I Was a Sword When I Reincarnated (WN)
22 SIDE Nell
I am, Nell. An adventurer's guild in the town of Aretha, with a reception.
I was just surprised today.
The beginning is that a girl dressed not even as pretty as flattery came to the reception of the guild.
I asked unexpectedly.
"Ah, yes. Are you alone?
"1 person"
"This is an Adventurer's Guild..."
"I know."
Really, he's going to be an adventurer. For once, the sword seems to bear... Somewhere the adventurer heard that money could be made. Many people want to be adventurers, after a thousand bucks like this girl. And a lot of people die. Especially children, most of whom can say they won't survive.
I told the Alliance Master about the girl. Mr. Donald Rondo said he would take the exam.
In the Alliance, accession is not particularly conditional in order to secure a wide range of human resources. But the guild master of the town of Aretha, secretly sets limits. It's a ban on children under the age of 15 who have no parents. No matter, I didn't specify it.
However, when such a child arrives, Mr. Donald Rondo does the test and is forced to fail. It starts with verbal threats, breaks my heart by showing off force, and if I still don't give up, I go out to exercise my strength.
With the exception, there's no way a beginner's child can beat Mr. Donald Rondo. In other words, at the time Donald Rondo took the test, his failure was confirmed.
Poor thing, but this is also for kids. Because even if a child without any training becomes an adventurer, he is the one who dies immediately. Even if we survived luckily, we lived that day to the fullest. I can't afford to make a lot of money.
Besides, we don't just chase it back. If a child fails, they will be able to attend a beginner's course at the guild free of charge. If I take that course, I can take the exam again.
Yet today that exception appeared. I wasn't looking at everything, but what I saw rushing into the training ground in surprise at the roar was the girl standing intact and Mr. Donald Rondo spitting blood into the wall for some reason.
That's all I'm surprised about, but it's been a stunning streak ever since.
Firstly, the number of occupations available for selection. There were usually two or three of them, but there were 15 choices. Moreover, it even displayed intermediate positions: Demon Swordsman, Instant Swordsman and Flamethrower. At this point, I was too surprised to have a voice...
After making the guild card, the girl - Fran - said she wanted to sell the material. It didn't look like you had anything, so I thought you had it in your inn exactly...
Oh, my God, I took the material out of nothing. I thought it was an item box, it's not. Again, out of holes in the void, the material was removed. This is an ultra-rare attribute, the technique of space-time attributes. I've been working on guilds for a long time too, but this is the third time I've seen someone who can use space-time attributes in this daughter.
And the next thing that surprised me was taking out Twinhead Bear's fur. Sure, the threat is F, it's not a very strong warcraft, but it was better than I've ever seen that condition.
The fur has no scratches whatsoever and no blood stains. The dismantling is perfect, and the head remains stuck with 2 pieces. Besides, they were large individuals, weighing about 1.3 times as much as normal fur.
This would definitely want an upper-class person. I can do it on my coat, and I can do it on the rug as it is. You should be able to make high-quality protective equipment by using it as a protective material.
Poison fang rats served at the same time are nicely dismantled and will be available for a wide range of applications. Because you can create poison-resistant protective equipment, among the lowest Warcraft, the value is higher.
A 12-year-old girl brought this perfect material by dismantling herself, and the adventurers she was watching around are shouting surprises. Some of them had a dry laugh when they saw that fur, which was clearly better in arm than their dismantling.
That's all, I was surprised, but then I no longer have a voice.
Beginning with Giant Bat, it was an on-parade of Crash Bore, Rock Bison, Stone Spider, Hole Digging Mole, Paralyzed Claw Cat, and Threat F, E-Class Warcraft.
When it comes to Threat E, it's a level that could devastate the village on its own - one-on-one with Adventurer Rank D mid-level adventurers. In other words, it is the level at which regular adventurers, who graduate from the run, organize a kick-ass party and hunt.
You think this girl's been hunting alone? Besides, the dismantling is perfect. I think it would take a skill level of 5 or 6 or better to dismantle this well, it was an anomaly to be 12 and have such a high level of skill.
Could it be that it is protective? Still, I think it's a little too strong... I just didn't think it was a lie as far as knowing the outcome of the simulated battle with Mr. Donald Rondo was concerned.
But no matter how much you care, it's a shame to ask adventurers about their personal information and qualities. Many of them, I don't want them to know I said that, for a reason.
I put up with it and made an assessment. As for the copper-ranked adventurer's brought in material, it's the most expensive here these days. Or as for the forehead brought in by Rank G adventurers, it would be the best ever. Of course.
If you'd ended up here, you'd have done the "promising newcomer came in" thing.
Naturally, it was an expected thing, but it was faster than I expected.
I can't believe there's some fool in the guild who makes a flat noise. Good and card ripped off. Worst case scenario, even though it's a criminal slave fall.
Come to think of it, it was a rookie party that's been making a scene here lately. He was a mercenary, but then he couldn't eat it, he saddled it into an adventurer, gutless people.
In the first place, if you can't be a mercenary, an adventurer, you're licking an adventurer! Instead, unlike a mercenary with a brain muscle who just has to fight, adventurers require a lot of talent.
I think it's as easy as the adventurer's job to do that because I have some experience in the war, and they keep turning. Only those guys, pride is high and ability is low. In the first place, if you were more capable, you wouldn't have to quit mercenaries.
These idiots were one such pair of matches. Without demolition skills, bring the proper hunted warcraft, and now buy it, which primitive.
Moreover, the guild's statute, the phrase that adventurers are not involved in each other's troubles, was interpreted as very convenient. Even though it means we miss out on fights. If you miss a criminal, the guild itself will be disintegrated into the country. Really stupid opponents get tired.
And well, if you were about to get nasty and butchy about the stupid stories of the idiots, Fran was pretty first. No, it's the faceless type, so I didn't even notice.
Still, when a quiet kid gets angry, that's awesome. Let's not piss Fran off either. Yes, I swore to my heart. I don't think I can help but get spoken out and freaked out a bit.
The adventurers who were wild horses are also stunned. Without a doubt, we must have found ourselves stronger than ourselves.
Fool's blood got the floor dirty, but I don't mind because it's scuffy. Instead, I think you did well.
Something's calling you to recover, but are you stupid? Oh, that was stupid.
There will be some aftermath anyway, and the death penalty is certain. At least you're a mine slave. Anyway, it's an illegal human trafficking attempt. The Constitution of the kingdom says that the people involved are guilty of death, so I'm sure.
Think as you drop off Fran leaving the guild.
"Before we hand it over, can we squeeze out the compensation?