A city of magic trains built rapidly on the land of old Vulcania.

A new city, different from Vulcania, which floated in the sky, changed the name of the city.

After a bit of trouble, I decided to name it Valkyrine.

The Balkaline is where the track leads south to the city of Fontana, east to the foothills of the Great Snow Mountains, and west to the Nelson Wetlands.

It is an intensive station where magic trains can carry fuel called magic stones and continue to run day and night, and there are many warehouses near the station where various cargo can be stored.

Having said that, we have just begun to lay new tracks, which is not complete.

I was going to create just the framework of the city.

Incidentally, this redevelopment may be positioned as a public utility with a sense of job creation.

Now that we have finished building a new castle in the city of Fontana in the kingdom of Fontana, the people who were doing the work were a little out of hand.

There was also an aim to make use of it.

"But this magic train is useful, but I think we should use a transfer magic team, kid? I heard you. The Oriental variant is a transported magical formation that has moved the Magic Planet."

"It's not a variant, it's a variant castle that floats in the sky. Sure, it would be more convenient to use the Transfer Magic Squad. It's extremely dangerous in defense. Unlike the transfer stone, it's easy to abuse."

I see. Without it, it would be easier to carry more luggage from a distance. "

The new city of Old Vulcania will be greatly changed by a vehicle called the Magic Train, which can carry more luggage than ever before.

But the old man was right.

Given the transport power and travel time, it is much faster to use the Transfer Magic Faction.

Transfer Magic Faction, which requires a large transfer stone that is not in its possession, requires little magic to move once it is installed.

However, not only people, but even magic airships can be transferred in an instant.

I can assure you of the best cost performance.

However, it is also an idea to install it easily.

No matter what you think, it leads to a defense problem.

If it is a transfer stone, it can only be moved by one person without the current magic amount, and it must be against a transfer stone that has been touched once.

Still, it's dangerous enough, but it's not as dangerous as the Transfer Magic Faction.

In the case of the Transfer Magic Squad, a large number of people and objects can be moved at once.

That said, it would be user-friendly to make it look like a variant castle built as a sky castle.

We're setting up a transport magic formation in the sky to keep people out of it, and locking it there.

It is not considered an easy-to-use means of transportation.

I used a magic airship when I got off the ground from the sky, and it was too inefficient.

I don't think so. Sure, the boy is right, considering the security of the territory, but we have a very convenient way to get around. Simply shipping cheap goods from a distant location can be a good value for money. No matter how worthless it is on the ground. I wish at least the Forwarding Magic could be connected to a place just to buy goods somewhere far away. "

"... well, I guess there's nothing wrong with that.

"Oh, do you have any idea, kid? Maybe you're thinking of setting up a transporter magic team somewhere in the east to do business?

"No, it's not. I mean, it's just an idea. Forget it, old man."

"Whoa, what is that? If that's what you said, tell me. What did you come up with, kid?

"I really have an idea. I just thought that if I could get something to take at sea, I could sell it for a high price. The kingdom of Fontana is not in contact with the sea."

"The ocean? What is the ocean?

"It's like a big puddle. Whether it is the Kingdom of Fontana or all the other aristocratic territories, it is the only place where water is wider than that. It's not just water, it's salt water."

"... are you sure? Is there such a huge water dump? Are you sure you saw the pond or the lake?

"No, the sea exists. It is certain from information obtained from Grand and Oriental sources. However, it seems that neither Grand Country nor Brillian Magic Country is in contact with the sea."

"Wow, there's something like that. So, what's up? After all, do you want to go east to where the sea is and set up a transporter magic team?

"That may not be a very good idea. The Empire is said to be stronger than the Brillian Magic Land because it holds the port of the sea. For now, I have nothing to do with the Empire."

"Then why don't we find another place? Isn't it strange that the sea is somewhere nearby in a land not controlled by the Empire?

I see. That's exactly what I came up with. But I'm not looking for the East. "

"Isn't it east? But the ocean is beyond the snowy mountains, is it east?

"Not necessarily. Land is bound to be limited. And if you're looking for the ocean, the river's water is flowing. In other words, the Nelson wetland where rivers flow from the Kingdom of Fontana. It is possible that there is a sea ahead of that monster's untouched land of mankind. No one's been able to confirm it."

Use the Forwarding Magic Team to bring in distant goods.

I didn't think about it either.

But I had no intention of doing it against the East.

Now that I've used Naming magic, I had to avoid people coming from the other side even if I was wrong.

Now, where do you look for the sea?

I set it not east but west.

Once upon a time, when the Doren royal family ruled the entire territory, there were people trying to see beyond the Nelson Wetlands behind the Arbarest realm.

But it was a succession of failures that didn't succeed at last.

Even so, it was difficult to move by the water, and it was a place where powerful monsters floated.

I checked the Nelson Wetlands when I got Arborest as a territory.

However, there was a high risk that hard-to-defeat mud dolls and aquatic monsters would be destroyed by groups like the military.

For this reason, Nelson did not plan recklessly to cross the wetlands, and he used the ice flame sword to defeat the mud doll in winter to get Magic Electric Steel or use the abundance of water to start making paddy fields.

But the situation has changed.

A magic airship was built.

That is an airborne vehicle that travels far above the ground.

Can move around ignoring difficult wetland terrain and monsters.

Then we may be able to see beyond the Nelson wetlands, which are said to be untouched by mankind.

With the sea, we may be able to set up a transporter magic formation there.

At first, it was just an idea.

But it's probably worth a try.

My conversation with the old man bothered me, so I decided to move through the sky and head west once.