the transcendent triumphs, only the horseshoe-shaped chess horse and the horse of the night return to e5, where the phone was just before. Soon after, the words of the phone were shattered and disappeared from the void of the chessboard.

Choreography that makes sure that synchronized existence disappears when words are eaten..... I don't know who made this dungeon, but it's definitely a bad smell.

When the transcendent mutters like that, the queen of the enemy that just appeared in the e8 moves and collides with the night right in front of her eyes. The transcendent, who confirmed the sight, forcibly lifted his insoluble mouth in a slower time and expressed his will.

You were trying to lure your phone into the night. But.....

The phone collides with the queen, revealing the presence of the horse as it was just before and the synchronized presence of the night and queen on the front plate, respectively. As with phones, there were restrictions on the extent to which they could be synchronized at each end. Absolute beginner for Luke, absolute intermediate for Knight, absolute superior for Bishop, and absolute superior for Queen.

Now, then, in the case of this fight between Knight and Queen, Knight would normally be a handful. The rank of the reindeer synchronized with the night is at an absolute intermediate level, whereas the rank of the queen is at its highest level. Of course, it's a long way for Night to win. Odds should be good by about 10%. But.....

That's normal everywhere. My summons are different. Opens spirits. Executes reset of gate. The goal is to reach the farthest reaches of the world. Academic Records, Pass Connected. Execute access for restrictions on academic records.

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