I’ll Live My Second Life!

92 Slad Hot Battle

Slad lost.

This is the east quarters.

Carnegis missed an opportunity to rejoice when Luca won, but gave Jerido a high laugh at his victory.

"Ha! Well done! Something went wrong with the first fight, but with one more win, this one wins! Again, this member of my choosing is the strongest!

All right! Go, Kerio! Stab them in the face!

But don't end up at this rate before you turn to Rizil or Percil, who you chose because of. Did you pick a little too much? Well, good. Ha ha!

Kerio stands silently.

In his mind, there was a small storm blowing away long after he became an apprentice knight.

(Everyone talks about Percil, Lizzie and Luca all the time. I'm one of the winners. Yet much less, the beginning and end of Couinu's eventual election as a member through his eastern quarters......)

There is strength in the hand holding the wooden sword.

(Certainly no match for them. But I was also one of the mighty men at the Boys Sword Games. I'm gonna win this game and remind everyone of that!

Kerio went down to the arena in such a monologue.

In the northern quarters, Raimier was preparing.

Wrap a cloth around your hand to keep it from slipping into sweat and hold your favorite wooden sword there.

"Kerio is the user of the counter. Be careful."

Couinu checked his opponent's information once more, and Laemier nodded at it.

"Be willing to win!

"Of course I am."

Receiving Golms' inspiring words, Laemier turned his body to the match venue.

Already lost 2. The fate of the northern quarters was entrusted to the narrow shoulders of that slight line of Lamier.

Its shoulders descend towards the arena. The walk slowly moved to the center of the match venue.

Kerio was already waiting at the venue.

They exchanged their gazes silently and set up a wooden sword.

"Introduction!"

After the referee confirms the two, he declares so out loud.

The game started.

As soon as the game began, Kerio began to observe the opponent.

A few times, we hold a meeting in time, but we don't mean it.

Identify the nature of the opponent as we meet.

Swordsmanship match between the north quarters and the east quarters. It was an easy game for the Kerios.

Percil, Luca, and Lizil. Strong men who glorify their own generations with glory. You can't win with all this overwhelming power.

Even if Kellio loses due to some factor, Lizzie will probably decide this game soon.

(That's why I can't lose!

As a team. But as a Kerio individual, I couldn't have lost this game.

If I lose, even if I lose, I'm more and more separated from those three people who have made a difference in fame and strength.

It's a game that can never be beaten for Kerio, this is.

The opponent is an athlete like never heard of in the Boys Sword Games. But still alert to one thing, Kerio began with the task of carefully identifying his opponent.

(Did you say Raimier? The sword arm is quite good. Not bad. It moves pretty fast, too. But the steps are cluttered with big strands)

The opponent of the match, Raimier's sword arm was not bad.

At least you won't lose fighting the average strength player in the east quarters. Still, I can tell I'm up there.

The skinny, light-hearted body had the speed there.

But not the speed of a carbide class like the Lucas. Enough to handle.

And once the steps were done, it was huge. It travels at more strides than it normally walks. So I just moved one step, and then I changed position.

Steps are basically finer. The fine-tuning of the distance, the ease of turning around, and maintaining one's favorable interval do not allow small steps.

It just drains your health and doesn't have speed, so you have to weave steps with stride. The point is that we can weave both steps together precisely, but that is an area where taste is questioned.

Yet the opponent was all the way up close or away, doing it and doing all the big steps.

(Apparently you have a pretty messy personality. If……)

Kerio packed his time and, after the meeting, deliberately made a big gap of his own.

(If it's a big mess of character, I'm stepping in here. If it's that rough step, there's no making to take the counter)

That's what I think. Wait for Laemier to punch in.

But Raimier made a completely different move than Kerio expected. Looking at Kerio's gap, he pulled his legs back together.

(What!? Did they read you were after the counter...?

Kerio is bewildered by his opponent's movements.

But when I put the setup back, I punched in with a lot of movement from there.

The opponent, Laemier, slashes each other with a unique and significant step, rising when he prevails, pulling as soon as he becomes disadvantaged, striking his sword in.

Again, this time in the slashing, Kerio created a faint but discerning gap and exposed himself to the target. A more natural move than just now. It would have looked like the opponent's player could have made a gap with his own offense. Keep it that way, and make sure you're ready for the counter.

But when Laemier saw it, he took a step, a big step back.

(Also......!?

I know you're on guard at the counter.

Kerio is well known for his counter. There must be some players over there who competed in the same tournament, and some cousins who were in the same quarters.

No, this player named Raimier could have competed in the same tournament as himself.

I can see the information is crossing...

But not punching in against the gap is impossible in the game.

Breaking down your opponent and striking a sword in there. That is the basis of victory. Renouncing that action is tantamount to renouncing victory.

That's why the players who dealt with Kerio have to punch in even if they know the gaps Kerio showed might be inviting. And lose by the counter.

The only players who can beat Kerio are players like Luca and Ridgel who can attack more than a counter in the gap they show, and players like Percil who can be light on identifying the real gap and the fake gap.

(Are you saying this guy has identified my movements...? No......, that can't be...)

The first time it may have been a bit deliberate, but the second time it was done quite naturally. If you don't punch into a gap like that, you can't grab a win in the game.

While I'm dominated by doubt in my head, I meet because if this one stops moving, the other person will hang right up.

After a few meetings, a player named Raimier was put behind him again with a big strand.

(Again...

- Ha!?

Something flickered in Kerio's head.

At that moment, as Raimier attempts to back down, he makes every effort to step on the ground and strike a blow at his opponent.

The attack was immediately taken by the opponent.

Just trying to make it, a quick blow that gave the gear all the way up to full opening.

It should have taken the form of an inadvertent change in speed for the opponent. Yet I've taken it lightly.

That was evidence that the opponent had always been conscious of the defense.

Yes, this player has always been conscious of defense.

Even while I was in a meeting with Kerio, all the time......

"Right......!

Kerio understood.

I was making it look like we were meeting to avoid being warned, but all I think about is the fruit of it, the defense. Moving to abandon a falling win instead of attacking it when you show a gap.

So I didn't even get on the counter invitation.

I mean, this guy...!

"You mean the draw aim!

Raimier's face grinned at Kerio, who shouted so violently as he stuck together with the squeamish.