After I let Kensei Kanst, I asked Fran if he had any other skills I wanted to raise, and he was apparently interested in dimensional magic.

Actually, so do I. I didn't think Fran would tell me you wanted to raise dimensional magic.

'Are you sure? I don't have to put up Kensei moves or anything. "

"I'm more concerned about dimensional magic than that"

"Why?

"The door used by the Beast King's escort."

"I see, are you with me in thinking"

It's the dimensional gate that Royce used. Because of his name, he feels like he can be remembered if he raises the dimensional magic. And with the dimensional gates, it was possible that I could easily go see Lumina.

Not on the long jump.

Spatial leaps have a limited mass to jump with, and only objects that the user is touching can be carried with them. I mean, if I hadn't touched Fran or Ursi, we wouldn't be able to jump in space together, and Ursi was too big to carry with us when we were big. Besides, the more mass we transfer together, the sharper the distance we fly.

Even if it was just me and Fran, I couldn't imitate it to transfer directly to Lumina's room. At best, it would be halfway between five or six layers.

However, as long as the door was connected to the dimensional gate, the mass and the like seemed irrelevant. I may not have time to use it in battle, but I wonder if the Dimension Gate is better for normal travel. It was well worth the shot.

"Well, shall we level the dimensional magic?"

The current point of self-evolution is 20. Increase the level by 1.

"I remember in LV2... what is this technique?

The first technique I learned in LV2 was to say Turn Shield. By twisting and bending the space, it seems like it can be used to deflect long-range attacks such as bows or to disfigure enemies. The bigger you try to bend, the greater the amount of magic you consume. When I tried to cover all of my surroundings, it took nearly 2,000 magic for even a moment. Well, that sounds interesting, depending on how you use it.

Another technique I learned in LV2 was a magic trick called beacon. It is the art of saying that you can feel the places and places of things that have been subjected to this technique, even if they are far away. Sounds convenient, but is that the kind of technique you remember with dimensional magic? That's what I thought at first, but this was actually a magic trick that worked with matching moves. Understood in the art of sports I remember in LV3.

The sport was the art of attracting goods in sight to hand. It's plain at first sight, but it's quite evolutionary to just say that you apply a leap technique to an object away from you.

However, combined with the beacon, its performance increases even further. If the sport was a beacon hung article, relying on the signs made it possible to attract it even from outside sight.

With a beacon, you're going to be able to increase the flying distance of the Long Jump, and you're going to be able to use it plain.

Another technique I remember in LV3 is Over Haste. Well, you're a haste who can call multiple people at the same time.

And when I raised dimensional magic to LV4, I finally learned the art of remembrance.

"Dimension Gate. This is it."

Dimension Gate is the art of connecting a gate between where you are and where you remember it. Anyone of the sizes can dive through the gate is available. If I could maximize my magic, I could also make enough gates for a large size wolf to go through.

Let's say it's a technique close to the dimensional gates that we were craving, the Beast King's escort Royce was using. This one simply connects holes, so it's not exactly the same.

Combined with the beacon, this technique was able to improve performance considerably.

I put a beacon on the stone and asked Ursi to carry it to the right place, and I relied on the beacon to experiment with opening the gate, but I was able to open it even where I had never been at all.

It would be quite convenient if beacons were applied in advance to bases, important locations, escape routes, etc.

The beacon will disappear in a few days if you do nothing, but if you can add a lot of magic when you hang it, you can extend the expiration date. If I maximize my magic, I think I can install beacons on a yearly basis.

In the meantime, I'm going to have a beacon installed in Lumina's room. Dimension gates won't connect that long, but with beacons, they'll get this far. That way you can go see him anytime. The longer we connect the gates, the smaller the gates will be, but we will be able to make them to the extent that we can get through.

One more thing I remember on LV4 because of this is Slough Mine. It's an installed sloth. It can be planted not only on the ground but also in the air, it is highly concealed and can be installed more than once, so it can be used on the hand.

'Well, we've got the art of purpose, too, but what do we do?

Dimensional magic takes 3 self-evolution points to increase one level, so it took 9 to get to LV4. The remaining point of self-evolution is 11.

Do you want to keep increasing the level of dimensional magic or spend it on other skills?

"... Atmospheric control?

"Hmm. Why?

"Because the Beast King had it? Could it have something to do with evolution?

I see. You mean try to imitate the skills of the Beast King who was evolving into a Golden Fire Lion. Maybe if you level up the pneumatic manipulation, you can get it. It's qi control that he has and seems to be able to aim right now with the skills we didn't have, and isn't it bad to give it a try?

'So, we're gonna do it, huh?

"Mmm."

As expected, I was able to get the air control once I had 5 points stuck into the air operation and evolved it.

"What do you say?

……

Apparently it wasn't the key to evolution. However, from the moment I acquired this skill, something obviously changed in me. Thanks to the smoothing of the internal magic circulation by the qi control, the sensitivity of the skills of the sensory system is increased.

That's not all.

"Now -"

I activated the morphological deformation. Try deforming some of your torso into strings and painting a geometry in the air. I then subdivided my body further into 10 pieces, filamentous and manipulated it. The image was played by Mr. Annunciation in the Legendary Skeleton battle, a method of attack that punctured and pierced the target with tough yarn.

I can change my figure the way I want and move it the way I want. Finer deformation is possible than ever before. Besides, the waste of magic is suppressed, and you're consuming less.

Atmospheric control. It was a plain but useful skill.

"Do I accumulate the remaining 6 points?"

"Mm-hmm. That's fine."